Zack Middleton
5b25b3469b
Added execq to README.
2012-06-18 20:38:24 +00:00
Zack Middleton
ce3ec3ceef
#5453 - Tell command for server.
2012-04-05 22:43:32 +00:00
Zack Middleton
ea0102d403
- Added support for enabling FreeType Support (make USE_FREETYPE=1).
...
- Fixed compiling tr_font.c for dynamic renderer.
2012-03-29 04:05:13 +00:00
Zack Middleton
76c4346463
Added new joystick cvars to README.
2012-02-15 18:15:49 +00:00
Zachary Slater
579d75c539
The mailing list sub e-mail address has been wrong for a depressingly long amount of time.
2011-12-12 10:37:44 +00:00
Thilo Schulz
3ecd92ed91
Add color combination green-magenta for anaglyph
2011-11-18 12:47:42 +00:00
Tim Angus
5e7e61a648
* More Makefile configuration (ZTurtleMan)
2011-10-28 19:12:43 +00:00
Zack Middleton
120f29c402
Added myself to the maintainer list in the README.
2011-08-27 15:45:27 +00:00
Zack Middleton
020bd8772f
Fixed some typos in the readme.
2011-08-02 01:25:58 +00:00
Thilo Schulz
ba385fa43c
- Switch master server protocol to dpmaster for better game separation. Based partly on patch by Zack Middleton
...
- Get rid of ugly cvars sv_heartbeat and cl_gamename and replace with single com_gamename
- Remove sv_flatline. Flatlines are ignored by dpmaster and are considered to be insecure because flatlines can be udp-spoofed.
2011-07-29 13:46:50 +00:00
Thilo Schulz
e06c117e9e
- Implement dual protocol support ( #4962 )
...
- Fix several UDP spoofing security issues
2011-07-12 11:59:48 +00:00
Thilo Schulz
e52a492f61
- Greatly improve UDP downloading speed for clients
...
- Add download rate control cvar sv_dlRate
- Don't send snapshots to downloading clients
2011-07-12 11:01:20 +00:00
Thilo Schulz
c174143dc2
- Add x86_64 support to vm_x86.c
...
- Fix warning on mingw64
2011-06-01 15:17:18 +00:00
Thilo Schulz
d34c6b7e0b
Revert protocol 69 pending further discussion ( #4962 )
2011-04-27 20:17:45 +00:00
Thilo Schulz
88693f9abd
- Change the layout of the README and split "misc" section into a part for end users, and a part for developers
...
- Update the readme for rev. 1950
2011-04-27 16:04:23 +00:00
Thilo Schulz
9541fca878
Add better support for analog joysticks, patch by use.less01
2011-04-19 13:26:15 +00:00
Thilo Schulz
0c10adaf92
- Migrate to jpeg-8c
...
- Add possibility to link against system libjpeg
2011-03-12 16:45:15 +00:00
Thilo Schulz
3bf8ec2dab
( #4925 ) - com_pipefile to create a named pipe for sending commands from other processes, patch by Chris Schwarz
2011-03-10 01:01:27 +00:00
Thilo Schulz
7ca1dc6f8b
- I accidentally committed patch by slacker from ( #4915 ) in r1916. Patch adds input device selection support
...
- Add check for ALC_ENUMERATE_ALL_EXT before using ALC_ALL_DEVICES_SPECIFIER in device enumeration
- Patch readme for new cvars by Zack Middleton
2011-03-09 12:59:25 +00:00
Thilo Schulz
dd0161f475
Add in_availableJoysticks to list usable joysticks, similar to s_alAvailableDevices. Some parts of the patch provided by Zack Middleton
2011-03-07 22:56:03 +00:00
Thilo Schulz
0387b8002e
Add cvar "protocol" so user can change protocol version on command line, for standalone games. Most of the patch by Simon McVittie with a few minor modifications by myself
2011-03-05 19:10:23 +00:00
Thilo Schulz
4dc750aedb
Merge "which" command upstream from Tremulous, patch provided by Chris Schwarz
2011-02-10 23:07:07 +00:00
Thilo Schulz
2c57226d9f
JPEG quality control patch, by Zack Middleton ( #4673 )
2011-02-10 21:18:31 +00:00
Thilo Schulz
48aef31d9e
update readme for last commit
2011-02-10 19:37:30 +00:00
Thilo Schulz
54aa7f2583
Allow user to specify different temp dir for building ( #4349 )
2011-02-07 04:03:19 +00:00
Thilo Schulz
e66abb3237
- Add support for linearly desaturating images via r_greyscale
...
- Use correct luminance values for rendering textures
Patch submitted by Forrest Voight.
2011-02-04 16:04:37 +00:00
Thilo Schulz
67a8b273c2
- Add cvars cl_gamename, sv_heartbeat, sv_flatline so standalone games can customise their messages to the master server
2011-02-04 13:25:51 +00:00
Thilo Schulz
3148416c04
- Change runtime standalone detection:
...
