..
Includes
VPO limit configurable for Visplane Explorer ( #546 )
2021-04-08 21:41:40 +02:00
Other Games
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Boom_Doom2Doom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Boom_DoomDoom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Doom_Doom2Doom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Doom_DoomDoom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Eternity_Doom2Doom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Eternity_DoomUDMF.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
GZDoom_DoomDoom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
GZDoom_DoomHexen.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
GZDoom_DoomUDMF.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
GZDoom_HereticDoom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
GZDoom_HereticHexen.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
GZDoom_HereticUDMF.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
GZDoom_HexenHexen.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
GZDoom_HexenUDMF.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
GZDoom_StrifeDoom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
GZDoom_StrifeHexen.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
GZDoom_StrifeUDMF.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Heretic_HereticDoom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Hexen_HexenHexen.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Strife_StrifeDoom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Zandronum_DoomDoom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
Zandronum_DoomHexen.cfg
Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum.
2017-05-10 06:13:33 +03:00
Zandronum_DoomUDMF.cfg
Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum.
2017-05-10 06:13:33 +03:00
Zandronum_HereticDoom.cfg
Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum.
2017-05-10 06:13:33 +03:00
Zandronum_HereticHexen.cfg
Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum.
2017-05-10 06:13:33 +03:00
Zandronum_HereticUDMF.cfg
Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum.
2017-05-10 06:13:33 +03:00
Zandronum_HexenHexen.cfg
Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum.
2017-05-10 06:13:33 +03:00
Zandronum_HexenUDMF.cfg
Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum.
2017-05-10 06:13:33 +03:00
Zandronum_StrifeDoom.cfg
Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum.
2017-05-10 06:13:33 +03:00
Zandronum_StrifeHexen.cfg
Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum.
2017-05-10 06:13:33 +03:00
Zandronum_StrifeUDMF.cfg
Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum.
2017-05-10 06:13:33 +03:00
ZDaemon_DoomHexen.cfg
Updated ZDaemon configuration and related files (13.02.2017 by Krawa)
2017-02-20 13:42:12 +02:00
ZDoom_DoomDoom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
ZDoom_DoomHexen.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
ZDoom_DoomUDMF.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
ZDoom_HereticDoom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
ZDoom_HereticHexen.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
ZDoom_HereticUDMF.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
ZDoom_HexenHexen.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
ZDoom_HexenUDMF.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
ZDoom_StrifeDoom.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
ZDoom_StrifeHexen.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
ZDoom_StrifeUDMF.cfg
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
ZDoomFamily_template.txt
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00