Commit graph

118 commits

Author SHA1 Message Date
biwa
fecb6aad8f Sectors Mode: fixed a crash when merging sectors while a shared linedef between them was shown as an association 2023-04-27 03:55:57 +02:00
spherallic
e18a1cbc83 Improved associations 2023-04-27 03:52:23 +02:00
Xabis
d642d7c00a * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing.
* Added interpolation and patrol point specials to the persistent event line processing
2023-04-27 03:52:11 +02:00
spherallic
94887efa9a Add action for deselecting things, tweak other new actions 2023-04-27 02:23:27 +02:00
biwa
9191c30126 Fixed a crash when undoing/redoing while in Things Mode 2023-04-27 00:01:48 +02:00
spherallic
fc748c18c9 Rename SRB2Type back to Type 2023-04-26 17:17:28 +02:00
spherallic
8c4ac371fd Revert "Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse" 2023-04-26 00:36:11 +02:00
spherallic
1f6dc46b07 Increment/decrement tag update 2023-04-25 23:57:03 +02:00
spherallic
e81270fa47 Add missing backside check to clear midtextures action 2023-04-25 01:12:06 +02:00
biwa
51fa48a160 Draw Grid Mode: fixed a crash that happened when having locking slices to grid enabled 2023-04-25 00:55:30 +02:00
spherallic
337d868c2f Update flavor text some more 2023-04-25 00:53:30 +02:00
biwa
672e5ba6f6 Linedefs Mode: fixed a problem where flipping a highlighted linedef would also select the linedef. Fixes #571 2023-04-25 00:48:44 +02:00
ZZYZX
af365fed73 Fixed: a single selected linedef was deselected after flipping it 2023-04-25 00:48:16 +02:00
biwa
6318a096df Linedefs Mode: fixed a problem where after splitting a linedef the insert vertex preview would not work correctly
Vertices Mode: fixed a problem where after inserting a vertext the insert vertex preview would not work correctly
2023-04-25 00:46:47 +02:00
biwa
541c754a78 Linedefs Mode: increased rendering speed 2023-04-25 00:46:22 +02:00
biwa
24c2b9896d Added option to reselect changed map elements after undo/redo 2023-04-25 00:43:09 +02:00
biwa
8d4bb17ccf Sectors Mode: fixed a problem where things were not selected correctly when synchronized thing edit was enabled 2023-04-25 00:30:16 +02:00
biwa
985dd54f99 Sectors Mode: tag and effect labels are now only updated when necessary, increasing performance 2023-04-25 00:28:15 +02:00
biwa
550683daab Sectors Mode: significantly increased rendering speed 2023-04-25 00:26:51 +02:00
biwa
5884ca770e Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse 2023-04-25 00:24:54 +02:00
biwa
f097fec1a2 Sectors Mode: fixed a bug that could cause a crash when drag-selecting over areas that contained sectors after deleting those sectors 2023-04-25 00:22:34 +02:00
biwa
f4307a4c64 Sectors Mode: the sectors things are in are only determined if necessary, which should increase performance when switching into Sectors Mode in very big maps 2023-04-24 23:57:52 +02:00
biwa
997c8ebef3 Fixed a crash that happened when entering Edit Selection Mode while performing the Edit action 2023-04-24 23:53:02 +02:00
spherallic
c76ff0aab9 Add "clear midtextures" action 2023-04-21 02:29:53 +02:00
spherallic
cdda06a85f Update some flavor text 2023-04-18 22:41:31 +02:00
spherallic
90b59fcebc Allow rotation actions in Edit Selection mode 2023-02-14 23:39:45 +01:00
spherallic
41d26c1d14 Some more fixes for angle loop handling 2023-02-14 14:28:49 +01:00
spherallic
e6cff92056 Fix possible error with resetting linedef actions/tags 2023-02-02 10:54:09 +01:00
MaxED
0d726c6884 Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
Changed, Classic modes: added a limit on how far the view can be scrolled from the editable map area.
Fixed, Drag geometry modes: in some cases incorrect vertices were removed when using "Replace with dragged geometry" drag mode.
Fixed, Game configurations: sector special 195 ("Hidden Sector") was missing from Hexen/UDMF specials list.
2023-01-08 13:20:01 +01:00
spherallic
3f70ad23f1 Restore some thing-related functionality for SRB2 2023-01-08 13:05:33 +01:00
MaxED
79531796e6 Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions.
