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UDBScript: fixed a problem in the voodoo doll example script when the "looping" option was set to true
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@ -147,7 +147,7 @@ if(UDB.ScriptOptions.inactive)
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if(UDB.ScriptOptions.looping)
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{
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// Create the teleport destination line
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p.setAngle(90 * ScriptOptions.direction).moveTo(basepos)
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p.setAngle(90 * UDB.ScriptOptions.direction).moveTo(basepos)
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.moveForward(32).turnRight().moveForward(8).drawVertex()
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.moveForward(closetwidth - 16).drawVertex();
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