UltimateZoneBuilder/Source/Core/Resources
MaxED c325d7ec14 Changed, "Snap selected map elements to grid" action: the action now works on any selected map element type.
Fixed, Sectors mode: holding Alt to (de)select things inside of sectors worked only in band selection mode. Now it also works when selecting individual sectors and when using paint selection mode.
Fixed, Statistics Control: forgot to remove some test code in r2176...
Internal: removed several unused icons.
2015-01-10 23:12:19 +00:00
..
Actions.cfg Renamed "Save Screenshot (editing area only)" action to "Save Screenshot (active window)". It will now save a screenshot of currently active window, or editing area if no windows are open. 2014-10-22 13:07:17 +00:00
Add.png Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
Angle.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
ArchiveImage.png GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
ArrowDown.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
ArrowUp.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Brightness.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Builder16.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Check.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Clear.png Internal: added a debug console. 2014-11-13 09:43:39 +00:00
ClearTextures.png Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
CLogo.png Added the CodeImp logo on the about window and made links red 2009-04-25 06:55:17 +00:00
Close.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Collapse.png Changed long texture names handling. Texture names conversion is no longer required. 2014-12-03 09:06:05 +00:00
ColorPick.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
Copy.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Crosshair.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
CrosshairBusy.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Cursor.png Cursor is now drawn on screenshots. 2014-01-17 14:41:38 +00:00
Cut.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
DB2.ico @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
display2d.fx Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting. 2013-12-23 09:51:52 +00:00
DockerCollapse.png High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings. 2015-01-09 08:11:42 +00:00
DockerExpand.png High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings. 2015-01-09 08:11:42 +00:00
ErrorLarge.png Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
Expand.png Changed long texture names handling. Texture names conversion is no longer required. 2014-12-03 09:06:05 +00:00
Failed.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Filter.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
fog.png GZDoomBuilder 1.06: 2012-05-20 00:56:59 +00:00
Folder.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FolderExplore.png Screenshots Folder can now be set in the Preferences. 2014-08-07 10:20:35 +00:00
FolderImage.png GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
Font.cfg @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Font.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
fx.png GZDoomBuilder 1.06: 2012-05-20 00:56:59 +00:00
Grid2.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Grid2_arrowup.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Grid4.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
GZDB2.ico Fixed: some controls had inconsistent auto-scaling mode. 2014-12-24 18:32:24 +00:00
GZDB_Logo_small.png Fixed an error when a setting in configuration is outside of PreferencesForm's slider range. 2012-07-17 22:51:55 +00:00
Help.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Hourglass.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Hourglass3D.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ImageStack.png Linedef Edit Form, Sector Edit Form: when several map elements with different textures are selected, the "texture stack" icon is shown in the texture selectors instead of the "missing texture" icon. 2014-03-05 09:21:28 +00:00
InfoLine.png Added event lines. 2012-09-17 21:57:08 +00:00
InfoPanelCollapse.png High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings. 2015-01-09 08:11:42 +00:00
InfoPanelExpand.png High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings. 2015-01-09 08:11:42 +00:00
Keyboard.png Added an icon to "Keyboard Shortcuts Reference" menu item. 2013-06-06 12:55:22 +00:00
KnownTextureSet.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Lexers.cfg Script Editor: added Visual Studio-like snippet expanding (type the name of a snippet, then press the Tab key to expand it). 2014-05-13 14:41:51 +00:00
Light.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Light_animate.png General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs. 2014-10-20 12:16:51 +00:00
Lightbulb.png Sectors mode: optimized rectangular selection logic. 2013-12-10 12:19:27 +00:00
LightDisabled.png General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs. 2014-10-20 12:16:51 +00:00
Link.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
List.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
List_Images.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
Marine.png Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
MCrash.png Replaced Unhandled exception dialog with custom one 2013-08-29 10:05:50 +00:00
mergegeometry.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
mergegeometry2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
MissingTexture.png Missing and Unknown textures were incorrectly scaled in classic modes. 2014-01-20 08:47:49 +00:00
MissingTexture3D.png Selected things are now dragged while dragging vertices, linedefs and sectors. 2014-01-13 08:06:56 +00:00
MissingThing.png Fixed: regular and block comment parsing was broken in TEXTMAP parser. 2014-10-21 13:35:44 +00:00
MixedThings.png Thing Edit form: "Mixed Things" icon is now displayed when several thing types are selected. 2014-11-10 11:27:37 +00:00
MLogo.png Fixed an error when a setting in configuration is outside of PreferencesForm's slider range. 2012-07-17 22:51:55 +00:00
