Fixed, Thing/Linedef/Sector info panels: in some cases map element flags were cut off by the control border.

This commit is contained in:
MaxED 2016-06-14 20:39:46 +00:00 committed by spherallic
parent 95985a8894
commit 584d649839
11 changed files with 91 additions and 18 deletions

1
.gitignore vendored
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@ -464,3 +464,4 @@
/Build/D3D8.dll
/UpgradeLog.htm
/UpgradeLog2.htm
/UpgradeLog3.htm

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@ -838,6 +838,9 @@
<Compile Include="Controls\ToolStripNumericUpDown.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Controls\TransparentListView.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Controls\TransparentPanel.cs">
<SubType>Component</SubType>
</Compile>

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@ -109,7 +109,7 @@ namespace CodeImp.DoomBuilder.Controls
this.backlowname = new System.Windows.Forms.Label();
this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
this.flagsPanel = new System.Windows.Forms.GroupBox();
this.flags = new System.Windows.Forms.ListView();
this.flags = new CodeImp.DoomBuilder.Controls.TransparentListView();
this.infopanel.SuspendLayout();
this.frontpanel.SuspendLayout();
this.flowLayoutPanelFront.SuspendLayout();
@ -1017,7 +1017,7 @@ namespace CodeImp.DoomBuilder.Controls
this.flags.Name = "flags";
this.flags.Scrollable = false;
this.flags.ShowGroups = false;
this.flags.Size = new System.Drawing.Size(443, 73);
this.flags.Size = new System.Drawing.Size(443, 88);
this.flags.TabIndex = 0;
this.flags.UseCompatibleStateImageBehavior = false;
this.flags.View = System.Windows.Forms.View.List;
@ -1145,7 +1145,7 @@ namespace CodeImp.DoomBuilder.Controls
private System.Windows.Forms.Label labelTextureBackBottom;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
private System.Windows.Forms.GroupBox flagsPanel;
private System.Windows.Forms.ListView flags;
private CodeImp.DoomBuilder.Controls.TransparentListView flags;
private System.Windows.Forms.Label taglabel;
private System.Windows.Forms.Label anglelabel;
private System.Windows.Forms.Label lengthlabel;

View file

@ -512,7 +512,17 @@ namespace CodeImp.DoomBuilder.Controls
flagsPanel.Visible = (flags.Items.Count > 0);
if(flags.Items.Count > 0)
{
flags.Width = flags.GetItemRect(0).Width * (int)Math.Ceiling(flags.Items.Count / 4.0f);
Rectangle rect = flags.GetItemRect(0);
int itemspercolumn = 1;
// Check how many items per column we have...
for(int i = 1; i < flags.Items.Count; i++)
{
if(flags.GetItemRect(i).X != rect.X) break;
itemspercolumn++;
}
flags.Width = rect.Width * (int)Math.Ceiling(flags.Items.Count / (float)itemspercolumn);
flagsPanel.Width = flags.Width + flags.Left * 2;
}

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@ -71,7 +71,7 @@ namespace CodeImp.DoomBuilder.Controls
this.labelFloorTextureSize = new System.Windows.Forms.Label();
this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
this.flagsPanel = new System.Windows.Forms.GroupBox();
this.flags = new System.Windows.Forms.ListView();
this.flags = new CodeImp.DoomBuilder.Controls.TransparentListView();
label13 = new System.Windows.Forms.Label();
label5 = new System.Windows.Forms.Label();
this.sectorinfo.SuspendLayout();
@ -128,7 +128,7 @@ namespace CodeImp.DoomBuilder.Controls
this.taglabel.Text = "Tag:";
this.taglabel.TextAlign = System.Drawing.ContentAlignment.TopRight;
//
// labelEffect
// effectlabel
//
this.effectlabel.Location = new System.Drawing.Point(8, 19);
this.effectlabel.Name = "effectlabel";
@ -531,7 +531,7 @@ namespace CodeImp.DoomBuilder.Controls
this.flags.Name = "flags";
this.flags.Scrollable = false;
this.flags.ShowGroups = false;
this.flags.Size = new System.Drawing.Size(443, 73);
this.flags.Size = new System.Drawing.Size(443, 88);
this.flags.TabIndex = 0;
this.flags.UseCompatibleStateImageBehavior = false;
this.flags.View = System.Windows.Forms.View.List;
@ -600,7 +600,7 @@ namespace CodeImp.DoomBuilder.Controls
private System.Windows.Forms.Label labelFade;
private System.Windows.Forms.Label labelLight;
private System.Windows.Forms.GroupBox flagsPanel;
private System.Windows.Forms.ListView flags;
private CodeImp.DoomBuilder.Controls.TransparentListView flags;
private System.Windows.Forms.Label taglabel;
private System.Windows.Forms.Label effectlabel;
private System.Windows.Forms.Label labelfloor;

