Commit graph

39 commits

Author SHA1 Message Date
Simon
79fab86297 Weapon Pitch Fix
Same issue we had with Lambda1VR with the weapon pitch adjust (couldn't shoot at ceiling), merged to QuakeQuest to fix
2019-08-15 22:45:55 +01:00
Simon
71fd7f6338 Couple of significant fixes
- Command line parameters now working again
- Using symmetrical render target to hopefully reduce "warping"
- Use ever so slightly reduced FOV as I think previous value was a little too high (also to reduce "warping")
- Updated to version 1.3.0
2019-08-15 22:11:42 +01:00
Simon
b09f550937
Update README.md 2019-07-29 20:31:56 +01:00
Simon
b4196eb8ed Fixed controller function issue 2019-07-27 22:46:51 +01:00
Simon
3655f923a9 Updated to API level 24
- Added permission checking
- Update Gradle to 4.6
2019-07-27 18:20:40 +01:00
Simon
f1aad2be02
Updated readme 2019-07-19 20:23:16 +01:00
Grant Bagwell
af84bfbdfc Implementing Dr Beefs HL solution for Head movement
Fixes issue when looking downward / upward
2019-07-19 15:53:14 +02:00
Simon
dec6e69594 And gitignore update 2019-06-21 19:00:05 +01:00
Simon
792f149b5a Added gradle config to assist with building 2019-06-21 18:59:03 +01:00
Simon
d4531466dc Bug fixes 2019-06-14 12:42:25 +01:00
Simon
31faa499ef Bug fixes 2019-06-14 12:42:15 +01:00
Simon
28163172b4 Tweaked screen size when menu is displayed 2019-06-12 22:03:59 +01:00
Simon
30fe2dc89b Small tweaks 2019-06-11 23:00:36 +01:00
Simon
3f10549ded Multiple Enhancements
* 3DoF tracking mode for those that don't like the movement that 6DoF
introduces
* BULLET-TIME mode  (think SUPERHOT), time moves when you move
2019-06-09 22:02:11 +01:00
Simon
ebdcff18a9 Weapon Scaling / Keyboard Input
Improved the scaling of the weapons so they look much better
Now made it possible to join multiplayer servers using the keyboard
input
2019-06-07 23:06:07 +01:00
Simon
5baf3c8f3d
Update README.md 2019-06-06 08:41:47 +01:00
Simon
e6c19d133e
Update README.md 2019-06-05 23:23:23 +01:00
Simon
97d5029535
Update README.md 2019-06-05 23:21:51 +01:00
Simon
349187075f Multiple Improvements
- Method for typing in using the controllers - means console can be used
and multiplayer games can be started
- Increased the FOV
- Updated command line text so that super sampling is applied correctly
- Yaw turn speed can now be changed in the menu
- Menu appearance is easier to read
2019-06-05 23:13:07 +01:00
Simon
9d66fdf468
Update README.md 2019-06-04 22:01:00 +01:00
Simon
be1b157f0c
Update README.md 2019-06-04 21:19:43 +01:00
Simon
719192769f
Update README.md 2019-06-04 21:02:35 +01:00
Simon
2eb9beeb28
Update README.md 2019-06-04 20:21:38 +01:00
Simon
901a6c279e
Create LICENSE.md 2019-06-04 09:40:46 +01:00
Simon
ba54fc78cc
Update README.md 2019-06-04 07:47:04 +01:00
Simon
56d0eb434c Preparing for release.. 2019-06-03 23:35:20 +01:00
Simon
e1d20286d7 Updated git ignore 2019-06-03 22:40:16 +01:00
Simon
0a177b90c2 Corrected world scale issues
Align lightning with gun
2019-06-03 22:39:10 +01:00
Simon
af4fa71858 Changes to weapon pitch adjustment
Positional value multiplier unfortunately needed to change
Toggle to adjust walk direction based on off-hand controller or HMD
2019-06-03 22:39:10 +01:00
Simon
aa6ec84a38
Update README.md 2019-06-03 20:33:12 +01:00
Simon
1593bffb12
Update README.md 2019-06-03 15:00:21 +01:00
Simon
734d734a5c
Update README.md 2019-06-03 14:50:05 +01:00
Simon
402fa7fdf3 Added ignores 2019-05-31 23:48:18 +01:00
Simon
c43b7c6a43 Handedness cvar
a few other items too
clean shutdown
2019-05-31 23:46:36 +01:00
Simon
a776e05058 Comment change.. 2019-05-30 23:35:08 +01:00
Simon
2360637ebf General Improvements to the Controls 2019-05-30 23:26:01 +01:00
Simon
20979f95c7
Create README.md 2019-05-30 13:29:24 +01:00
Simon
54a544769d Initial Commit - Work in progress.. 2019-05-30 06:57:57 +01:00
Simon
8b1f2d272b 👾 Added .gitattributes 2019-05-30 06:54:09 +01:00