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Boom_common.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Boom_generalized.cfg
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2017-01-15 00:35:40 +02:00 |
Boom_linedefs.cfg
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2017-01-15 00:35:40 +02:00 |
Boom_misc.cfg
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2017-01-15 00:35:40 +02:00 |
Boom_things.cfg
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2017-01-15 00:35:40 +02:00 |
Common.cfg
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2017-01-15 00:35:40 +02:00 |
Doom2_things.cfg
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2017-01-15 00:35:40 +02:00 |
Doom_common.cfg
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2017-01-15 00:35:40 +02:00 |
Doom_linedefs.cfg
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2017-01-15 00:35:40 +02:00 |
Doom_misc.cfg
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2017-01-15 00:35:40 +02:00 |
Doom_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Doom_texturesets.cfg
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2017-01-15 00:35:40 +02:00 |
Doom_things.cfg
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2017-01-15 00:35:40 +02:00 |
Eternity_common.cfg
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Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
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2020-04-27 23:12:42 +02:00 |
Eternity_generalized.cfg
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Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
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2020-04-27 23:12:42 +02:00 |
Eternity_linedefs.cfg
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Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
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2020-04-27 23:12:42 +02:00 |
Eternity_misc.cfg
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Add the fields new to Eternity 3.42.03 (#135) (by printz)
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2017-08-05 09:53:47 +03:00 |
Eternity_things.cfg
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Eternity config: add polycross property and remove 'copy' thing types (PR#79 by ioan-chera)
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2017-03-13 02:45:36 +02:00 |
Game_Doom.cfg
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2017-01-15 00:35:40 +02:00 |
Game_Heretic.cfg
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2017-01-15 00:35:40 +02:00 |
Game_Hexen.cfg
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2017-01-15 00:35:40 +02:00 |
Game_Strife.cfg
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2017-01-15 00:35:40 +02:00 |
GZDoom_things.cfg
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Added string support for spotlight colors
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2018-02-04 05:16:52 +02:00 |
Heretic_common.cfg
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2017-01-15 00:35:40 +02:00 |
Heretic_linedefs.cfg
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2017-01-15 00:35:40 +02:00 |
Heretic_misc.cfg
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2017-01-15 00:35:40 +02:00 |
Heretic_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Heretic_texturesets.cfg
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2017-01-15 00:35:40 +02:00 |
Heretic_things.cfg
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2017-01-15 00:35:40 +02:00 |
Hexen_common.cfg
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2017-01-15 00:35:40 +02:00 |
Hexen_linedefs.cfg
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Hexen/UDMF linedef action 28 is now correctly labeled "Floor Raise And Crush" instead of misleading "Floor Crusher Start". Fixes #386.
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2020-03-29 12:05:15 +02:00 |
Hexen_misc.cfg
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2017-01-15 00:35:40 +02:00 |
Hexen_sectors.cfg
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2017-01-15 00:35:40 +02:00 |
Hexen_texturesets.cfg
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2017-01-15 00:35:40 +02:00 |
Hexen_things.cfg
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Added: arg0str in non-script specials. Kinda.
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2017-02-23 14:19:07 +02:00 |
Skulltag_things.cfg
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Made Skulltag item sprites optional to support default Skulltag+Zandronum config without producing 100 errors
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2017-03-09 19:09:08 +02:00 |
Strife_common.cfg
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2017-01-15 00:35:40 +02:00 |
Strife_linedefs.cfg
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2017-01-15 00:35:40 +02:00 |
Strife_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Strife_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Strife_texturesets.cfg
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2017-01-15 00:35:40 +02:00 |
Strife_things.cfg
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2017-01-15 00:35:40 +02:00 |
Test_params.cfg
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2017-01-15 00:35:40 +02:00 |
UDMF_misc.cfg
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- Improved the wording for the "hidden" UDMF sector flag to make clear that it only hides the sector on the textured automap
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2019-07-16 20:46:38 +02:00 |
Zandronum_common.cfg
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Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul)
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2017-03-09 17:58:46 +02:00 |
Zandronum_linedefs.cfg
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2017-01-15 00:35:40 +02:00 |
Zandronum_misc.cfg
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2017-01-15 00:35:40 +02:00 |
Zandronum_texturesets.cfg
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2017-01-15 00:35:40 +02:00 |
Zandronum_things.cfg
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Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul)
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2017-03-09 17:58:46 +02:00 |
ZDaemon_common.cfg
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Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts
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2017-02-23 13:54:42 +02:00 |
ZDaemon_things.cfg
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ZDaemon sprites (PR#282 by Krawa)
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2019-09-03 11:57:44 +03:00 |
ZDoom_common.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
ZDoom_generalized.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
ZDoom_linedefs.cfg
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- (G)ZDoom action 51:Sector_SetLink is now flagged to not require an activation, since it's mostly used statically
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2019-10-07 19:13:43 +02:00 |
ZDoom_misc.cfg
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Added: proper GUI tab for color-related sector properties. The tab now hosts Doom64 lighting as well as old color-related things (floor/ceiling glow, light color, fade color and desaturation).
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2017-03-09 01:00:20 +02:00 |
ZDoom_sectors.cfg
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The indoor lightning descriptions were reversed. (#164) (by acook)
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2017-11-08 05:37:36 +02:00 |
ZDoom_things.cfg
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* A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing.
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2017-02-14 12:33:50 -05:00 |