UltimateZoneBuilder/Source/Core
2015-03-09 12:56:07 +00:00
..
Actions Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
Compilers Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
Config Preferences -> Interface: added "Select texture group when opening image browsers" option. When enabled, the group current texture belongs to will be selected when opening image browsers (DB2 behavior). When disabled, "All" texture group will be selected. 2015-03-06 19:12:12 +00:00
Controls Fixed, DB2 bug, Dockers Control: in many cases previously selected tab was not reselected after removing current tab when "Collapse Dockers" setting was enabled. 2015-03-09 12:56:07 +00:00
Data TEXTURES parser: "optional" texture definition keyword was not supported. 2015-03-04 09:37:30 +00:00
Editing Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values. 2015-02-06 09:01:33 +00:00
General Changed, cosmetic: info panel, sidebar and most of the main toolbar buttons are now shown only when a map is loaded. 2015-03-05 23:19:10 +00:00
Geometry Fixed, Texture Browser form: "All" texture set was always selected when opening the form after closing it with this set selected. 2015-03-07 21:38:58 +00:00
GZBuilder Preferences -> Interface: added "Select texture group when opening image browsers" option. When enabled, the group current texture belongs to will be selected when opening image browsers (DB2 behavior). When disabled, "All" texture group will be selected. 2015-03-06 19:12:12 +00:00
IO UDMF: raised sector slope precision to 7 decimal places when saving a map. 2015-01-11 19:42:57 +00:00
Map Fixed, Dockers Control: fixed incorrect control width when showing control for the first time with "Collapse Dockers" setting enabled. 2015-03-09 09:17:46 +00:00
Plugins Draw modes: linedef length labels no longer overlap linedefs. 2014-11-12 11:22:14 +00:00
Properties Core, internal: added ReverbsParser. Reverbs can be accessed using General.Map.Data.Reverbs. 2015-01-25 23:22:42 +00:00
Rendering Changed, "Make Brightness Gradient" action: MAPINFO FadeColor and OutsideFogColor properties are now used when first or last sector doesn't have "fadecolor" property when making a fade gradient. 2015-02-20 13:22:43 +00:00
Resources Changed, "Snap selected map elements to grid" action: the action now works on any selected map element type. 2015-01-10 23:12:19 +00:00
Types Edit forms: tag lists are now sorted in descending order. 2015-02-27 14:32:29 +00:00
VisualModes Sector drawing: basic properties (textures, brightness, floor and ceiling height) are now taken from the nearest sector when a new isolated sector (e.g. a sector, which doesn't not intersect with already existing map geometry and is not inside of it) is drawn. 2015-02-12 22:04:49 +00:00
Windows Fixed, Texture Browser form: "All" texture set was always selected when opening the form after closing it with this set selected. 2015-03-07 21:38:58 +00:00
ZDoom DECORATE parser: added "//$GZDB_SKIP" special comment. Parsing of the file is stopped after this comment is encountered. 2015-03-05 08:51:12 +00:00
app.manifest Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility... 2015-01-08 15:01:57 +00:00
Builder.csproj Changed, Thing and Linedef Edit Forms, script selector drop-downs: scripts from include files are now shown using different color and after the map scripts. 2015-02-24 13:38:35 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00