Simon
79fab86297
Weapon Pitch Fix
...
Same issue we had with Lambda1VR with the weapon pitch adjust (couldn't shoot at ceiling), merged to QuakeQuest to fix
2019-08-15 22:45:55 +01:00
Simon
71fd7f6338
Couple of significant fixes
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- Command line parameters now working again
- Using symmetrical render target to hopefully reduce "warping"
- Use ever so slightly reduced FOV as I think previous value was a little too high (also to reduce "warping")
- Updated to version 1.3.0
2019-08-15 22:11:42 +01:00
Simon
b09f550937
Update README.md
2019-07-29 20:31:56 +01:00
Simon
b4196eb8ed
Fixed controller function issue
2019-07-27 22:46:51 +01:00
Simon
3655f923a9
Updated to API level 24
...
- Added permission checking
- Update Gradle to 4.6
2019-07-27 18:20:40 +01:00
Simon
f1aad2be02
Updated readme
2019-07-19 20:23:16 +01:00
Grant Bagwell
af84bfbdfc
Implementing Dr Beefs HL solution for Head movement
...
Fixes issue when looking downward / upward
2019-07-19 15:53:14 +02:00
Simon
dec6e69594
And gitignore update
2019-06-21 19:00:05 +01:00
Simon
792f149b5a
Added gradle config to assist with building
2019-06-21 18:59:03 +01:00
Simon
d4531466dc
Bug fixes
2019-06-14 12:42:25 +01:00
Simon
31faa499ef
Bug fixes
2019-06-14 12:42:15 +01:00
Simon
28163172b4
Tweaked screen size when menu is displayed
2019-06-12 22:03:59 +01:00
Simon
30fe2dc89b
Small tweaks
2019-06-11 23:00:36 +01:00
Simon
3f10549ded
Multiple Enhancements
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* 3DoF tracking mode for those that don't like the movement that 6DoF
introduces
* BULLET-TIME mode (think SUPERHOT), time moves when you move
2019-06-09 22:02:11 +01:00
Simon
ebdcff18a9
Weapon Scaling / Keyboard Input
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Improved the scaling of the weapons so they look much better
Now made it possible to join multiplayer servers using the keyboard
input
2019-06-07 23:06:07 +01:00
Simon
5baf3c8f3d
Update README.md
2019-06-06 08:41:47 +01:00
Simon
e6c19d133e
Update README.md
2019-06-05 23:23:23 +01:00
Simon
97d5029535
Update README.md
2019-06-05 23:21:51 +01:00
Simon
349187075f
Multiple Improvements
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- Method for typing in using the controllers - means console can be used
and multiplayer games can be started
- Increased the FOV
- Updated command line text so that super sampling is applied correctly
- Yaw turn speed can now be changed in the menu
- Menu appearance is easier to read
2019-06-05 23:13:07 +01:00
Simon
9d66fdf468
Update README.md
2019-06-04 22:01:00 +01:00
Simon
be1b157f0c
Update README.md
2019-06-04 21:19:43 +01:00
Simon
719192769f
Update README.md
2019-06-04 21:02:35 +01:00
Simon
2eb9beeb28
Update README.md
2019-06-04 20:21:38 +01:00
Simon
901a6c279e
Create LICENSE.md
2019-06-04 09:40:46 +01:00
Simon
ba54fc78cc
Update README.md
2019-06-04 07:47:04 +01:00
Simon
56d0eb434c
Preparing for release..
2019-06-03 23:35:20 +01:00
Simon
e1d20286d7
Updated git ignore
2019-06-03 22:40:16 +01:00
Simon
0a177b90c2
Corrected world scale issues
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Align lightning with gun
2019-06-03 22:39:10 +01:00
Simon
af4fa71858
Changes to weapon pitch adjustment
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Positional value multiplier unfortunately needed to change
Toggle to adjust walk direction based on off-hand controller or HMD
2019-06-03 22:39:10 +01:00
Simon
aa6ec84a38
Update README.md
2019-06-03 20:33:12 +01:00
Simon
1593bffb12
Update README.md
2019-06-03 15:00:21 +01:00
Simon
734d734a5c
Update README.md
2019-06-03 14:50:05 +01:00
Simon
402fa7fdf3
Added ignores
2019-05-31 23:48:18 +01:00
Simon
c43b7c6a43
Handedness cvar
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a few other items too
clean shutdown
2019-05-31 23:46:36 +01:00
Simon
a776e05058
Comment change..
2019-05-30 23:35:08 +01:00
Simon
2360637ebf
General Improvements to the Controls
2019-05-30 23:26:01 +01:00
Simon
20979f95c7
Create README.md
2019-05-30 13:29:24 +01:00
Simon
54a544769d
Initial Commit - Work in progress..
2019-05-30 06:57:57 +01:00
Simon
8b1f2d272b
👾 Added .gitattributes
2019-05-30 06:54:09 +01:00