View file

@ -311,7 +311,17 @@ namespace CodeImp.DoomBuilder.Controls
flagsPanel.Visible = (flags.Items.Count > 0);
if(flags.Items.Count > 0)
{
flags.Width = flags.GetItemRect(0).Width * (int)Math.Ceiling(flags.Items.Count / 4.0f);
Rectangle rect = flags.GetItemRect(0);
int itemspercolumn = 1;
// Check how many items per column we have...
for(int i = 1; i < flags.Items.Count; i++)
{
if(flags.GetItemRect(i).X != rect.X) break;
itemspercolumn++;
}
flags.Width = rect.Width * (int)Math.Ceiling(flags.Items.Count / (float)itemspercolumn);
flagsPanel.Width = flags.Width + flags.Left * 2;
}

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@ -59,7 +59,7 @@ namespace CodeImp.DoomBuilder.Controls
this.spritename = new System.Windows.Forms.Label();
this.panel1 = new System.Windows.Forms.Panel();
this.flagsPanel = new System.Windows.Forms.GroupBox();
this.flags = new System.Windows.Forms.ListView();
this.flags = new CodeImp.DoomBuilder.Controls.TransparentListView();
this.flagsvalue = new System.Windows.Forms.Label();
this.flagsvaluelabel = new System.Windows.Forms.Label();
this.spritetex = new CodeImp.DoomBuilder.Controls.ConfigurablePictureBox();
@ -407,7 +407,7 @@ namespace CodeImp.DoomBuilder.Controls
this.flags.Name = "flags";
this.flags.Scrollable = false;
this.flags.ShowGroups = false;
this.flags.Size = new System.Drawing.Size(556, 73);
this.flags.Size = new System.Drawing.Size(556, 88);
this.flags.TabIndex = 0;
this.flags.UseCompatibleStateImageBehavior = false;
this.flags.View = System.Windows.Forms.View.List;
@ -500,7 +500,7 @@ namespace CodeImp.DoomBuilder.Controls
private System.Windows.Forms.Label arg1;
private System.Windows.Forms.GroupBox infopanel;
private System.Windows.Forms.GroupBox flagsPanel;
private System.Windows.Forms.ListView flags;
private CodeImp.DoomBuilder.Controls.TransparentListView flags;
private System.Windows.Forms.Label flagsvalue;
private System.Windows.Forms.Label flagsvaluelabel;
private System.Windows.Forms.Label labelangle;

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@ -17,6 +17,7 @@
#region ================== Namespaces
using System;
using System.Drawing;
using System.Globalization;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Data;
@ -237,9 +238,20 @@ namespace CodeImp.DoomBuilder.Controls
}
//mxd. Flags panel visibility and size
if (flags.Items.Count > 0)
flagsPanel.Visible = (flags.Items.Count > 0);
if(flags.Items.Count > 0)
{
flags.Width = flags.GetItemRect(0).Width * (int)Math.Ceiling(flags.Items.Count / 4.0f);
Rectangle rect = flags.GetItemRect(0);
int itemspercolumn = 1;
// Check how many items per column we have...
for(int i = 1; i < flags.Items.Count; i++)
{
if(flags.GetItemRect(i).X != rect.X) break;
itemspercolumn++;
}
flags.Width = rect.Width * (int)Math.Ceiling(flags.Items.Count / (float)itemspercolumn);
flagsPanel.Width = flags.Width + flags.Left * 2;
}

