..
Excluded
@ working on the reference manual
2009-04-22 04:51:31 +00:00
gzdb
Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's done the same way as Things Filters UI.
2015-07-30 23:48:16 +00:00
a_template.html
@ working on the reference manual
2009-03-23 10:22:04 +00:00
classiccontrols.html
Reference manual corrections.
2009-04-21 05:23:44 +00:00
commandlineparams.html
Added "-portable" command line parameter. With this parameter, the editor will use the "GZBuilder.cfg" located in the program directory to load and save program settings. Log and crash report files will be also created in the program directory.
2015-04-02 10:57:08 +00:00
compilerconfigs.html
Fixed, Models, Classic and Visual mode: UDMF scale and rotation transforms were applied in incorrect order.
2015-03-26 11:30:36 +00:00
configstructure.html
Added a help page about configuration syntax (more to come)
2010-01-05 15:41:07 +00:00
configurations.html
@ little progress on the help docs
2010-01-05 21:47:00 +00:00
Contents.hhc
Game Configurations: added "Thing Radius" (23) and "Thing Height" (24) action argument types. When non-zero, arguments of these types will affect the size of associated thing in Classic and Visual modes.
2015-05-30 10:26:16 +00:00
default.css
Added, Thing Edit form: thing class is now displayed.
2015-03-17 12:28:42 +00:00
e_curvelinedefs.html
@ working on the reference manual
2009-04-18 23:28:51 +00:00
e_drawgeometry.html
@ working on the reference manual
2009-04-18 23:28:51 +00:00
e_editselection.html
@ working on the reference manual
2009-04-18 23:28:51 +00:00
e_findreplace.html
@ working on the reference manual
2009-04-18 23:28:51 +00:00
e_linedefs.html
@ working on the reference manual
2009-04-14 17:44:35 +00:00
e_makesectors.html
Reference manual corrections.
2009-04-21 05:23:44 +00:00
e_mapanalysis.html
@ working on the reference manual
2009-04-18 23:28:51 +00:00
e_sectors.html
Set all the default controls and other settings
2009-04-16 20:29:44 +00:00
e_things.html
@ working on the reference manual
2009-04-14 17:44:35 +00:00
e_vertices.html
@ working on the reference manual
2009-04-14 17:44:35 +00:00
e_visual.html
Added selection feature in Visual Mode (click left mouse button to select)
2009-05-03 19:22:32 +00:00
editingmodes.html
Added reference manual framework
2009-03-15 23:05:26 +00:00
gameconfigs.html
@ Some documentation on the Game Configurations in the reference manual
2010-01-11 15:49:03 +00:00
gc_argumentsettings.html
DECORATE: added "//$ArgNDefault" special comment. It can be used to specify the default argument value.
2015-05-31 21:11:21 +00:00
gc_basicsettings.html
Game Configurations: added "Thing Radius" (23) and "Thing Height" (24) action argument types. When non-zero, arguments of these types will affect the size of associated thing in Classic and Visual modes.
2015-05-30 10:26:16 +00:00
gc_decoratekeys.html
Added: nested thing categories can now be defined in DECORATE using "//$Category" special comment. Syntax is the same as in SLADE 3.
2015-06-01 21:46:28 +00:00
gc_formatsettings.html
Game Configurations: added "Thing Radius" (23) and "Thing Height" (24) action argument types. When non-zero, arguments of these types will affect the size of associated thing in Classic and Visual modes.
2015-05-30 10:26:16 +00:00
gc_linedefsettings.html
Game Configurations: added "Thing Radius" (23) and "Thing Height" (24) action argument types. When non-zero, arguments of these types will affect the size of associated thing in Classic and Visual modes.
2015-05-30 10:26:16 +00:00
gc_resourcesettings.html
@ Some documentation on the Game Configurations in the reference manual
2010-01-11 15:49:03 +00:00
gc_sectorsettings.html
Fixed documentation typos reported by Overwatch-C-17.
