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14e6c959bd
Fixed incorrect rendering of 3D-floors, masked and transparent surfaces introduced in 1.05... Additive transparent surfaces aren't affected by dynamic lights now (because they aren't affected in GZDoom). |
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BuilderModes | ||
ColorPicker | ||
CommentsPanel | ||
CopyPasteSectorProps | ||
GZDoomEditing | ||
ImageDrawingExample | ||
Statistics | ||
TagRange | ||
USDF | ||
WadAuthorMode |