Commit graph

  • d71b84bcdb Tidy up improved associations associationimprove spherallic 2023-04-27 03:50:41 +0200
  • e4b8a6ba2b Improved associations spherallic 2023-04-27 03:37:36 +0200
  • f8e048b1c1 * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing. * Added interpolation and patrol point specials to the persistent event line processing Xabis 2017-02-14 12:33:50 -0500
  • 21e2d93784 Revert "Improved associations (#440)" spherallic 2023-04-27 03:33:59 +0200
  • 5063fe668f Improved associations (#440) biwa 2020-07-16 22:01:37 +0200
  • 568618b929 Correct preferences form spherallic 2023-04-27 03:08:56 +0200
  • f9ad745d4e When choosing a difficulty or engine in the test toolbar button the engine will not be launched immediately. This can be reverted in the preferences. Resolves #626 biwa 2021-12-11 12:43:33 +0100
  • 94887efa9a Add action for deselecting things, tweak other new actions spherallic 2023-04-27 02:23:27 +0200
  • 9191c30126 Fixed a crash when undoing/redoing while in Things Mode biwa 2021-10-24 20:28:36 +0200
  • 87c30c0bf8 MapSet.NearestLinedefRange using a blockmap now takes into account that the maxrange could be bigger than the blockmap block size biwa 2020-11-15 13:59:04 +0100
  • 27be4b6868 Internal: Oops: removed debug logging ZZYZX 2017-02-20 08:21:56 +0200
  • 8648227423 Fixed some problems with determining which sector a thing is in biwa 2021-04-10 11:31:36 +0200
  • 3a4695ba92 Remove unused SectorBuilder stuff spherallic 2023-04-26 21:27:03 +0200
  • 6d97c9d830 Increase performance on drawing/stitching geometry by reducing blockmap operations spherallic 2023-04-26 21:23:08 +0200
  • 444aa706fb Revert "MapSet.NearestLinedefRange using a blockmap now takes into account that the maxrange could be bigger than the blockmap block size" spherallic 2023-04-26 18:01:45 +0200
  • c27bf325ad Added safeguard to MapSet.NearestLinedefRange if selectionmap is null. Might fix #529. biwa 2021-02-20 13:11:03 +0100
  • 0eee76393b MapSet.NearestLinedefRange using a blockmap now takes into account that the maxrange could be bigger than the blockmap block size biwa 2020-11-15 13:59:04 +0100
  • b0b1693a62 Rewrite VisualBlockMap to use a quad tree Magnus Norddahl 2019-12-26 00:39:15 +0100
  • 12ea1aa313 Fixed: SplitLinesByVertices could leave disposed lines for iteration, which resulted in crashes on certain geometry while using 'Replace with Dragged Geometry'. ZZYZX 2017-02-20 09:13:35 +0200
  • 03a1d26302 Internal: threw out a lot of unoptimized code in TraceSector. Now using Tools.FindPotentialSectorAt. ZZYZX 2017-02-20 08:14:07 +0200
  • 582f457d76 Tweak image export settings spherallic 2023-04-26 17:33:52 +0200
  • fc748c18c9 Rename SRB2Type back to Type spherallic 2023-04-26 17:17:28 +0200
  • ee37a21720 Merge branch 'imagexport' spherallic 2023-04-26 17:16:54 +0200
  • b48806838d Fixed an issue where thing positions were modified even when the new position was the same as the old one. Fixes #644 biwa 2021-10-25 00:32:10 +0200
  • e65cc32991 Export selection to image: added progress bar and button to cancel export imagexport biwa 2020-12-24 15:00:16 +0100
  • a4bc90c754 Export selection to image: added option to scale the output image to a higher resolution biwa 2020-11-21 17:44:10 +0100
  • fdbb6c35c5 Image exporter: added options to use sector brightness for the export, create brightmaps (based on sector brightness), and split the image into 64x64 tiles biwa 2020-06-24 22:10:17 +0200
  • dcaf0a525d Added feature to export the selected sectors as an image biwa 2020-06-17 22:22:00 +0200
  • 22dfd69bbf Update installer graphics spherallic 2023-04-26 01:20:19 +0200
  • 8c4ac371fd Revert "Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse" spherallic 2023-04-26 00:36:11 +0200
  • 1f6dc46b07 Increment/decrement tag update spherallic 2023-04-25 23:57:03 +0200
  • 7e488497ef Backport TextLabel optimizations spherallic 2023-04-25 16:45:52 +0200
  • b54d7a48cc Replace most big foreach loops by for loops in MapSet spherallic 2023-04-25 16:09:29 +0200