Model.png General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs. 2014-10-20 12:16:51 +00:00
Model_selected.png 2012-04-17 19:13:47 +00:00
ModelDisabled.png General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs. 2014-10-20 12:16:51 +00:00
Monster2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Monster3.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NewMap.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NewMap2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NewScript.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Nothing.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
OpenMap.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
OpenScript.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Paste.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
PasteSpecial.png @ Some files I forgot in previous commit 2009-07-05 10:35:46 +00:00
Pin.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Prefab.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Prefab2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Properties.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
PuzzlePiece.png Script Editor: added a simple snippets system. 2014-05-13 09:43:58 +00:00
Question.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Redo.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Replace.png Several items can now be selected at once in Resource List Editor. 2014-12-12 13:21:52 +00:00
Reset.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
SaveAll.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SaveMap.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SaveScript.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Screenshot.png Game configurations, UDMF: added "midtex3dimpassible" linedef flag. 2014-10-28 09:31:37 +00:00
ScreenshotActiveWindow.png Game configurations, UDMF: added "midtex3dimpassible" linedef flag. 2014-10-28 09:31:37 +00:00
Script2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptCompile.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptConstant.xpm @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptError.xpm @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptHelp.png Added keyword help for some script types in the script editor 2009-05-10 17:02:47 +00:00
ScriptKeyword.xpm @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptPalette.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptSnippet.xpm Script Editor: added Visual Studio-like snippet expanding (type the name of a snippet, then press the Tab key to expand it). 2014-05-13 14:41:51 +00:00
Search.png Script Editor: added "Find and Replace" toolbar button. 2014-03-03 11:45:03 +00:00
SearchClear.png Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category) 2012-09-07 14:04:32 +00:00
SearchMatch.png Script Editor: added Quick Search panel. 2014-12-10 13:15:23 +00:00
SearchMatchCase.png Script Editor: added Quick Search panel. 2014-12-10 13:15:23 +00:00
SearchNext.png Script Editor: added Quick Search panel. 2014-12-10 13:15:23 +00:00
SearchPrev.png Script Editor: added Quick Search panel. 2014-12-10 13:15:23 +00:00
SlimDX_small.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SnapVerts.png Changed, "Snap selected map elements to grid" action: the action now works on any selected map element type. 2015-01-10 23:12:19 +00:00
Splash3_small.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Splash3_trans.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Status0.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Status1.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Status2.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Status10.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Status11.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Status12.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
TagStatistics.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Test.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Text.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
Thing2D_0.png Classic modes: thing sprites are now rendered in classic modes. 2013-11-27 12:45:28 +00:00
Thing2D_1.png Classic modes: thing sprites are now rendered in classic modes. 2013-11-27 12:45:28 +00:00
ThingBox.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
things2d.fx Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
ThingStatistics.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
treeview.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
UDMF.cfg Fixed: MapSet.GetSectorByCoordinates() returned "false" in some cases when a given coordinate was on top of sector's vertex. 2014-08-25 11:15:19 +00:00
UDMF_UI.cfg Model rendering (all modes): UDMF scale, pitch and roll are now displayed. 2014-04-30 10:01:22 +00:00
Undo.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
UnknownImage.png Missing and Unknown textures were incorrectly scaled in classic modes. 2014-01-20 08:47:49 +00:00
UnknownTexture3D.png Selected things are now dragged while dragging vertices, linedefs and sectors. 2014-01-13 08:06:56 +00:00
UnknownThing.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Unlink.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Unpin.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
ViewBrightness.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ViewNormal.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ViewTextureCeiling.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ViewTextureFloor.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualVertices.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Warning.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
WarningLarge.png Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
WarningOff.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
White.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
WordWrap.png Internal: added a debug console. 2014-11-13 09:43:39 +00:00
world3d.fx Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
Zoom.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00
Zoom_arrowup.png Updated some icons. The new ones should be more visible when using dark Windows themes. 2014-10-17 11:19:10 +00:00