UltimateZoneBuilder/Help
MaxED 0f7aa9f827 Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
Added, DECORATE parser: damage types are now parsed.
Added: the editor now reports duplicate textures/flats/patches/sprites/colormaps/voxels in the loaded wads.
Added, all text parsers: added #region/#endregion support.
Added TERRAIN parser.
Added, Script Editor: added special handling for DECORATE special comments.
Added, Sector Edit window, UDMF: Soundsequence value was setup incorrectly when showing the window for multiple sectors with mixed Soundsequence value. 
Fixed, Map Options window: "Strictly load patches between P_START and P_END" was not applied when applying the changes.
Fixed, MAPINFO parser: MapInfo should be treated as defined when a map MAPINFO block corresponding to current map is encountered even if it doesn't define any properties recognized by the editor.
Fixed, all text parsers: in some cases error line was calculated incorrectly when reporting an error detected by a text parser.
Cosmetic: changed ' to " in the rest of Error and Warning messages.
Internal: added text resource tracking.
Updated ZDoom_DECORATE.cfg.
Updated documentation ("Game Configuration - Basic Settings" page).
2016-02-22 12:33:19 +00:00
..
Excluded @ working on the reference manual 2009-04-22 04:51:31 +00:00
gzdb Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action. 2015-11-03 08:54:56 +00:00
a_template.html @ working on the reference manual 2009-03-23 10:22:04 +00:00
classiccontrols.html Reference manual corrections. 2009-04-21 05:23:44 +00:00
commandlineparams.html Added "-portable" command line parameter. With this parameter, the editor will use the "GZBuilder.cfg" located in the program directory to load and save program settings. Log and crash report files will be also created in the program directory. 2015-04-02 10:57:08 +00:00
compilerconfigs.html Fixed, Models, Classic and Visual mode: UDMF scale and rotation transforms were applied in incorrect order. 2015-03-26 11:30:36 +00:00
configstructure.html Added a help page about configuration syntax (more to come) 2010-01-05 15:41:07 +00:00
configurations.html @ little progress on the help docs 2010-01-05 21:47:00 +00:00
Contents.hhc Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
default.css Fixed, Visual mode: horizontal sprite offset was applied incorrectly. 2015-10-15 15:16:31 +00:00
e_curvelinedefs.html @ working on the reference manual 2009-04-18 23:28:51 +00:00
e_drawgeometry.html @ working on the reference manual 2009-04-18 23:28:51 +00:00
e_editselection.html @ working on the reference manual 2009-04-18 23:28:51 +00:00
e_findreplace.html @ working on the reference manual 2009-04-18 23:28:51 +00:00
e_linedefs.html @ working on the reference manual 2009-04-14 17:44:35 +00:00
e_makesectors.html Reference manual corrections. 2009-04-21 05:23:44 +00:00
e_mapanalysis.html @ working on the reference manual 2009-04-18 23:28:51 +00:00
e_sectors.html Set all the default controls and other settings 2009-04-16 20:29:44 +00:00
e_things.html @ working on the reference manual 2009-04-14 17:44:35 +00:00
e_vertices.html @ working on the reference manual 2009-04-14 17:44:35 +00:00
e_visual.html Added selection feature in Visual Mode (click left mouse button to select) 2009-05-03 19:22:32 +00:00
editingmodes.html Added reference manual framework 2009-03-15 23:05:26 +00:00
gameconfigs.html @ Some documentation on the Game Configurations in the reference manual 2010-01-11 15:49:03 +00:00
gc_argumentsettings.html DECORATE: added "//$ArgNDefault" special comment. It can be used to specify the default argument value. 2015-05-31 21:11:21 +00:00
gc_basicsettings.html Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
gc_decoratekeys.html Fixed, Visual mode: horizontal sprite offset was applied incorrectly. 2015-10-15 15:16:31 +00:00