Fixed, Make Sectors mode: in some cases sector shape detection logic returned incorrect shape, or no shape at all.
2023-01-06 14:37:51 +01:00
MaxED
7eafaa4d1a Added, Game configurations, ZDoom: added Line_SetBlocking (55) linedef action.
Fixed, Draw Rectangle mode: fixed a crash caused by incorrectly changing text labels array when accepting the drawing.
Fixed, "Check unknown ACS scripts" error check: named scripts check was performed incorrectly causing it to fail on script names containing uppercase letters.
2023-01-06 14:35:18 +01:00
MaxED
fe61fe3af8 Updated, Curve Linedefs mode: distance/angle are now changed using bigger increments when being modified by mouse-dragging. You can hold Shift to enable increments by 1 unit.
Updated, Curve Linedefs mode: changing angle by mouse-dragging when "Fixed circular curve" option is enabled is now performed in a more predictable way.
Updated, Curve Linedefs mode: generated geometry is now merged with existing geometry.
Added, Curve Linedefs mode: a hint label is now displayed when modifying settings using mouse-dragging.
Added, Curve Linedefs mode: number of curve vertices can now be changed using LMB+RMB-drag.
2023-01-06 14:27:21 +01:00
MaxED
52940badf6 Optimized map geometry merging performance when creating drawn lines.
Optimized map geometry merging performance when pasting map geometry.
Added, Curve Linedefs mode: added "Flip Curve" button.
Updater: partially rewrote fix from the previous commit.
2023-01-06 14:27:04 +01:00
MaxED
36169dc15f Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active).
Changed, Curve Linedefs mode: changed curve generation logic. Setting Distance to 0 will now divide selected linedefs into equal parts.
Changed, Curve Linedefs mode: curve vertices are now drawn.
Updated ZDoom_DECORATE.cfg.
2023-01-06 14:16:03 +01:00
MaxED
41ae6b3c55 Added, Game configurations: added "ignoreddirectories" parameter. It lists directory names to be ignored when loading PK3/PK7/Directory resources.
Added, Game configurations: added "ignoredextensions" parameter. It lists file extensions to be ignored when loading PK3/PK7/Directory resources.
Updated: sector triangulation logic now works ~20% faster.
Changed: a case when a pk3/pk7 archive contains several entries with identical filename is now treated as a warning, not as an error.
Fixed, Visual mode: absolute floor/ceiling brightness should not be affected by brightness transfer effects (like 3d floors).
Fixed, Draw Lines mode: in some cases unclosed sectors were created when several points were successively drawn at the same location.
Updated documentation.
2023-01-06 14:02:41 +01:00
MaxED
66f4b43184 Changed, Vertices/Linedefs/Sectors/Things modes: selected map element is no longer deselected after accepting Edit window when it was the only selected map element when the Edit window was opening. 2023-01-06 13:35:19 +01:00
MaxED
ce91d27ad2 Added: guidelines color is now configurable.
Added: guidelines can now be enabled in Draw Rectangle/Ellipse/Grid modes.
Changed, Draw Lines mode: perpendicular guidelines are now drawn for horizontal/vertical lines.
Updated, Draw Ellipse mode: the shape now always touches all sides of the bounding box.
Updated ZDoom_ACS.cfg.
Updated ZDoom_DECORATE.cfg.
Updated ZDoom ACC.
2023-01-06 13:34:54 +01:00
MaxED
838b1dc702 Fixed, Linedefs mode: linedef selection labels must be updated when performing undo/redo.
Fixed, Things mode: thing selection labels must be updated when performing undo/redo.
Fixed another case of invalid sectors being created after dragging map elements when using "Merge Dragged Geometry" and "Replace with Dragged Geometry" drag modes.
2023-01-06 13:20:48 +01:00
MaxED
17abdf5186 Added Rendering toolbar items to the View menu.
Merged "Toggle models, dynamic lights and fog rendering" and "Toggle Geometry Effects" actions into "Toggle Enhanced Rendering Effects" action.
Removed "Dynamic light size" and "Dynamic light intensity" settings.
Updated documentation ("Rendering toolbar" page).
2023-01-06 12:50:52 +01:00
MaxED
7435d4bd5b Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
Probably fixed probable I/O race condition when loading images.