  • e3752e8601 Optimize info panels spherallic 2023-04-25 15:51:06 +0200
  • d890452fe2 Update logo spherallic 2023-04-25 15:43:11 +0200
  • e81270fa47 Add missing backside check to clear midtextures action spherallic 2023-04-25 01:12:06 +0200
  • 51fa48a160 Draw Grid Mode: fixed a crash that happened when having locking slices to grid enabled biwa 2020-06-13 00:30:58 +0200
  • 913c857d4c Update IWAD text spherallic 2023-04-25 00:54:15 +0200
  • 337d868c2f Update flavor text some more spherallic 2023-04-25 00:53:30 +0200
  • 672e5ba6f6 Linedefs Mode: fixed a problem where flipping a highlighted linedef would also select the linedef. Fixes #571 biwa 2021-05-30 18:27:56 +0200
  • af365fed73 Fixed: a single selected linedef was deselected after flipping it ZZYZX 2021-05-19 12:59:24 +0300
  • 6318a096df Linedefs Mode: fixed a problem where after splitting a linedef the insert vertex preview would not work correctly Vertices Mode: fixed a problem where after inserting a vertext the insert vertex preview would not work correctly biwa 2020-11-06 20:14:00 +0100
  • 541c754a78 Linedefs Mode: increased rendering speed biwa 2020-10-31 21:06:24 +0100
  • cc427694b7 forgot to stage spherallic 2023-04-25 00:44:49 +0200
  • 24c2b9896d Added option to reselect changed map elements after undo/redo biwa 2021-10-24 19:22:00 +0200
  • 8d4bb17ccf Sectors Mode: fixed a problem where things were not selected correctly when synchronized thing edit was enabled biwa 2020-11-22 18:19:47 +0100
  • 985dd54f99 Sectors Mode: tag and effect labels are now only updated when necessary, increasing performance biwa 2020-11-16 00:45:57 +0100
  • 550683daab Sectors Mode: significantly increased rendering speed biwa 2020-10-31 20:45:05 +0100
  • 5884ca770e Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse biwa 2020-10-31 16:09:22 +0100
  • f097fec1a2 Sectors Mode: fixed a bug that could cause a crash when drag-selecting over areas that contained sectors after deleting those sectors biwa 2020-07-27 20:18:33 +0200
  • f4307a4c64 Sectors Mode: the sectors things are in are only determined if necessary, which should increase performance when switching into Sectors Mode in very big maps biwa 2020-06-21 12:52:36 +0200
  • 997c8ebef3 Fixed a crash that happened when entering Edit Selection Mode while performing the Edit action biwa 2020-04-30 20:22:26 +0200
  • 71fd3df676 Resource options form: fixed a problem where the text box containing the path to the file could be focused. (backport from UDB) spherallic 2023-04-24 23:46:18 +0200
  • 0ff14fc5e7 Restore old SlimDX spherallic 2023-04-24 16:19:06 +0200
  • ac1bb31b60 Changed Resource directory browser to use Win7 folder dialog, not Win9x one (reported by dpJudas) ZZYZX 2018-07-13 07:56:13 +0300
  • e4f3f50545 Maintenance: added missing FolderSelectDialog.cs ZZYZX 2018-10-08 01:26:45 +0300
  • a47e529dbe Tweak exception lines spherallic 2023-04-23 23:59:42 +0200
  • dde06fa12c Add unique launcher parameters for resource archives vs. directories to support -folder spherallic 2023-04-23 23:48:44 +0200
  • f8c313abaa Add action for removing FOF planes from Visual Mode selection spherallic 2023-04-21 22:11:57 +0200
  • c76ff0aab9 Add "clear midtextures" action spherallic 2023-04-21 02:29:53 +0200
  • 8c12299583 Revert "Fix geometry constantly being rebuilt in some situations" spherallic 2023-04-20 12:26:53 +0200
  • a74ce69297 Update some internal graphics spherallic 2023-04-19 20:49:18 +0200
  • 019f419781 Fix updated ZB logo being cut off spherallic 2023-04-19 12:25:07 +0200
  • 5d4f82ad1f Some flavor text edits spherallic 2023-04-19 01:00:54 +0200
  • 4248e51363 Update logo & crash image spherallic 2023-04-19 00:59:36 +0200
  • d8d6752ec5 Remove old DB2 icon spherallic 2023-04-18 22:54:03 +0200
  • cdda06a85f Update some flavor text spherallic 2023-04-18 22:41:31 +0200
  • 6f7b24291d Visual Mode: fixed a problem where pasting a texture to a 3D floor sometimes didn't show the pasted texture immediately biwa 2020-12-31 11:43:56 +0100
