UltimateZoneBuilder/Build
biwa c3f3e451c5 GZDoom game configuration: clarified description of the "impact" UDMF linedef flag
Eternity Engine game configuration: clarified description of the "impact" UDMF linedef flag
Eternity Engine game configuration: added missing "monstershoot" UDMF linedef flag
2022-05-08 16:04:41 +02:00
..
Compilers Zandronum 3.1 ACS changes (#668) 2021-12-14 20:24:23 +01:00
Configurations GZDoom game configuration: clarified description of the "impact" UDMF linedef flag 2022-05-08 16:04:41 +02:00
Plugins Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
Scripting Zandronum 3.1 ACS changes (#668) 2021-12-14 20:24:23 +01:00
Snippets/acs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Sprites ZDaemon sprites (PR#282 by Krawa) 2019-09-03 11:57:44 +03:00
Textures Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDBScript UDBScript: fixed a problem in the voodoo doll example script when the "looping" option was set to true 2022-04-09 17:12:13 +02:00
.gitignore Added Screenshots directory to ignored 2019-12-26 15:41:16 +02:00
LICENSE.txt Renamed GPL.txt to LICENSE.txt 2019-12-24 20:07:55 +02:00
ScintillaNET.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.pdb GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.xml GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
SharpCompress.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
TabControlEX.dll Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDBuilder.default.cfg Update GZBuilder.cfg references in docs to UDBuilder.cfg (#599) 2021-08-18 16:20:27 +02:00
Updater.ini Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555 2022-04-09 11:10:41 +02:00