2015-03-31 18:39:49 +00:00
gc_sidedefsettings.html
Fixed, Models, Classic and Visual mode: UDMF scale and rotation transforms were applied in incorrect order.
2015-03-26 11:30:36 +00:00
gc_thingsettings.html
Added: nested thing categories can now be defined in DECORATE using "//$Category" special comment. Syntax is the same as in SLADE 3.
2015-06-01 21:46:28 +00:00
gz_introduction.html
Added GZDoom's glowing flats ( http://www.zdoom.org/wiki/GLDEFS#Glowing_flats ) support to Classic and Visual modes.
2015-04-14 11:33:57 +00:00
header.gif
working on the reference manual
2009-03-16 22:58:54 +00:00
Index.hhk
Added reference manual framework
2009-03-15 23:05:26 +00:00
introduction.html
Updated documentation.
2013-08-19 12:12:31 +00:00
Refmanual.hhp
Updated documentation.
2013-08-19 12:12:31 +00:00
scriptingconfigs.html
High-DPI: main menu and toolbar icons are now scaled to match current DPI settings.
2015-03-30 11:22:46 +00:00
scripts.js
Updated documentation.
2013-08-19 12:12:31 +00:00
template.html
- Added new version of ZDBSP nodebuilder
2009-03-23 06:27:20 +00:00
terminology.html
@ manual correction by Robin Palmer
2009-04-24 05:52:41 +00:00
userinterface.html
- Made a bunch of corrections, thanks to Robin Palmer
2009-04-13 21:37:03 +00:00
w_customfields.html
- Made a bunch of corrections, thanks to Robin Palmer
2009-04-13 21:37:03 +00:00
w_errorsandwarnings.html
Added a help page about configuration syntax (more to come)
2010-01-05 15:41:07 +00:00
w_gameconfigurations.html
Fixed, portable mode: fixed a possible crash when trying to check write permissions for GZDB folder.
2015-04-03 12:05:37 +00:00
w_gridsetup.html
Manual corrections, thanks to Robin Palmer
2009-04-20 08:43:06 +00:00
w_imagesbrowser.html
Added Tab key in images browser to jump between the same image in "Used textures" and "Available textures" areas.
2009-05-05 12:24:00 +00:00
w_linedefedit.html
Manual corrections, thanks to Robin Palmer
2009-04-20 08:43:06 +00:00
w_mainwindow.html
- Made a bunch of corrections, thanks to Robin Palmer
2009-04-13 21:37:03 +00:00
w_mainwindow.png
- Made a bunch of corrections, thanks to Robin Palmer
2009-04-13 21:37:03 +00:00
w_mapoptions.html
Manual corrections, thanks to Robin Palmer
2009-04-20 08:43:06 +00:00
w_openmapoptions.html
- Made a bunch of corrections, thanks to Robin Palmer
2009-04-13 21:37:03 +00:00
w_preferences.html
Fixed, portable mode: fixed a possible crash when trying to check write permissions for GZDB folder.
2015-04-03 12:05:37 +00:00
w_resourceoptions.html
@ working on the reference manual
2009-03-26 16:34:17 +00:00
w_scripteditor.html
Added keyword help for some script types in the script editor
2009-05-10 17:02:47 +00:00
w_scripteditor.png
@ working on the reference manual
2009-03-26 05:58:51 +00:00
w_sectoredit.html
Manual corrections, thanks to Robin Palmer
2009-04-20 08:43:06 +00:00
w_textureset.html
Manual corrections, thanks to Robin Palmer
2009-04-20 08:43:06 +00:00
w_thingedit.html
@ working on the reference manual
2009-04-22 04:51:31 +00:00
w_thingsfilters.html
@ working on the reference manual
2009-04-10 13:41:29 +00:00
w_vertexedit.html
@ working on the reference manual
2009-04-10 13:41:29 +00:00