mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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8599f18f4c
Buttons order was messed up in editing modes toolbar after performing "Reload Resources" action. Fixed editing modes toolbar layout.
154 lines
4.4 KiB
C#
154 lines
4.4 KiB
C#
using System.Collections.Generic;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Plugins;
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using CodeImp.DoomBuilder.Actions;
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using CodeImp.DoomBuilder.VisualModes;
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using CodeImp.DoomBuilder.Windows;
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using System.Drawing;
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namespace CodeImp.DoomBuilder.BuilderEffects
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{
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public class BuilderPlug : Plug
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{
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// Static instance
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private static BuilderPlug me;
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// Main objects
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private MenusForm menusForm;
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private Form form;
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private Point formLocation; //used to keep form's location constant
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public override string Name { get { return "Builder Effects"; } }
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public static BuilderPlug Me { get { return me; } }
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// When plugin is initialized
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public override void OnInitialize() {
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// Setup
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base.OnInitialize();
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me = this;
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// Load menus form
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menusForm = new MenusForm();
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General.Actions.BindMethods(this);
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}
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// Disposer
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public override void Dispose() {
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// Not already disposed?
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if(!IsDisposed) {
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menusForm.Unregister();
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menusForm.Dispose();
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menusForm = null;
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// Done
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me = null;
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base.Dispose();
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}
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}
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public override void OnMapNewEnd() {
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base.OnMapNewEnd();
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menusForm.Register();
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}
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public override void OnMapOpenEnd() {
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base.OnMapOpenEnd();
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menusForm.Register();
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}
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public override void OnMapCloseEnd() {
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base.OnMapCloseEnd();
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menusForm.Unregister();
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}
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public override void OnReloadResources() {
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base.OnReloadResources();
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menusForm.Register();
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}
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//actions
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[BeginAction("applyjitter")]
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private void applyJitterTransform() {
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if(General.Editing.Mode == null)
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return;
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string currentModeName = General.Editing.Mode.GetType().Name;
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//display one of colorPickers or tell the user why we can't do that
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if(currentModeName == "ThingsMode") {
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if(General.Map.Map.SelectedThingsCount == 0) {
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General.Interface.DisplayStatus(StatusType.Warning, "Select some things first!");
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return;
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}
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form = new JitterThingsForm(currentModeName);
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} else if(currentModeName == "SectorsMode") {
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if(General.Map.Map.SelectedSectorsCount == 0) {
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General.Interface.DisplayStatus(StatusType.Warning, "Select some sectors first!");
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return;
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}
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form = new JitterSectorsForm(currentModeName);
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} else if(currentModeName == "LinedefsMode"){
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if(General.Map.Map.SelectedLinedefsCount == 0) {
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General.Interface.DisplayStatus(StatusType.Warning, "Select some linedefs first!");
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return;
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}
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form = new JitterVerticesForm(currentModeName);
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} else if(currentModeName == "VerticesMode"){
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if(General.Map.Map.SelectedVerticessCount == 0) {
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General.Interface.DisplayStatus(StatusType.Warning, "Select some vertices first!");
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return;
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}
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form = new JitterVerticesForm(currentModeName);
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} else if(currentModeName == "BaseVisualMode") {
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//no visual things selected in visual mode?
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if(((VisualMode)General.Editing.Mode).GetSelectedVisualThings(true).Count == 0) {
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//check selected geometry
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List<VisualGeometry> list = ((VisualMode)General.Editing.Mode).GetSelectedSurfaces();
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if(list.Count > 0) {
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foreach(VisualGeometry vg in list) {
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if(vg.GeometryType == VisualGeometryType.CEILING || vg.GeometryType == VisualGeometryType.FLOOR) {
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form = new JitterSectorsForm(currentModeName);
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break;
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}
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}
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if(form == null)
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form = new JitterVerticesForm(currentModeName);
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} else {
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General.Interface.DisplayStatus(StatusType.Warning, "Select some things, sectors or surfaces first!");
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return;
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}
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} else {
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form = new JitterThingsForm(currentModeName);
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}
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} else { //wrong mode
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General.Interface.DisplayStatus(StatusType.Warning, "Switch to Sectors, Things, Vertices, Linedefs or Visual mode first!");
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return;
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}
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//position and show form
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if(formLocation.X == 0 && formLocation.Y == 0) {
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Size displaySize = Plug.DisplaySize;
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Point displayLocation = Plug.DisplayLocationAbs;
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formLocation = new Point(displayLocation.X + displaySize.Width - form.Width - 16, displayLocation.Y + 32);
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}
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form.Location = formLocation;
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form.FormClosed += form_FormClosed;
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form.ShowDialog(Form.ActiveForm);
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}
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//events
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private void form_FormClosed(object sender, FormClosedEventArgs e) {
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formLocation = form.Location;
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form.Dispose();
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form = null;
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}
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}
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}
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