UltimateZoneBuilder/Source/Plugins/BuilderModes/Interface
2014-09-29 14:05:38 +00:00
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BridgeModeForm.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
BridgeModeForm.Designer.cs Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls. 2014-05-08 12:33:10 +00:00
BridgeModeForm.resx Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls. 2014-05-08 12:33:10 +00:00
CurveLinedefsForm.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
CurveLinedefsForm.Designer.cs Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls. 2014-05-08 12:33:10 +00:00
CurveLinedefsForm.resx Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls. 2014-05-08 12:33:10 +00:00
DrawCurveOptionsPanel.cs Draw Rectangle mode, Draw Ellipse mode: fixed a possible crash when restoring bevel/subdivisions values. 2014-07-02 10:12:53 +00:00
DrawCurveOptionsPanel.Designer.cs Draw Rectangle mode, Draw Ellipse mode: fixed a possible crash when restoring bevel/subdivisions values. 2014-07-02 10:12:53 +00:00
DrawCurveOptionsPanel.resx Fixed button states for "Draw [stuff]" modes in the modes toolbar. 2014-02-28 14:32:20 +00:00
DrawEllipseOptionsPanel.cs Draw Rectangle mode, Draw Ellipse mode: fixed a possible crash when restoring bevel/subdivisions values. 2014-07-02 10:12:53 +00:00
DrawEllipseOptionsPanel.Designer.cs Draw Rectangle mode, Draw Ellipse mode: fixed a possible crash when restoring bevel/subdivisions values. 2014-07-02 10:12:53 +00:00
DrawEllipseOptionsPanel.resx Fixed button states for "Draw [stuff]" modes in the modes toolbar. 2014-02-28 14:32:20 +00:00
DrawGridOptionsPanel.cs "Reset" button was missing from "Draw Grid" settings. 2014-03-04 09:04:43 +00:00
DrawGridOptionsPanel.Designer.cs Visplane Explorer: added "Open Doors" and "Heat Colors" options. 2014-09-11 11:51:02 +00:00
DrawGridOptionsPanel.resx Fixed button states for "Draw [stuff]" modes in the modes toolbar. 2014-02-28 14:32:20 +00:00
DrawRectangleOptionsPanel.cs Draw Rectangle mode, Draw Ellipse mode: fixed a possible crash when restoring bevel/subdivisions values. 2014-07-02 10:12:53 +00:00
DrawRectangleOptionsPanel.Designer.cs Draw Rectangle mode, Draw Ellipse mode: fixed a possible crash when restoring bevel/subdivisions values. 2014-07-02 10:12:53 +00:00
DrawRectangleOptionsPanel.resx Fixed button states for "Draw [stuff]" modes in the modes toolbar. 2014-02-28 14:32:20 +00:00
EditSelectionPanel.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
EditSelectionPanel.Designer.cs Added Draw Grid mode. 2014-01-16 09:32:05 +00:00
EditSelectionPanel.resx Added Draw Grid mode. 2014-01-16 09:32:05 +00:00
ErrorCheckForm.cs Map Analysis form: fixed a crash caused by running analysis, opening another map then trying to run analysis again. 2014-09-29 08:41:12 +00:00
ErrorCheckForm.Designer.cs Map Analysis: "Check texture alignment" check now works in UDMF map format. 2014-09-29 14:05:38 +00:00
ErrorCheckForm.resx Map Analysis: "Check texture alignment" check now works in UDMF map format. 2014-09-29 14:05:38 +00:00
FilterSelectedThingsForm.cs Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings. 2014-05-08 09:24:32 +00:00
FilterSelectedThingsForm.Designer.cs Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings. 2014-05-08 09:24:32 +00:00
FilterSelectedThingsForm.resx Things mode: added Filter Selection form (Things -> Filter Selection), which allows to quickly filter selected things by type. 2014-05-06 11:03:52 +00:00
FindReplaceForm.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
FindReplaceForm.Designer.cs Find/Replace form: replaced "find" and "replace" TextBoxes with AutoSelectTextboxes. 2013-09-24 10:26:35 +00:00
FindReplaceForm.resx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
MakeDoorForm.cs Make Door action: door texture can now be defined in a game configuration. 2014-03-06 09:08:21 +00:00
MakeDoorForm.Designer.cs Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls. 2014-05-08 12:33:10 +00:00
MakeDoorForm.resx Make Door action: added missing activation properties for maps in Hexen and UDMF map formats. 2014-03-05 12:26:09 +00:00
MenusForm.cs Visual mode, 3d floors: fixed broken 3d floor visibility detection one more time. 2014-08-26 11:08:34 +00:00
MenusForm.Designer.cs Sectors mode: things inside of selected sectors can be moved when dragging sectors. This behavior can be toggled by the new button on Sectors mode's toolbar. 2014-07-18 15:11:37 +00:00
MenusForm.resx "File -> Export -> Selection as Wavefront .obj" menu command was not working. 2014-03-19 13:03:47 +00:00
ObjExporterSettingsForm.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
ObjExporterSettingsForm.Designer.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
ObjExporterSettingsForm.resx Moving to new SVN... 2013-03-18 13:52:27 +00:00
PastePropertiesOptionsForm.cs Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings. 2014-05-08 09:24:32 +00:00
PastePropertiesOptionsForm.Designer.cs Sector slopes were not copied by "Copy Properties" actions and were missing from Paste Properties Options form. 2014-09-19 22:19:25 +00:00
PastePropertiesOptionsForm.resx Added "Paste Properties Options" form, which lets you pick properties for 'Copy Properties' and 'Paste Properties' actions. 2014-04-09 10:16:33 +00:00
PreferencesForm.cs "File -> Export -> Selection as Wavefront .obj" menu command was not working. 2014-03-19 13:03:47 +00:00
PreferencesForm.Designer.cs Revision number is now also added to screenshot's filename. 2014-08-06 14:48:25 +00:00
PreferencesForm.resx Default sector brightness can now be set in Preferences. 2013-09-16 13:41:00 +00:00
SectorDrawingOptionsPanel.cs Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00
SectorDrawingOptionsPanel.Designer.cs Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00
SectorDrawingOptionsPanel.resx Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00
SelectSimilarElementOptionsPanel.cs Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings. 2014-05-08 09:24:32 +00:00
SelectSimilarElementOptionsPanel.Designer.cs Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings. 2014-05-08 09:24:32 +00:00
SelectSimilarElementOptionsPanel.resx Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings. 2014-05-08 09:24:32 +00:00
UndoRedoPanel.cs Game Configurations: added support for new property "fixedrotation", which keeps thing's angle constant when a thing is rotated in Edit Selection mode. 2014-02-20 12:36:09 +00:00
UndoRedoPanel.Designer.cs Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
UndoRedoPanel.resx Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
WavefrontSettingsForm.cs Added "Paste Properties Options" form, which lets you pick properties for 'Copy Properties' and 'Paste Properties' actions. 2014-04-09 10:16:33 +00:00
WavefrontSettingsForm.Designer.cs Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00
WavefrontSettingsForm.resx Added Import Terrain mode (Create -> Terrain from Wavefront .obj) 2014-01-30 14:52:08 +00:00