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Boom_common.cfg
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Map Analysis Mode: fixed a problem where checking for stuck things works incorrectly in some situations (thanks to hawkwind3). Fixes #469
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2021-04-10 12:05:30 +02:00 |
Boom_generalized.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Boom_linedefs.cfg
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"Unknown Texture" checker skips Boom translucency special (#545)
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2021-04-08 20:22:11 +02:00 |
Boom_misc.cfg
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Map Analysis Mode: fixed a problem where checking for stuck things works incorrectly in some situations (thanks to hawkwind3). Fixes #469
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2021-04-10 12:05:30 +02:00 |
Boom_things.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Common.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Doom2_things.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Doom_common.cfg
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VPO limit configurable for Visplane Explorer (#546)
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2021-04-08 21:41:40 +02:00 |
Doom_linedefs.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Doom_misc.cfg
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Map Analysis Mode: fixed a problem where checking for stuck things works incorrectly in some situations (thanks to hawkwind3). Fixes #469
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2021-04-10 12:05:30 +02:00 |
Doom_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Doom_texturesets.cfg
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Categorize more Ultimate Doom textures (#513)
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2020-12-21 11:42:12 +01:00 |
Doom_things.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Eternity_common.cfg
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Vertical patch offsets for masked patches are now handled correctly based on the game configuration
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2021-05-16 22:48:45 +02:00 |
Eternity_generalized.cfg
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Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
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2020-04-27 23:12:42 +02:00 |
Eternity_linedefs.cfg
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Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
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2020-04-27 23:12:42 +02:00 |
Eternity_misc.cfg
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Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
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2021-03-22 10:41:21 +01:00 |
Eternity_things.cfg
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Eternity config: add polycross property and remove 'copy' thing types (PR#79 by ioan-chera)
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2017-03-13 02:45:36 +02:00 |
Game_Doom.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Game_Heretic.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Game_Hexen.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Game_Strife.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
GZDoom_things.cfg
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Added string support for spotlight colors
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2018-02-04 05:16:52 +02:00 |
Heretic_common.cfg
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VPO limit configurable for Visplane Explorer (#546)
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2021-04-08 21:41:40 +02:00 |
Heretic_linedefs.cfg
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Heretic game configuration: actions 28 and 33 now correctly state that they are for green keys instead of non-existing red keys. Fixes #468.
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2020-09-17 21:42:59 +02:00 |
Heretic_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Heretic_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Heretic_texturesets.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Heretic_things.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Hexen_common.cfg
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VPO limit configurable for Visplane Explorer (#546)
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2021-04-08 21:41:40 +02:00 |
Hexen_linedefs.cfg
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Added action 109:Light_ForceLightning to Hexen configuration. Also changed the description of the parameters in the ZDoom configuration to make it more clear what it does. Fixes #459.
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2020-08-29 15:02:13 +02:00 |
Hexen_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Hexen_sectors.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Hexen_texturesets.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Hexen_things.cfg
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Hexen configuration: added proper heights to many things (thanks to Alper002). Fixes #494
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2020-10-31 16:16:13 +01:00 |
MBF21_common.cfg
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Added game configuration files for MBF21. Thanks to kraflab. Resolves #562
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2021-05-29 12:34:34 +02:00 |
MBF21_generalized.cfg
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Added game configuration files for MBF21. Thanks to kraflab. Resolves #562
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2021-05-29 12:34:34 +02:00 |
MBF21_linedefs.cfg
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Added game configuration files for MBF21. Thanks to kraflab. Resolves #562
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2021-05-29 12:34:34 +02:00 |
MBF21_misc.cfg
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Added game configuration files for MBF21. Thanks to kraflab. Resolves #562
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2021-05-29 12:34:34 +02:00 |
Skulltag_things.cfg
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Made Skulltag item sprites optional to support default Skulltag+Zandronum config without producing 100 errors
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2017-03-09 19:09:08 +02:00 |
Strife_common.cfg
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VPO limit configurable for Visplane Explorer (#546)
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2021-04-08 21:41:40 +02:00 |
Strife_linedefs.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Strife_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Strife_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Strife_texturesets.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Strife_things.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Test_params.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
UDMF_misc.cfg
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Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
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2021-03-22 10:41:21 +01:00 |
Zandronum_common.cfg
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Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul)
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2017-03-09 17:58:46 +02:00 |
Zandronum_linedefs.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Zandronum_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Zandronum_things.cfg
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Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul)
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2017-03-09 17:58:46 +02:00 |
ZDaemon_common.cfg
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Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts
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2017-02-23 13:54:42 +02:00 |
ZDaemon_things.cfg
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ZDaemon sprites (PR#282 by Krawa)
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2019-09-03 11:57:44 +03:00 |
ZDoom_common.cfg
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Vertical patch offsets for masked patches are now handled correctly based on the game configuration
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2021-05-16 22:48:45 +02:00 |
ZDoom_generalized.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
ZDoom_linedefs.cfg
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Error Checker: added config options to ignore unknown textures on sidedefs for certain actions. Resolves #518
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2021-02-20 15:04:47 +01:00 |
ZDoom_misc.cfg
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Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
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2021-03-22 10:41:21 +01:00 |
ZDoom_sectors.cfg
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The indoor lightning descriptions were reversed. (#164) (by acook)
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2017-11-08 05:37:36 +02:00 |
ZDoom_things.cfg
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Added preliminary DECALDEFS support. Parsing works, indexed decals and decal groups can be selected as the first argument of the Decal thing. Decals are not displayed in Visual Mode, decals without an index are not supported
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2020-10-11 22:36:07 +02:00 |