Commit graph

38 commits

Author SHA1 Message Date
spherallic
e65108a177 Open PK3 archives as read-only 2023-02-16 17:34:31 +01:00
MaxED
66fb6c39b7 Fixed map lumps duplication when saving the map several times after converting the map from/to UDMF map format by changing it in the Map Options window.
Fixed, cosmetic: in some cases incorrect resource loading time was displayed after saving the map.
2023-01-06 14:30:03 +01:00
MaxED
7435d4bd5b Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
Probably fixed probable I/O race condition when loading images.
Fixed Visual mode stuttering due to floating point precision degradation when running the editor for several days without restarting (internal timer is now reset when saving the map or creating a new one).
Fixed, Nodes Viewer, cosmetic: Nodes Viewer window position was reset after pressing the "Rebuild Nodes" button.
Added Eternity Game configurations by printz.
Updated ZDoom_ACS.cfg (CheckClass).
Updated ZDoom ACC (CheckClass).
2023-01-06 12:11:22 +01:00
MaxED
803a37f4a4 Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped.
Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered.
Added Preferences -> Appearance -> "Things transparency (Things mode)" slider.
Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)".
Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png).
Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).
2023-01-04 16:35:40 +01:00
MaxED
75f0f91a88 Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
MaxED
a82102a611 Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
Added, Draw Line and Draw Curve modes: added "Auto-finish drawing" setting. When enabled, the modes will automatically finish drawing when currently drawn lines and already existing level geometry form a closed shape.
Changed: sector-wise linedef flipping is now done using the new "Align Linedefs" action. "Flip Linedefs" action works the same as in DB2 again.
Changed: when a map was already loaded, using "Open Map" action will use that map's directory as the starting directory.
Changed: official IWADs can no longer be saved.
Changed: disabled lump ranges/duplicate entries checks for official IWADs.
Changed: wad type is now preserved when saving a map (previously all wads were saved as PWADs).
Changed: moved Updater.exe launch much closer to the editor termination point to avoid any chance of it closing the editor before it properly closes itself.
Updated ZDoom_DECORATE.cfg (A_Blast).
Updated documentation.
2023-01-04 13:30:21 +01:00
MaxED
f37fc2c662 Added, Tag Explorer plugin, UDMF: added multiple tags support.
Changed, cosmetic: elapsed time is now displayed after resources loading finishes.
Changed, internal: changed Clock.CurrentTime type to long.
Fixed, Tag Statistics window: in some cases the map view was not updated after selecting items in Sectors/Linedefs/Things columns.
Fixed, cosmetic: Draw Curve mode icon was missing a shadow.
2023-01-04 13:15:34 +01:00
sphere
095aa9bb68 GZDB merging - part 1 2022-11-25 17:14:35 +00:00
sphere
58e644aa80 Catch a possible error with PK3 reading. 2021-05-15 22:28:11 +02:00
sphere
e2598364b2 Update installer and fix two tiny mistakes. 2021-02-21 21:50:27 +01:00
MascaraSnake
291f8bcc96 PK3 support: SOCs folder is now SOC folder 2018-12-12 08:32:02 +01:00
MascaraSnake
ba2cc9e0a9 In PK3s, look for patches in the same directories as ZDoom. 2017-08-07 15:00:48 +02:00
MascaraSnake
93fc8fb78f Add support for custom thing categories 2017-07-07 21:43:44 +02:00
MascaraSnake
58b0ec16e1 Look for custom Things in PK3s 2017-07-06 16:56:55 +02:00
MascaraSnake
478012b4f2 Add console warning if two SOC_/LUA_ lumps with the same name are found 2017-01-12 09:44:30 +01:00
MascaraSnake
ee69237aad Don't freak out when a WAD contains multiple script lumps with the same name - just ignore the duplicates. 2016-09-22 10:24:03 +02:00
MascaraSnake
ea2d439b87 Merged in GZDB r2500. 2016-04-08 19:50:00 +02:00
MascaraSnake
3e0adfbc4e Merged in GZDB r2498. 2016-04-07 22:03:23 +02:00
MascaraSnake
264a883e47 Merged in GZDB r2496. 2016-04-07 16:27:49 +02:00
MascaraSnake
5bfb2790d4 Merged in GZDB r2495 (which fixes a bug introduced in GZDB r2493). 2016-04-07 16:06:02 +02:00
MascaraSnake
f03de4a27a Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
MascaraSnake
2925986234 Added Lua parser for custom things (longform object definition only). Print error messages if custom thing parsing fails. 2016-04-06 14:58:15 +02:00
MascaraSnake
ed578eab72 Look through SOC lumps for custom things and make them available in the editor (no sprites yet) 2016-03-18 17:32:31 +01:00
MascaraSnake
471649fa84 Added a terrible makeshift level header parser for SRB2 2016-01-30 12:05:12 +01:00
MascaraSnake
e7ad3d4bb2 Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
MascaraSnake
9ccea639bf Merged in GZDB r2487 2016-01-29 11:02:09 +01:00
MascaraSnake
32404317de Patch offsets are 16-bit integers 2016-01-23 12:17:31 +01:00
MascaraSnake
04527b3230 Merged in GZDB r2480. 2016-01-23 09:58:05 +01:00
MascaraSnake
287d1fe968 Merged in GZDB r2478. 2016-01-23 09:40:17 +01:00
MascaraSnake
76cf91e418 Merged in GZDB r2477. 2016-01-23 09:36:25 +01:00
MascaraSnake
418c586874 Merged in GZDB r2472. 2016-01-23 03:42:04 +01:00
MascaraSnake
9abe49ebb2 Merged in GZDB r2471. 2016-01-23 03:38:26 +01:00
MascaraSnake
f63c2f7665 Merged in GZDB r2470. 2016-01-23 03:15:37 +01:00
MascaraSnake
b524dd8277 Merged in GZDB r2469. 2016-01-23 02:50:13 +01:00
MascaraSnake
2cb8570eec Merged in GZDB r2468. 2016-01-23 02:36:35 +01:00
MascaraSnake
04abc827f7 Merged in GZDB r2465. 2016-01-23 01:30:20 +01:00
MascaraSnake
0489386e7a Handle the Object Flip flag in Visual Mode. 2016-01-03 13:07:14 +01:00
MascaraSnake
e971586805 Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00