A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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codeimp 659a3df7be - implemented esselfortium's idea to highlight the original sector(s) in Make Sector mode when move the mouse over potential sector areas.
- replaced direct thread-to-thread invocations with messages through the windows message pump (this solves deadlocks)
- delay-update the display when in-map images are loaded by the background thread (results in smoother performance while background loading)
- fixed enabling/disabling some menu items
2008-11-18 13:05:04 +00:00
Build added "fixed size" things (these do not scale higher than their specified size in screen pixels) 2008-11-17 16:14:45 +00:00
Documents chronological planning 2008-11-18 06:33:19 +00:00
Resources script editor roughly finished 2008-11-15 13:12:09 +00:00
Setup removed unused files, updated to use slimdx november 2008 and updated the setup installer 2008-11-15 16:51:29 +00:00
Source - implemented esselfortium's idea to highlight the original sector(s) in Make Sector mode when move the mouse over potential sector areas. 2008-11-18 13:05:04 +00:00
Builder.sln updated slimdx and d3dx to nov-07 version 2008-01-18 21:05:15 +00:00