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Default useVirtualScreen to false
This allows the playerYaw value to be captured prior to the menu being displayed, so it should show up in front of the player every time
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1 changed files with 1 additions and 1 deletions
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@ -61,7 +61,7 @@ bool trigger_teleport;
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bool cinemamode;
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//This is now controlled by the engine
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static bool useVirtualScreen = true;
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static bool useVirtualScreen = false;
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static bool hasIWADs = false;
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static bool hasLauncher = false;
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