ZoneBuilder/Source/Core
2023-05-09 00:41:27 +02:00
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Actions Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
Compilers Added, Tag Explorer plugin, UDMF: added multiple tags support. 2023-01-04 13:15:34 +01:00
Config Classic modes: fixed a problem where "test from cursor position" wasn't working correctly when there was no player 1 start in the map and the last edited thing had its argument 0 set. Fixes #603 2023-05-08 13:27:53 +02:00
Controls Move GZBuilder/Controls 2023-05-09 00:41:27 +02:00
Data Open PK3 archives as read-only 2023-02-16 17:34:31 +01:00
Editing Correct some player height checks for SRB2 2023-05-08 13:35:44 +02:00
General Clear out GZBuilder directory a bit 2023-05-09 00:02:14 +02:00
Geometry Clear out GZBuilder directory a bit 2023-05-09 00:02:14 +02:00
GZBuilder Move GZBuilder/Controls 2023-05-09 00:41:27 +02:00
IO Fixed: in some cases the editor could stuck in an infinite loop when searching for wad lumps. 2023-01-08 13:14:41 +01:00
Map Improved solution for issue #573 to not destroy the undo history when no player start is present 2023-05-08 13:26:42 +02:00
Plugins GZDB merging - part 1 2022-11-25 17:14:35 +00:00
Properties Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
Rendering Clear out GZBuilder directory a bit 2023-05-09 00:02:14 +02:00
Resources Disable SRB2-related preview buttons in Visual Mode, reword some actions 2023-05-01 23:05:49 +02:00
SRB2 Add NoArrow parameter for custom Lua/SOC objects 2023-05-03 17:23:10 +02:00
Types Rename SRB2Type back to Type 2023-04-26 17:17:28 +02:00
VisualModes Correct some player height checks for SRB2 2023-05-08 13:35:44 +02:00
Windows Move GZBuilder/Controls 2023-05-09 00:41:27 +02:00
ZDoom Fixed, Thing/Linedef/Sector info panels: in some cases map element flags were cut off by the control border. 2023-01-05 00:21:20 +01:00
app.manifest Changed, Sector drawing: sector height is set to 0 when the nearest sector's height is < 0 (previously default sector height was used when the nearest sector's height was <= 0). 2023-01-06 14:29:03 +01:00
Builder.csproj Move GZBuilder/Controls 2023-05-09 00:41:27 +02:00
Builder.sln Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ZB.ico Tweak ZB logo 2023-04-27 18:26:07 +02:00