..
Boom_common.cfg
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2017-01-15 00:35:40 +02:00
Boom_generalized.cfg
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2017-01-15 00:35:40 +02:00
Boom_linedefs.cfg
"Unknown Texture" checker skips Boom translucency special ( #545 )
2021-04-08 20:22:11 +02:00
Boom_misc.cfg
Config files: removed DEHACKED from the Boom map lumps
2020-06-21 00:37:37 +02:00
Boom_things.cfg
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2017-01-15 00:35:40 +02:00
Common.cfg
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2017-01-15 00:35:40 +02:00
Doom2_things.cfg
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2017-01-15 00:35:40 +02:00
Doom_common.cfg
VPO limit configurable for Visplane Explorer ( #546 )
2021-04-08 21:41:40 +02:00
Doom_linedefs.cfg
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2017-01-15 00:35:40 +02:00
Doom_misc.cfg
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2017-01-15 00:35:40 +02:00
Doom_sectors.cfg
Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
2017-04-11 04:45:04 +03:00
Doom_texturesets.cfg
Categorize more Ultimate Doom textures ( #513 )
2020-12-21 11:42:12 +01:00
Doom_things.cfg
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2017-01-15 00:35:40 +02:00
Eternity_common.cfg
Eternity Engine configuration: moved portal related sector flags to the portals tab of the sector edit form
2021-03-06 21:42:35 +01:00
Eternity_generalized.cfg
Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
2020-04-27 23:12:42 +02:00
Eternity_linedefs.cfg
Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
2020-04-27 23:12:42 +02:00
Eternity_misc.cfg
Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
2021-03-22 10:41:21 +01:00
Eternity_things.cfg
Eternity config: add polycross property and remove 'copy' thing types (PR#79 by ioan-chera)
2017-03-13 02:45:36 +02:00
Game_Doom.cfg
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2017-01-15 00:35:40 +02:00
Game_Heretic.cfg
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2017-01-15 00:35:40 +02:00
Game_Hexen.cfg
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2017-01-15 00:35:40 +02:00
Game_Strife.cfg
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2017-01-15 00:35:40 +02:00
GZDoom_things.cfg
Added string support for spotlight colors
2018-02-04 05:16:52 +02:00
Heretic_common.cfg
VPO limit configurable for Visplane Explorer ( #546 )
2021-04-08 21:41:40 +02:00
Heretic_linedefs.cfg
Heretic game configuration: actions 28 and 33 now correctly state that they are for green keys instead of non-existing red keys. Fixes #468 .
2020-09-17 21:42:59 +02:00
Heretic_misc.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Heretic_sectors.cfg
Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
2017-04-11 04:45:04 +03:00
Heretic_texturesets.cfg
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2017-01-15 00:35:40 +02:00
Heretic_things.cfg
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2017-01-15 00:35:40 +02:00
Hexen_common.cfg
VPO limit configurable for Visplane Explorer ( #546 )
2021-04-08 21:41:40 +02:00
Hexen_linedefs.cfg
Added action 109:Light_ForceLightning to Hexen configuration. Also changed the description of the parameters in the ZDoom configuration to make it more clear what it does. Fixes #459 .
2020-08-29 15:02:13 +02:00
Hexen_misc.cfg
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2017-01-15 00:35:40 +02:00
Hexen_sectors.cfg
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2017-01-15 00:35:40 +02:00
Hexen_texturesets.cfg
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2017-01-15 00:35:40 +02:00
Hexen_things.cfg
Hexen configuration: added proper heights to many things (thanks to Alper002). Fixes #494
2020-10-31 16:16:13 +01:00
Skulltag_things.cfg
Made Skulltag item sprites optional to support default Skulltag+Zandronum config without producing 100 errors
2017-03-09 19:09:08 +02:00
Strife_common.cfg
VPO limit configurable for Visplane Explorer ( #546 )
2021-04-08 21:41:40 +02:00
Strife_linedefs.cfg
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2017-01-15 00:35:40 +02:00
Strife_misc.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Strife_sectors.cfg
Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
2017-04-11 04:45:04 +03:00
Strife_texturesets.cfg
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2017-01-15 00:35:40 +02:00
Strife_things.cfg
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2017-01-15 00:35:40 +02:00
Test_params.cfg
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2017-01-15 00:35:40 +02:00
UDMF_misc.cfg
Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
2021-03-22 10:41:21 +01:00
Zandronum_common.cfg
Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul)
2017-03-09 17:58:46 +02:00
Zandronum_linedefs.cfg
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2017-01-15 00:35:40 +02:00
Zandronum_misc.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Zandronum_things.cfg
Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul)
2017-03-09 17:58:46 +02:00
ZDaemon_common.cfg
Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts
2017-02-23 13:54:42 +02:00
ZDaemon_things.cfg
ZDaemon sprites (PR#282 by Krawa)
2019-09-03 11:57:44 +03:00
ZDoom_common.cfg
Added support for only enabling editing modes when the current game configuration supports the features. Currently only applies to 3D Floor Mode, Slope Mode, and Draw Slope Mode. Fixes #463
2021-03-21 22:58:06 +01:00
ZDoom_generalized.cfg
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2017-01-15 00:35:40 +02:00
ZDoom_linedefs.cfg
Error Checker: added config options to ignore unknown textures on sidedefs for certain actions. Resolves #518
2021-02-20 15:04:47 +01:00
ZDoom_misc.cfg
Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
2021-03-22 10:41:21 +01:00
ZDoom_sectors.cfg
The indoor lightning descriptions were reversed. ( #164 ) (by acook)
2017-11-08 05:37:36 +02:00
ZDoom_things.cfg
Added preliminary DECALDEFS support. Parsing works, indexed decals and decal groups can be selected as the first argument of the Decal thing. Decals are not displayed in Visual Mode, decals without an index are not supported
2020-10-11 22:36:07 +02:00