UltimateZoneBuilder/Help
MaxED 17ac1c6db5 Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action.
Sectors mode: removed "Move Things in Selected Sectors" toolbar button.
Sectors mode: added "Synchronized Things Editing" menu item, action and toolbar button. When enabled, things dragging will be synchronized to sector dragging. Regular, Paint and Rectangular selection will also select things (holding Alt while selecting inverts this behavior). Deleting sectors will also delete selected things.
Linedefs mode: added "Synchronized Things Editing" menu item, action and toolbar button. When enabled, selected things will be dragged when dragging linedefs. Rectangular selection will also select things (holding Alt while selecting inverts this behavior).
Changed: selection info now always displays info about all types of map elements.
Fixed: .dbs containing only current map settings was created when trying to save unchanged map. 
Fixed, Visual mode, "Copy Texture" action: when "Use long texture names" option is disabled, texture name as stored in Sidedef should be used, not the 8-char texture name.
Updated documentation.
2015-11-03 08:54:56 +00:00
..
Excluded
gzdb Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action. 2015-11-03 08:54:56 +00:00
a_template.html
classiccontrols.html
commandlineparams.html Added "-portable" command line parameter. With this parameter, the editor will use the "GZBuilder.cfg" located in the program directory to load and save program settings. Log and crash report files will be also created in the program directory. 2015-04-02 10:57:08 +00:00
compilerconfigs.html Fixed, Models, Classic and Visual mode: UDMF scale and rotation transforms were applied in incorrect order. 2015-03-26 11:30:36 +00:00
configstructure.html
configurations.html
Contents.hhc Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
default.css Fixed, Visual mode: horizontal sprite offset was applied incorrectly. 2015-10-15 15:16:31 +00:00
e_curvelinedefs.html
e_drawgeometry.html
e_editselection.html
e_findreplace.html
e_linedefs.html
e_makesectors.html
e_mapanalysis.html
e_sectors.html
e_things.html
e_vertices.html
e_visual.html
editingmodes.html
gameconfigs.html
gc_argumentsettings.html DECORATE: added "//$ArgNDefault" special comment. It can be used to specify the default argument value. 2015-05-31 21:11:21 +00:00
gc_basicsettings.html Fixed: "Sectors -> Select Things in Selected Sectors" menu item was not triggering the appropriate action. 2015-10-23 12:01:27 +00:00
gc_decoratekeys.html Fixed, Visual mode: horizontal sprite offset was applied incorrectly. 2015-10-15 15:16:31 +00:00
gc_formatsettings.html Fixed, MAPINFO parser: map/defaultmap/adddefaultmap sub-blocks were not skipped properly. 2015-08-23 23:32:12 +00:00
gc_linedefsettings.html Game Configurations: added "Thing Radius" (23) and "Thing Height" (24) action argument types. When non-zero, arguments of these types will affect the size of associated thing in Classic and Visual modes. 2015-05-30 10:26:16 +00:00
gc_resourcesettings.html
gc_sectorsettings.html Fixed documentation typos reported by Overwatch-C-17. 2015-03-31 18:39:49 +00:00
gc_sidedefsettings.html Fixed, Models, Classic and Visual mode: UDMF scale and rotation transforms were applied in incorrect order. 2015-03-26 11:30:36 +00:00
gc_thingsettings.html Added, Visual mode, DECORATE: "Alpha" and "DefaultAlpha" properties are now supported. 2015-09-28 14:57:48 +00:00
gz_introduction.html Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes. 2015-04-14 11:33:57 +00:00
header.gif
Index.hhk
introduction.html Updated documentation. 2013-08-19 12:12:31 +00:00
Refmanual.hhp Updated documentation. 2013-08-19 12:12:31 +00:00
scriptingconfigs.html High-DPI: main menu and toolbar icons are now scaled to match current DPI settings. 2015-03-30 11:22:46 +00:00
scripts.js Updated documentation. 2013-08-19 12:12:31 +00:00
systemrequirements.html Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
template.html
terminology.html
userinterface.html
w_customfields.html
w_errorsandwarnings.html
w_gameconfigurations.html Fixed, portable mode: fixed a possible crash when trying to check write permissions for GZDB folder. 2015-04-03 12:05:37 +00:00
w_gridsetup.html
w_imagesbrowser.html
w_linedefedit.html
w_mainwindow.html
w_mainwindow.png
w_mapoptions.html
w_openmapoptions.html
w_preferences.html Fixed, portable mode: fixed a possible crash when trying to check write permissions for GZDB folder. 2015-04-03 12:05:37 +00:00
w_resourceoptions.html
w_scripteditor.html
w_scripteditor.png
w_sectoredit.html
w_textureset.html
w_thingedit.html
w_thingsfilters.html
w_vertexedit.html