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Actions
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Reformatted debug output from previous commit so it no longer generates compilation warnings when compiling in Release mode.
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2014-09-17 13:16:11 +00:00 |
Compilers
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A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer.
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2014-05-20 09:09:28 +00:00 |
Config
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Internal: removed GameConfiguration.MapLumpNames, instead GameConfiguration.MapLumps is now used.
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2014-11-11 11:47:10 +00:00 |
Controls
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Internal: added a debug console.
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2014-11-13 09:43:39 +00:00 |
Data
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A warning is now displayed when an unclosed marker range is found in a WAD (e.g. when there's a S_START, but no S_END after it).
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2014-10-31 13:53:43 +00:00 |
Editing
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Fixed: it's now impossible to set grid size smaller than 1.
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2014-11-02 17:15:04 +00:00 |
General
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Internal: added a debug console.
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2014-11-13 09:43:39 +00:00 |
Geometry
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Draw modes: linedef length labels no longer overlap linedefs.
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2014-11-12 11:22:14 +00:00 |
GZBuilder
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Thing Edit form: "Mixed Things" icon is now displayed when several thing types are selected.
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2014-11-10 11:27:37 +00:00 |
IO
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Internal: removed GameConfiguration.MapLumpNames, instead GameConfiguration.MapLumps is now used.
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2014-11-11 11:47:10 +00:00 |
Map
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Sector Edit form, UDMF: added "Slopes" tab.
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2014-10-17 11:55:08 +00:00 |
Plugins
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Draw modes: linedef length labels no longer overlap linedefs.
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2014-11-12 11:22:14 +00:00 |
Properties
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Internal: added a debug console.
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2014-11-13 09:43:39 +00:00 |
Rendering
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General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
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2014-10-20 12:16:51 +00:00 |
Resources
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Internal: added a debug console.
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2014-11-13 09:43:39 +00:00 |
Types
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Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor).
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2014-05-15 08:32:08 +00:00 |
VisualModes
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Internal: added a debug console.
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2014-11-13 09:43:39 +00:00 |
Windows
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Linedef Edit Form, UDMF: "Lock number" now has a drop-down with supported key types (no LOCKDEFS support (yet?)). You can still type lock number manually.
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2014-11-15 20:25:16 +00:00 |
ZDoom
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DECORATE parser: parse errors are more detailed now.
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2014-10-23 12:48:31 +00:00 |
Builder.csproj
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Internal: added a debug console.
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2014-11-13 09:43:39 +00:00 |
Builder.sln
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Removed UDMFControls plugin.
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2013-08-10 11:28:51 +00:00 |