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@ -0,0 +1,23 @@
using System.Windows.Forms;
namespace CodeImp.DoomBuilder.Controls
{
public class TransparentListView : ListView
{
protected override CreateParams CreateParams
{
get
{
CreateParams cp = base.CreateParams;
cp.ExStyle |= 0x00000020; //WS_EX_TRANSPARENT
return cp;
}
}
protected override void OnPaintBackground(PaintEventArgs pevent)
{
// Don't paint background
}
}
}

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@ -2466,31 +2466,37 @@ namespace CodeImp.DoomBuilder.Windows
//
// linedefinfo
//
this.linedefinfo.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.linedefinfo.Location = new System.Drawing.Point(3, 3);
this.linedefinfo.MaximumSize = new System.Drawing.Size(10000, 100);
this.linedefinfo.MinimumSize = new System.Drawing.Size(100, 100);
this.linedefinfo.Name = "linedefinfo";
this.linedefinfo.Size = new System.Drawing.Size(1560, 100);
this.linedefinfo.Size = new System.Drawing.Size(1006, 100);
this.linedefinfo.TabIndex = 0;
this.linedefinfo.Visible = false;
//
// thinginfo
//
this.thinginfo.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.thinginfo.Location = new System.Drawing.Point(3, 3);
this.thinginfo.MaximumSize = new System.Drawing.Size(10000, 100);
this.thinginfo.MinimumSize = new System.Drawing.Size(100, 100);
this.thinginfo.Name = "thinginfo";
this.thinginfo.Size = new System.Drawing.Size(1190, 100);
this.thinginfo.Size = new System.Drawing.Size(1006, 100);
this.thinginfo.TabIndex = 3;
this.thinginfo.Visible = false;
//
// sectorinfo
//
this.sectorinfo.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.sectorinfo.Location = new System.Drawing.Point(3, 3);
this.sectorinfo.MaximumSize = new System.Drawing.Size(10000, 100);
this.sectorinfo.MinimumSize = new System.Drawing.Size(100, 100);
this.sectorinfo.Name = "sectorinfo";
this.sectorinfo.Size = new System.Drawing.Size(1090, 100);
this.sectorinfo.Size = new System.Drawing.Size(1006, 100);
this.sectorinfo.TabIndex = 2;
this.sectorinfo.Visible = false;
//

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@ -45,6 +45,8 @@ namespace CodeImp.DoomBuilder.ZDoom
private readonly int xoffset;
private readonly int yoffset;
private readonly bool worldpanning;
private readonly bool optional; //mxd
private readonly bool nulltexture; //mxd
// Patches
private readonly List<PatchStructure> patches;
@ -61,7 +63,8 @@ namespace CodeImp.DoomBuilder.ZDoom
public float YScale { get { return yscale; } }
public int XOffset { get { return xoffset; } }
public int YOffset { get { return yoffset; } }
public bool WorldPanning { get { return worldpanning; } }
public bool Optional { get { return optional; } }
public bool NullTexture { get { return nulltexture; } }
public ICollection<PatchStructure> Patches { get { return patches; } }
#endregion
@ -88,6 +91,7 @@ namespace CodeImp.DoomBuilder.ZDoom
//mxd. It can also be "optional" keyword.
if(name.ToLowerInvariant() == "optional")
{
optional = true;
parser.SkipWhitespace(true);
name = parser.StripTokenQuotes(parser.ReadToken(false)); //mxd. Don't skip newline
}
@ -150,6 +154,10 @@ namespace CodeImp.DoomBuilder.ZDoom
worldpanning = true;
break;
case "nulltexture": //mxd
nulltexture = true;
break;
case "offset":
// Read x offset
if(!ReadTokenInt(parser, token, out xoffset)) return;