  • b31dec526c - Fixed a crash when undoing 3D floor plugin actions while being in visual mode. Fixes #309. biwa 2019-11-01 17:23:41 +0100
  • 4f4f074c3f Fix geometry constantly being rebuilt in some situations Magnus Norddahl 2019-12-31 03:44:36 +0100
  • 35da8fee2c Fixed an issue where selected objects were unnecessarily cleared in visual mode, resulting in slowdowns. Partly addresses #337. biwa 2019-12-27 17:00:13 +0100
  • 330ab8d367 - Auto-aligning textures now produces more intuitive results and is consistent between UDMF and non-UDMF maps biwa 2019-10-19 00:29:14 +0200
  • 1b552471e0 Fixed collection modification inside foreach. (reported by Lud) ZZYZX 2018-01-22 13:20:12 +0200
  • 2953dc8715 Fixed: BaseVisualMode object was used before fully initialized (reported by Martix10) ZZYZX 2017-08-24 16:24:42 +0300
  • 2eb454ae07 Fixed: removing a thing should also remove it from the visible things list. (reported by DOOMGABR) ZZYZX 2017-03-13 03:26:50 +0200
  • 505865d135 Fixed: cutting a thing in visual mode would leave disposed BaseVisualThings in the selection. (reported by DOOMGABR) ZZYZX 2017-03-13 03:10:07 +0200
  • 9fb9a72cf3 Tiny 2.2 config change spherallic 2023-04-18 00:14:41 +0200
  • d39a0415db Slightly update loading/missing/unknown textures spherallic 2023-04-18 00:13:34 +0200
  • b8618f1821 Change how selecting sector effects works (no repeated addition) v2.15-beta5 spherallic 2023-04-11 12:14:50 +0200
  • eb8b86ac85 Add usage hints to lower/middle/upper-specific sidedef texture search spherallic 2023-04-11 11:52:23 +0200
  • 7c05fa7787 Prevent thing flags window (when finding) from being too small spherallic 2023-04-11 11:47:29 +0200
  • 5aa089590b Effect browser form: fixed a bug where effects consisting of multiple bits were not selected correctly. Fixes #589 biwa 2021-07-31 23:51:47 +0200
  • aa9bb84f3f - Fixed a bug where searching for generalized sector effects was not handled properly in Find & Replace Mode. Fixes 305. biwa 2019-10-19 20:58:30 +0200
  • 83c63bc5c7 Fixed, Find & Replace mode: fixed a bug when "Find Sector Effect" search mode returned all map sectors when the effect to find was not generalized. Updated ZDoom_DECORATE.cfg. MaxED 2016-06-22 13:38:27 +0000
  • 97dcfb0275 Added, Automap mode: added "Show hidden lines" top menu button. Added, Automap mode: added "Show secrets" top menu button. Added, Automap mode: added "Color preset" top menu drop-down. MaxED 2016-06-18 00:10:35 +0000
  • 7243994446 Prevent config window from crashing with directory loaded spherallic 2023-04-03 21:46:51 +0200
  • 502308d1bc Restore internal team ring sprites spherallic 2023-03-29 00:46:24 +0200
  • 505bad3943 Update MF_ flags spherallic 2023-03-28 20:02:50 +0200
  • 0293c455f6 Don't error out of Lua parsing when mobjinfo[] isn't a object definition v2.15-beta4a spherallic 2023-03-22 20:33:26 +0100
  • 9afe69ffef Paste Properties window: highlight OK by default instead of Cancel spherallic 2023-03-22 20:31:46 +0100
  • 1bee59a364 Restore Wind/Current and Conveyor Belt effects in 2.2 config, mark them as deprecated spherallic 2023-03-20 14:25:02 +0100
  • e65108a177 Open PK3 archives as read-only v2.15-beta4 spherallic 2023-02-16 17:34:31 +0100
  • 448f85d7ad Make linedef angles match SRB2 again spherallic 2023-02-16 01:22:54 +0100
  • 90b59fcebc Allow rotation actions in Edit Selection mode spherallic 2023-02-14 23:39:45 +0100
  • 00144d42a9 Reworded multitagging actions spherallic 2023-02-14 14:31:34 +0100
  • 41d26c1d14 Some more fixes for angle loop handling spherallic 2023-02-14 14:28:49 +0100
  • e3b2c25fb0 Fix copy-paste typo spherallic 2023-02-08 21:48:06 +0100
  • 71e44108a0 Fixed nonsensical values being returned when using +++/--- in many fields. biwa 2020-01-04 23:29:35 +0100
  • 33d55dce7b Using --- and +++ now also works correctly for the height offset in the edit sector properties dialog biwa 2019-12-14 11:52:46 +0100
  • ccbd5c85ff Don't disable dynamic grid when changing the grid manually spherallic 2023-02-06 20:30:24 +0100