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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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659a3df7be
- replaced direct thread-to-thread invocations with messages through the windows message pump (this solves deadlocks) - delay-update the display when in-map images are loaded by the background thread (results in smoother performance while background loading) - fixed enabling/disabling some menu items |
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.. | ||
BaseClassicMode.cs | ||
BrightnessMode.cs | ||
CurveLinedefsMode.cs | ||
DragGeometryMode.cs | ||
DragLinedefsMode.cs | ||
DragSectorsMode.cs | ||
DragThingsMode.cs | ||
DragVerticesMode.cs | ||
DrawGeometryMode.cs | ||
EditSelectionMode.cs | ||
ErrorCheckMode.cs | ||
FindReplaceMode.cs | ||
LinedefsMode.cs | ||
MakeSectorMode.cs | ||
SectorsMode.cs | ||
ThingsMode.cs | ||
VerticesMode.cs |