UltimateZoneBuilder/Source/BuilderModes
codeimp 659a3df7be - implemented esselfortium's idea to highlight the original sector(s) in Make Sector mode when move the mouse over potential sector areas.
- replaced direct thread-to-thread invocations with messages through the windows message pump (this solves deadlocks)
- delay-update the display when in-map images are loaded by the background thread (results in smoother performance while background loading)
- fixed enabling/disabling some menu items
2008-11-18 13:05:04 +00:00
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ClassicModes - implemented esselfortium's idea to highlight the original sector(s) in Make Sector mode when move the mouse over potential sector areas. 2008-11-18 13:05:04 +00:00
ErrorChecks typos 2008-10-25 15:55:00 +00:00
FindReplace added find/replace mode feature (not all find/replace types implemented yet, but mode is functional, adding types is a just matter of making the right classes for them) 2008-09-01 12:14:35 +00:00
General more work on error checking 2008-10-23 11:36:00 +00:00
Interface more work on map analysis 2008-10-24 14:53:04 +00:00
Properties working on the brightness mode 2008-10-08 05:45:24 +00:00
Resources working on map analysis mode 2008-10-23 05:53:34 +00:00
Testing forgot to clean this reference up as well 2008-10-07 14:56:43 +00:00
VisualModes triangulation properties wrapped as read-only 2008-10-07 08:20:29 +00:00
BuilderModes.csproj error checking for overlapping lines that do not reference the same sector on all sides 2008-10-25 10:34:32 +00:00