UltimateZoneBuilder/Build/Configurations/Includes
2018-02-03 22:31:43 +02:00
..
Boom_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_generalized.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom2_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_sectors.cfg Fixed 0.5/1.0 second sector light blinking specials (reported by printz) 2017-04-11 04:45:04 +03:00
Doom_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Eternity_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Eternity_generalized.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Eternity_linedefs.cfg Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts 2017-02-23 13:54:42 +02:00
Eternity_misc.cfg Add the fields new to Eternity 3.42.03 (#135) (by printz) 2017-08-05 09:53:47 +03:00
Eternity_things.cfg Eternity config: add polycross property and remove 'copy' thing types (PR#79 by ioan-chera) 2017-03-13 02:45:36 +02:00
Game_Doom.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Game_Heretic.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Game_Hexen.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Game_Strife.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZDoom_things.cfg Did some maxcode refactoring about dynamic lights; added initial spotlight support (at least they are recognized as lights now) 2018-02-03 22:31:43 +02:00
Heretic_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_sectors.cfg Fixed 0.5/1.0 second sector light blinking specials (reported by printz) 2017-04-11 04:45:04 +03:00
Heretic_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_linedefs.cfg Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts 2017-02-23 13:54:42 +02:00
Hexen_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_sectors.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_things.cfg Added: arg0str in non-script specials. Kinda. 2017-02-23 14:19:07 +02:00
Skulltag_things.cfg Made Skulltag item sprites optional to support default Skulltag+Zandronum config without producing 100 errors 2017-03-09 19:09:08 +02:00
Strife_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_sectors.cfg Fixed 0.5/1.0 second sector light blinking specials (reported by printz) 2017-04-11 04:45:04 +03:00
Strife_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Test_params.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDMF_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Zandronum_common.cfg Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul) 2017-03-09 17:58:46 +02:00
Zandronum_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Zandronum_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Zandronum_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Zandronum_things.cfg Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul) 2017-03-09 17:58:46 +02:00
ZDaemon_common.cfg Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts 2017-02-23 13:54:42 +02:00
ZDaemon_things.cfg Updated ZDaemon configuration and related files (13.02.2017 by Krawa) 2017-02-20 13:42:12 +02:00
ZDoom_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_generalized.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_linedefs.cfg Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts 2017-02-23 13:54:42 +02:00
ZDoom_misc.cfg Added: proper GUI tab for color-related sector properties. The tab now hosts Doom64 lighting as well as old color-related things (floor/ceiling glow, light color, fade color and desaturation). 2017-03-09 01:00:20 +02:00
ZDoom_sectors.cfg The indoor lightning descriptions were reversed. (#164) (by acook) 2017-11-08 05:37:36 +02:00
ZDoom_things.cfg * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing. 2017-02-14 12:33:50 -05:00