UltimateZoneBuilder/Build/Configurations/Includes
2020-11-19 22:32:56 +01:00
..
Boom_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_generalized.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_misc.cfg Config files: removed DEHACKED from the Boom map lumps 2020-06-21 00:37:37 +02:00
Boom_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom2_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Doom_sectors.cfg Fixed 0.5/1.0 second sector light blinking specials (reported by printz) 2017-04-11 04:45:04 +03:00
Doom_texturesets.cfg Categorize Ultimate Doom textures (#503) 2020-11-19 18:18:06 +01:00
Doom_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Eternity_common.cfg Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407 2020-04-27 23:12:42 +02:00
Eternity_generalized.cfg Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407 2020-04-27 23:12:42 +02:00
Eternity_linedefs.cfg Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407 2020-04-27 23:12:42 +02:00
Eternity_misc.cfg Add the fields new to Eternity 3.42.03 (#135) (by printz) 2017-08-05 09:53:47 +03:00
Eternity_things.cfg Eternity config: add polycross property and remove 'copy' thing types (PR#79 by ioan-chera) 2017-03-13 02:45:36 +02:00
Game_Doom.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Game_Heretic.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Game_Hexen.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Game_Strife.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZDoom_things.cfg Added string support for spotlight colors 2018-02-04 05:16:52 +02:00
Heretic_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_linedefs.cfg Heretic game configuration: actions 28 and 33 now correctly state that they are for green keys instead of non-existing red keys. Fixes #468. 2020-09-17 21:42:59 +02:00
Heretic_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_sectors.cfg Fixed 0.5/1.0 second sector light blinking specials (reported by printz) 2017-04-11 04:45:04 +03:00
Heretic_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_linedefs.cfg Added action 109:Light_ForceLightning to Hexen configuration. Also changed the description of the parameters in the ZDoom configuration to make it more clear what it does. Fixes #459. 2020-08-29 15:02:13 +02:00
Hexen_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_sectors.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Hexen_things.cfg Hexen configuration: added proper heights to many things (thanks to Alper002). Fixes #494 2020-10-31 16:16:13 +01:00
Skulltag_things.cfg Made Skulltag item sprites optional to support default Skulltag+Zandronum config without producing 100 errors 2017-03-09 19:09:08 +02:00
Strife_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_sectors.cfg Fixed 0.5/1.0 second sector light blinking specials (reported by printz) 2017-04-11 04:45:04 +03:00
Strife_texturesets.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Strife_things.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Test_params.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDMF_misc.cfg - Improved the wording for the "hidden" UDMF sector flag to make clear that it only hides the sector on the textured automap 2019-07-16 20:46:38 +02:00
Zandronum_common.cfg Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul) 2017-03-09 17:58:46 +02:00
Zandronum_linedefs.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Zandronum_misc.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Zandronum_things.cfg Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul) 2017-03-09 17:58:46 +02:00
ZDaemon_common.cfg Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts 2017-02-23 13:54:42 +02:00
ZDaemon_things.cfg ZDaemon sprites (PR#282 by Krawa) 2019-09-03 11:57:44 +03:00
ZDoom_common.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_generalized.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_linedefs.cfg Added action 109:Light_ForceLightning to Hexen configuration. Also changed the description of the parameters in the ZDoom configuration to make it more clear what it does. Fixes #459. 2020-08-29 15:02:13 +02:00
ZDoom_misc.cfg Fixed typo in the sector scroll speed options in the ZDoom_misc.cfg configuration file 2020-11-19 22:32:56 +01:00
ZDoom_sectors.cfg The indoor lightning descriptions were reversed. (#164) (by acook) 2017-11-08 05:37:36 +02:00
ZDoom_things.cfg Added preliminary DECALDEFS support. Parsing works, indexed decals and decal groups can be selected as the first argument of the Decal thing. Decals are not displayed in Visual Mode, decals without an index are not supported 2020-10-11 22:36:07 +02:00