Still some info on the impact marks thing

This commit is contained in:
Thilo Schulz 2009-10-16 20:35:45 +00:00
parent b3f36fc830
commit b383ad18bc

4
README
View file

@ -180,6 +180,10 @@ New cvars
See also
http://wiki.ioquake3.org/Stereo_Rendering
for more information
r_marksOnTriangleMeshes - Support impact marks on md3 models, MOD
developers should increase the mark
triangle limits in cg_marks.c if they
intend to use this.
r_sdlDriver - read only, indicates the SDL driver
backend being used
sv_banFile - Name of the file that is used for storing