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BitmapImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
CameraTextureImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ColorImage.cs
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Merged in GZDB r2470.
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2016-01-23 03:15:37 +01:00 |
ColormapImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
DataLocation.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
DataLocationList.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
DataManager.cs
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Look through SOC lumps for custom things and make them available in the editor (no sprites yet)
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2016-03-18 17:32:31 +01:00 |
DataReader.cs
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Added a terrible makeshift level header parser for SRB2
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2016-01-30 12:05:12 +01:00 |
DirectoryReader.cs
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Merged in GZDB r2468.
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2016-01-23 02:36:35 +01:00 |
DynamicBitmapImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
FileImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
FlatImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
HighResImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ImageData.cs
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Merged in GZDB r2488
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2016-01-30 00:04:41 +01:00 |
ImageDataFormat.cs
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Merged in GZDB r2472.
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2016-01-23 03:42:04 +01:00 |
ImageLoadState.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
PatchNames.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
PK3FileImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
PK3Reader.cs
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Merged in GZDB r2468.
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2016-01-23 02:36:35 +01:00 |
PK3StructuredReader.cs
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Merged in GZDB r2468.
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2016-01-23 02:36:35 +01:00 |
Playpal.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
PreviewManager.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ResourceImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SimpleTextureImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SpriteImage.cs
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Merged in GZDB r2465.
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2016-01-23 01:30:20 +01:00 |
TextureImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
TexturePatch.cs
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Patch offsets are 16-bit integers
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2016-01-23 12:17:31 +01:00 |
UnknownImage.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
WADReader.cs
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Added a terrible makeshift level header parser for SRB2
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2016-01-30 12:05:12 +01:00 |