sphere
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367a3ed6c6
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Some new cleanup actions: Select non-essential vertices & Reset actions and tags (for linedefs and sectors)
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2021-05-08 23:35:32 +02:00 |
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sphere
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5bb6488ca0
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Support "Align floor/ceiling to front side" actions in SRB2 maps
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2021-05-06 13:18:50 +02:00 |
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sphere
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5133ff3040
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Allow selecting both sides of a midtexture again, using Ctrl + Shift
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2021-05-05 19:17:05 +02:00 |
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sphere
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292a8e1d04
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Update version number to 2.12
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2021-04-09 16:54:10 +02:00 |
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sphere
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f63047400d
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Fix regression with same-texture-selection in Visual Mode.
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2021-04-03 23:51:29 +02:00 |
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ZZYZX
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525bb7e3a2
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Fixed: autoaligning and limited floodfill didn't work for selection.
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2021-03-31 23:42:29 +02:00 |
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ZZYZX
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c677627c09
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Added: more magic to the autoalign/select neighbours logic; These functions should not anymore wrap around to the opposite side of two-sided linedefs, allowing you to select back and front sides separately using shift+click, and reducing infinite broken autoalign loops.
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2021-03-31 23:17:14 +02:00 |
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sphere
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f8bbe45c7b
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Allow selecting only single- or double-sided linedefs in Visual Mode.
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2021-03-31 16:08:43 +02:00 |
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sphere
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76f2816e82
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Display absolute-height slope vertices properly in Visual Mode.
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2021-03-24 18:20:31 +01:00 |
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sphere
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11b40e4589
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Update credits.
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2021-03-23 12:32:27 +01:00 |
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sphere
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9cd41b15ef
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Fix checkboxes in the Editing tab of Preferences and remove a stray bracket.
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2021-03-22 21:07:13 +01:00 |
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biwa
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4794b0effc
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More fixes for erroneously being able to select object multiple times when paint selecting
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2021-03-22 20:31:16 +01:00 |
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biwa
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914fb7ea34
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Fixed a bug where map elements could be selected multiple times when paint selecting in visual mode. Fixes #519. Fixes #520
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2021-03-22 20:30:28 +01:00 |
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biwa
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f8fbcbcd1f
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- Added option to enable additive paint selecting without holding shift independently from regular additive selecting
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2021-03-22 20:28:58 +01:00 |
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biwa
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9f597a271c
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Added paint selecting to visual mode (PR#248 by biwa)
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2021-03-22 19:52:25 +01:00 |
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sphere
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148f3d69ba
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Add actions to Visual Mode: for raising and lowering sectors/things by grid size, and for toggling Peg and Repeat Midtexture flags.
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2021-03-21 19:26:10 +01:00 |
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sphere
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09581306be
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Update version number to v2.11.
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2021-03-14 15:31:04 +01:00 |
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sphere
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0efc410d58
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Duplicated the Toggle Slope option to also allow sloping the back sector.
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2021-03-14 14:59:23 +01:00 |
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sphere
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1f3f0358c7
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Fix regression in repeating midtexture handling.
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2021-03-14 00:16:36 +01:00 |
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sphere
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cba0e2a5d4
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Update 2D flat alignment when dragging geometry or changing a sector tag. Also tweak some undo/redo behavior.
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2021-03-13 18:16:38 +01:00 |
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sphere
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3856a65588
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Update 2D flat alignment on pasting linedef properties.
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2021-03-13 17:42:47 +01:00 |
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sphere
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a754bf447a
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Display flat alignment in classic (2D) modes.
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2021-03-13 02:16:24 +01:00 |
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sphere
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f50866dd31
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Change default settings in Map Analysis mode, add texture name wildcards to the reference manual, update the installer.
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2021-02-27 02:21:33 +01:00 |
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sphere
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4958338bbb
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Add tooltips for special characters in the Find and Replace menu; code shamelessly taken from UDB.