Fixed Visual mode stuttering due to floating point precision degradation when running the editor for several days without restarting (internal timer is now reset when saving the map or creating a new one).
Fixed, Nodes Viewer, cosmetic: Nodes Viewer window position was reset after pressing the "Rebuild Nodes" button.
Added Eternity Game configurations by printz.
Updated ZDoom_ACS.cfg (CheckClass).
Updated ZDoom ACC (CheckClass).
2023-01-06 12:11:22 +01:00
MaxED
1050f80c52 Added, Visual mode: added support for "Change Floor Brightness to this Brightness" and "Change Ceiling Brightness to this Brightness" Boom actions.
Changed, Sectors mode: "Flip Linedefs" and "Align Linedefs" actions will no longer flip single-sided linedefs with only front side.
Fixed, Script Editor: fixed a crash when trying to update script navigator combo box when switching to a never saved ACS script.
2023-01-06 12:00:56 +01:00
MaxED
79c2da1ced Fixed: voxels were incorrectly loaded from WADs.
Fixed, Draw Geometry modes: fixed a crash when moving the mouse cursor over a vertex while holding Alt-Shift keys when there were no new points drawn in current mode.
2023-01-06 11:48:21 +01:00
MaxED
dc054f767b On second thought, previous fix should be applied more selectively. 2023-01-06 11:41:31 +01:00
MaxED
a78c700225 Fixed, Edit Selection mode, DB2 bug: in some cases "Flip Selection Horizontally" / "Flip Selection Vertically" actions were incorrectly flipping linedefs, resulting in broken sector geometry. 2023-01-06 11:41:04 +01:00
MaxED
972d55f066 Added, Find & Replace mode, UDMF: added Linedef activation flags to the "Find Linedef flags" search mode flags list.
Changed, Sound Propagation mode: all sound zones are now shown when no sector is highlighted.
Changed, Sound Environments mode: the mode is now available only in UDMF map format.
Changed, Color Picker plugin: the plugin functionality is no longer available in Doom map format.
Restored the ability to create superimposed lines by dragging them with "Snap to Geometry" mode disabled.
Fixed, Sound Propagation mode: fixed a crash when a single-sided linedef had "Block Sound" flag.
Fixed, Find & Replace mode: in some cases "Find Sector/Sidedef/Linedef/Thing flags" search modes failed to find map elements with required flags.
Fixed, Edit Selection mode: in some cases incorrect geometry was created after applying multipart sector edit when "Replace with Dragged Geometry" mode was enabled.
Fixed a crash caused by eventual GDI font objects overflow.
2023-01-05 00:51:21 +01:00
MaxED
b2a14c59f8 Fixed, DB2 bug: temporary map file was growing in size after every map save/test, which eventually resulted in integer overflow exception when the file size reached ~2Gb.
Fixed, Draw Geometry modes: fixed a crash when moving the mouse cursor over a linedef while holding Alt-Shift keys when there were no new points drawn in current mode.
2023-01-05 00:49:17 +01:00
MaxED
6651a14bc6 Changed: single-sided linedefs with only back sidedef present are now automatically flipped when loading a map.
Changed, "Flip Linedefs" action: the action will no longer flip single-sided linedefs with only front side.
Fixed a crash when trying to determine sprite angles when images with non-sprite names, starting with expected characters, were present in the Sprites namespace.
2023-01-05 00:44:34 +01:00
MaxED
945553e527 Changed: "Selection Options" window is now resized automatically.
Fixed: parts of UniFileds.UniValuesMatch() logic were inverted. In some cases this resulted in incorrect behavior of "Select Similar" action in UDMF map format.
Fixed, UDMF: alpha should be ignored when applying sector fade/light color gradients.
Ported eevee's fix for incorrect sector geometry occasionally created after dragging map elements (more info: https://github.com/sirjuddington/SLADE/issues/542).
2023-01-05 00:36:05 +01:00
MaxED
d301042f42 Changed: "Unable to save the map: there are too many unique sidedefs!" error message now displays info about sidedefs counts before and after sidedef compression.
Fixed, Draw Grid mode: in some cases invalid geometry was created when drawing very large grids.
Fixed, Things mode, "Rotate Clockwise" action: fixed inability to change thing angle from 0 to 315 when "doomthingrotationangles" Game Configuration property was set to true.
Updated ZDoom_DECORATE.cfg.
2023-01-05 00:30:34 +01:00