Build
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Fixed, ACS parser: fixed a crash when trying to load zero-length acs lump/file.
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2015-11-28 20:59:32 +00:00 |
Documents
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Things Edit window, UDMF: added control for "floatbobphase" property.
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2015-11-29 18:50:35 +00:00 |
Help
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Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action.
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2015-11-03 08:54:56 +00:00 |
Resources
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Added, Texture Browser: wad resources now have subgroups.
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2015-03-22 20:43:05 +00:00 |
Setup
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Changed: the editor will now show more detailed messages when unable to initialize DirectX 9.
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2015-10-23 14:51:37 +00:00 |
Source
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Things Edit window, UDMF: added control for "floatbobphase" property.
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2015-11-29 18:50:35 +00:00 |
Tests
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@ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo)
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2011-12-04 22:24:01 +00:00 |
Builder.sln
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Visual mode: noticeable performance boost (rendering now works ~40% faster).
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2015-10-02 14:47:34 +00:00 |
ChangelogMaker.exe
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Added ChangelogMaker tool, updated MakeSVNRelease.bat
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2014-09-30 13:29:02 +00:00 |
Clean Rebuild.bat
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MODELDEF support: model frame number is now taken into account when loading MD3 models.
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2015-11-17 12:22:49 +00:00 |
CompileHelp.bat
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Script Editor: added a simple snippets system.
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2014-05-13 09:43:58 +00:00 |
MakeRelease.bat
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MODELDEF support: model frame number is now taken into account when loading MD3 models.
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2015-11-17 12:22:49 +00:00 |
MakeSVNRelease.bat
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MODELDEF support: model frame number is now taken into account when loading MD3 models.
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2015-11-17 12:22:49 +00:00 |
VersionFromSVN.exe
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Fixed, Map Analysis mode: in some cases "Check stuck things" check didn't work properly.
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2015-10-26 11:58:33 +00:00 |