ZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
MaxED 7435d4bd5b Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
Probably fixed probable I/O race condition when loading images.
Fixed Visual mode stuttering due to floating point precision degradation when running the editor for several days without restarting (internal timer is now reset when saving the map or creating a new one).
Fixed, Nodes Viewer, cosmetic: Nodes Viewer window position was reset after pressing the "Rebuild Nodes" button.
Added Eternity Game configurations by printz.
Updated ZDoom_ACS.cfg (CheckClass).
Updated ZDoom ACC (CheckClass).
2023-01-06 12:11:22 +01:00
..
BaseClassicMode.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
BlockMapMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
BridgeMode.cs Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2023-01-04 23:43:14 +01:00
CeilingAlignMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CurveLinedefsMode.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
DragGeometryMode.cs Added, Find & Replace mode, UDMF: added Linedef activation flags to the "Find Linedef flags" search mode flags list. 2023-01-05 00:51:21 +01:00
DragLinedefsMode.cs Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
DragSectorsMode.cs Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
DragThingsMode.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
DragVerticesMode.cs Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
DrawCurveMode.cs Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split. 2023-01-05 00:27:03 +01:00
DrawEllipseMode.cs Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2023-01-04 23:43:14 +01:00
DrawGeometryMode.cs Fixed: voxels were incorrectly loaded from WADs. 2023-01-06 11:48:21 +01:00
DrawGridMode.cs Changed: "Unable to save the map: there are too many unique sidedefs!" error message now displays info about sidedefs counts before and after sidedef compression. 2023-01-05 00:30:34 +01:00
DrawRectangleMode.cs Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split. 2023-01-05 00:27:03 +01:00
DrawShapeMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
EditSelectionMode.cs On second thought, previous fix should be applied more selectively. 2023-01-06 11:41:31 +01:00
ErrorCheckMode.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
FindReplaceMode.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
FlatAlignMode.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
FloorAlignMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
InsertThingsRadiallyMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
LinedefsMode.cs Changed: single-sided linedefs with only back sidedef present are now automatically flipped when loading a map. 2023-01-05 00:44:34 +01:00
MakeSectorMode.cs Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---). 2023-01-06 12:11:22 +01:00
ParallelLinedefMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
PerpendicularLinedefMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
PerpendicularVertexMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
SectorsMode.cs Added, Visual mode: added support for "Change Floor Brightness to this Brightness" and "Change Ceiling Brightness to this Brightness" Boom actions. 2023-01-06 12:00:56 +01:00
ThingsMode.cs Changed: "Selection Options" window is now resized automatically. 2023-01-05 00:36:05 +01:00
TriangulatorMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VertexIntoShapeMode.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
VertexSlopeAssistMode.cs Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button. 2023-01-04 19:37:58 +01:00
VerticesMode.cs Changed: "Selection Options" window is now resized automatically. 2023-01-05 00:36:05 +01:00