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2021-02-25 00:31:10 +01:00 |
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sphere
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1f962e46e9
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Add support for !/!= in searches for sector brightness/height/tag, linedef tag and thing type/angle, and update the documentation.
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2021-02-21 15:22:14 +01:00 |
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sphere
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0c8effe3a3
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Clean up the project, revert hacky flat alignment, fix About menu and browser handling.
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2021-02-21 14:59:33 +01:00 |
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sphere
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37993cde49
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First and very hacky attempt at rendering flat rotation/offsets in classic editing modes.
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2021-02-19 11:17:12 +01:00 |
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sphere
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960065111a
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Update version number, credits & config.
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2021-02-18 23:57:42 +01:00 |
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sphere
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4cbc56318a
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Apply Justburner's fixes to flat offsets/rotation in Visual Mode, from the Zone Builder Unofficial fork.
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2021-02-18 17:13:07 +01:00 |
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sphere
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365aff2803
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Add support for using >, <, >= and <= in searches for sector brightness/height/tag, linedef tag and thing type/angle.
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2021-02-17 15:58:13 +01:00 |
|
MascaraSnake
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9ffb23be71
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Adapt flat alignment to 2.2 setup
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2020-05-17 13:36:27 +02:00 |
|
MascaraSnake
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e8e87bf8f1
|
Updated version number
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2018-12-16 14:51:28 +01:00 |
|
MascaraSnake
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def78d6852
|
Updated version number
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2017-12-03 18:23:29 +01:00 |
|
MascaraSnake
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166f2b1747
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Updated version number
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2017-11-03 09:03:41 +01:00 |
|
MascaraSnake
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593cf7538b
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Colormaps and FOFs with tag 65535 (global) are now displayed in Visual Mode
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2017-03-08 18:34:52 +01:00 |
|
MascaraSnake
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0c7ac90697
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Updated version number
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2017-01-28 19:14:15 +01:00 |
|
MascaraSnake
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72fcc68ba3
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Retain the settings for repeating midtextures when clamping a sidedef's X offset to the texture width
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2017-01-28 19:11:49 +01:00 |
|
MascaraSnake
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6b930b8e5b
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Allow Thing angles outside of 0-359 in Find/Replace mode
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2016-10-04 18:35:32 +02:00 |
|
MascaraSnake
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11a6baf35f
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When using No Knuckles on a "slope backside" linedef, use the X and Y offset of the back sidedef, not the front sidedef.
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2016-10-04 17:42:22 +02:00 |
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MascaraSnake
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130101a227
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Thing angles outside of 0-359 are now preserved when copypasting or placing new Things
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2016-09-16 23:07:18 +02:00 |
|
MascaraSnake
|
35b96f907d
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Updated version number
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2016-07-31 17:03:40 +02:00 |
|
MascaraSnake
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9cf8014098
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In SRB2, indefinitely tiled middle textures can still be offset from the pegged plane
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2016-06-02 19:42:35 +02:00 |
|
MascaraSnake
|
4b9bf6f7ac
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Colormap is now applied correctly to flipped Things
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2016-06-01 23:20:41 +02:00 |
|
MascaraSnake
|
442fff3890
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Fixed skewing for upper textures
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2016-06-01 20:26:06 +02:00 |
|
MascaraSnake
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71a6a83e67
|
Fixed a typo in the last commit
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2016-06-01 20:01:20 +02:00 |
|
MascaraSnake
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74fbb652c1
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Fixed the pegging for lower textures with Lower Unpegged.
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2016-06-01 19:28:22 +02:00 |
|
MascaraSnake
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cb31458a32
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Updated version number for 2.4 release
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2016-05-22 12:48:49 +02:00 |
|
MascaraSnake
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9c9e64c9dd
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Added a shortcut for disabling colormap rendering
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2016-05-22 12:44:10 +02:00 |
|
MascaraSnake
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264a883e47
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Merged in GZDB r2496.
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2016-04-07 16:27:49 +02:00 |
|
MascaraSnake
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f03de4a27a
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
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