* com_standalone now read-only
* add new cvars com_basegame, com_homepath
* standalone now automatically detected when com_basegame is set to something different than baseq3 and no id pak pk3s are found
* This fixes https://bugzilla.icculus.org/show_bug.cgi?id=4699
- Replace a few hardcoded string literals with macros
- Add checks for Team Arena PK3s to FS_CheckPak0()
2011-02-04 12:04:56 +00:00
Thilo Schulz
e5dbce839a
- Use select() to sleep when idle as opposed to busy waiting.
...
- Introduce com_busyWait cvar to go back to old behaviour
2011-02-02 16:46:23 +00:00
Thilo Schulz
290f1860e9
Add missing cvar
2009-11-10 01:56:56 +00:00
Thilo Schulz
be0a82d496
- Add stopmusic command
...
- Make cvar s_muted read-only
2009-11-10 01:55:54 +00:00
Thilo Schulz
258429efe7
- Add unset command for cvars created by the user
...
- Fix crash bug when maximum number of cvars has been reached
- Fix cvar_restart
- Add possibility to cleanly switch mods ingame (#2819 )
2009-11-09 22:41:42 +00:00
Thilo Schulz
f086a5d20d
That option does not exist for servers
2009-11-08 14:59:06 +00:00
Thilo Schulz
bd2ab9bffd
- implement r_noborder, inspired by patch from ensiform ( #4289 )
...
- Add Sys_SetEnv for portable setting of environment variables
- Default ioquake3 to appear on the center of the screen if running in windowed mode.
2009-11-03 20:29:43 +00:00
Thilo Schulz
018de1dd2e
Added TTimo's QuakeLive-style mouse acceleration, thanks Gabriel Schnoering and TTimo for the patch. ( #3693 )
2009-11-02 16:17:10 +00:00
Tim Angus
7afb92be27
* Remove the SDL patch as it has since been incorporated into SDL svn
2009-10-18 00:02:24 +00:00
Thilo Schulz
b383ad18bc
Still some info on the impact marks thing
2009-10-16 20:35:45 +00:00
Tim Angus
f89092fda6
* Revert r1624 and r1626-r1628
2009-09-15 09:48:11 +00:00
Ryan C. Gordon
173276b58b
Updated README with DEFAULT_LIBDIR and HOMEPATH.
...
Partially fixes Bugzilla #4271 .
2009-09-15 06:28:35 +00:00
Ryan C. Gordon
b096ca1d04
Allow optional window resizing.
...
Fixes Bugzilla #2844 .
2009-09-14 22:07:34 +00:00
Thilo Schulz
7aed7e8861
Make command net_restart work so that port/ip settings can be changed without server restart
2009-05-29 03:14:49 +00:00
Thilo Schulz
50ca55702f
- Introduce new NET_CompareBaseAdrMask for easy comparison of ip address ranges
...
- Overhaul of the new banning functions:
* basic check for redundant bans/exceptions
* introduction of sv_banFile to make it possible to configure the file where to read bans and exceptions from
* bans can now be deleted by giving address ranges, too.
2009-05-24 16:58:08 +00:00
Zachary Slater
06954842b2
Updating README.
2009-04-13 02:04:26 +00:00
Zachary Slater
aac211c43e
Fixing floam's e-mail address.
2009-04-08 03:36:16 +00:00
Ryan C. Gordon
54e6caddfc
Minor update to test mailing list.
2009-03-25 23:32:26 +00:00
Tim Angus
b2d87c4b2a
* Add Com_HexStrToInt
...
* Fixed some whacky indentation in q_shared.c
* Allow single character keys e.g. 'c' to be used in cl_consoleKeys in addition
to ASCII characters
* Experimental code to ignore dead keys
2008-09-05 23:38:35 +00:00
Tim Angus
b7799e644a
* Update SDL patch (again)
2008-08-31 10:41:30 +00:00
Tim Angus
c0328ab4f6
* Revert 'Handle dead keys more gracefully by taking a "best guess" rather than
...
ignoring completely' from r1459; it can't ever work acceptably, especially on
azerty/qwertz layouts
* Make the ordering of the output from in_keyboardDebug more sensible
* Add cl_consoleKeys cvar, a space delimited list of key names or characters
that toggle the console
2008-08-28 22:05:34 +00:00
Tim Angus
5b4dc4c743
* Tidy up the keyboard code a bit, add in_keyboardDebug
2008-08-19 21:32:23 +00:00
Tim Angus
7edcc7d16a
* Use IPv6 header qcommon/wspiapi.h if it has been added by the end user
...
* Update README to explain the Windows XP requirement
2008-08-09 19:12:30 +00:00