gc_formatsettings.html Fixed, MAPINFO parser: map/defaultmap/adddefaultmap sub-blocks were not skipped properly. 2015-08-23 23:32:12 +00:00
gc_linedefsettings.html Game Configurations: added "Thing Radius" (23) and "Thing Height" (24) action argument types. When non-zero, arguments of these types will affect the size of associated thing in Classic and Visual modes. 2015-05-30 10:26:16 +00:00
gc_resourcesettings.html Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported. 2016-01-11 13:00:52 +00:00
gc_sectorsettings.html Fixed documentation typos reported by Overwatch-C-17. 2015-03-31 18:39:49 +00:00
gc_sidedefsettings.html Fixed, Models, Classic and Visual mode: UDMF scale and rotation transforms were applied in incorrect order. 2015-03-26 11:30:36 +00:00
gc_thingsettings.html Added, Visual mode, DECORATE: "Alpha" and "DefaultAlpha" properties are now supported. 2015-09-28 14:57:48 +00:00
gz_introduction.html Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes. 2015-04-14 11:33:57 +00:00
header.gif working on the reference manual 2009-03-16 22:58:54 +00:00
Index.hhk Added reference manual framework 2009-03-15 23:05:26 +00:00
introduction.html Updated documentation. 2013-08-19 12:12:31 +00:00
Refmanual.hhp Updated documentation. 2013-08-19 12:12:31 +00:00
scriptingconfigs.html High-DPI: main menu and toolbar icons are now scaled to match current DPI settings. 2015-03-30 11:22:46 +00:00
scripts.js Updated documentation. 2013-08-19 12:12:31 +00:00
systemrequirements.html Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
template.html - Added new version of ZDBSP nodebuilder 2009-03-23 06:27:20 +00:00
terminology.html @ manual correction by Robin Palmer 2009-04-24 05:52:41 +00:00
userinterface.html - Made a bunch of corrections, thanks to Robin Palmer 2009-04-13 21:37:03 +00:00
w_customfields.html - Made a bunch of corrections, thanks to Robin Palmer 2009-04-13 21:37:03 +00:00
w_errorsandwarnings.html Added a help page about configuration syntax (more to come) 2010-01-05 15:41:07 +00:00
w_gameconfigurations.html Fixed, portable mode: fixed a possible crash when trying to check write permissions for GZDB folder. 2015-04-03 12:05:37 +00:00
w_gridsetup.html Manual corrections, thanks to Robin Palmer 2009-04-20 08:43:06 +00:00
w_imagesbrowser.html Added Tab key in images browser to jump between the same image in "Used textures" and "Available textures" areas. 2009-05-05 12:24:00 +00:00
w_linedefedit.html Manual corrections, thanks to Robin Palmer 2009-04-20 08:43:06 +00:00
w_mainwindow.html - Made a bunch of corrections, thanks to Robin Palmer 2009-04-13 21:37:03 +00:00
w_mainwindow.png - Made a bunch of corrections, thanks to Robin Palmer 2009-04-13 21:37:03 +00:00
w_mapoptions.html Manual corrections, thanks to Robin Palmer 2009-04-20 08:43:06 +00:00
w_openmapoptions.html - Made a bunch of corrections, thanks to Robin Palmer 2009-04-13 21:37:03 +00:00
w_preferences.html Fixed, portable mode: fixed a possible crash when trying to check write permissions for GZDB folder. 2015-04-03 12:05:37 +00:00
w_resourceoptions.html @ working on the reference manual 2009-03-26 16:34:17 +00:00
w_scripteditor.html Added keyword help for some script types in the script editor 2009-05-10 17:02:47 +00:00
w_scripteditor.png @ working on the reference manual 2009-03-26 05:58:51 +00:00
w_sectoredit.html Manual corrections, thanks to Robin Palmer 2009-04-20 08:43:06 +00:00
w_textureset.html Manual corrections, thanks to Robin Palmer 2009-04-20 08:43:06 +00:00
w_thingedit.html @ working on the reference manual 2009-04-22 04:51:31 +00:00
w_thingsfilters.html @ working on the reference manual 2009-04-10 13:41:29 +00:00
w_vertexedit.html @ working on the reference manual 2009-04-10 13:41:29 +00:00