UltimateZoneBuilder/Source/Plugins/BuilderEffects
MaxED ab7d4b2054 Renamed "Save Screenshot (editing area only)" action to "Save Screenshot (active window)". It will now save a screenshot of currently active window, or editing area if no windows are open.
Added icons for "Save Screenshot" menu items.
Development: "Save Screenshot (active window)" action will work on a child Form only if it is inherited from DelayedForm.
2014-10-22 13:07:17 +00:00
..
Controls Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
Interface Renamed "Save Screenshot (editing area only)" action to "Save Screenshot (active window)". It will now save a screenshot of currently active window, or editing area if no windows are open. 2014-10-22 13:07:17 +00:00
Modes Import .obj as Terrain: created terrain was horizontally flipped when importing a model with up axis set to X or Z. 2014-09-02 20:44:58 +00:00
Properties Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
Resources Renamed Jitter mode to Randomize mode. 2014-05-03 14:44:59 +00:00
BuilderEffects.csproj A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
BuilderPlug.cs "Reset" button was missing from "Draw Grid" settings. 2014-03-04 09:04:43 +00:00