codeimp
|
3214ef4593
|
some little fixes in drawing geometry
|
2008-05-08 05:45:30 +00:00 |
|
codeimp
|
e63ee4dc81
|
worked on geometry drawing (i think it is actually working perfect now, aside from some default settings on the new sidedefs then)
|
2008-05-07 22:46:15 +00:00 |
|
codeimp
|
c43f0dc3a6
|
little bit more on geometry drawing (still unfinished)
|
2008-05-06 21:31:20 +00:00 |
|
codeimp
|
4522698765
|
completely got rid of integral vertex coordinates (now all floating point)
|
2008-05-05 22:01:27 +00:00 |
|
codeimp
|
87ca45f93d
|
more on geometry drawing
|
2008-05-05 21:38:52 +00:00 |
|
codeimp
|
3c0e66a36e
|
some improvements in sector drawing (still very buggy though)
|
2008-05-05 18:21:13 +00:00 |
|
codeimp
|
b5b7875f75
|
- limited possible characters typed for map lump name
- improved sector making and drawing
|
2008-05-05 15:35:58 +00:00 |
|
codeimp
|
1ada9addf3
|
- added SectorMaker (unfinished)
- changed a lot in data management
- less memory usage by texture browsers
|
2008-05-05 14:22:36 +00:00 |
|
codeimp
|
5a5f113855
|
removed useless triangulators and changed EarClipTriangulator into just Triangulator
|
2008-05-03 09:26:44 +00:00 |
|
codeimp
|
72b14c37bd
|
some more drawing code (still unfinished)
|
2008-05-01 19:31:49 +00:00 |
|
codeimp
|
4b2e0285f2
|
- started on the line drawing mode
- removed some unneeded 'unsafe' modifiers
|
2008-04-20 22:54:24 +00:00 |
|
codeimp
|
c91b64bd61
|
renamed TracePath to SidedefsTracePath because there will be other kinds of path traces
|
2008-04-19 17:31:53 +00:00 |
|
codeimp
|
b3c83f95ce
|
lots of minor changes/fixes/additions
|
2008-02-24 21:52:18 +00:00 |
|
codeimp
|
a670efca20
|
- added dragging mode for sectors
- changed "diposed" typos to "disposed" and i'm still too lazy to fix it in my template
|
2008-02-19 19:04:19 +00:00 |
|
codeimp
|
8fe8a6e7a8
|
several small fixes
|
2008-02-15 14:08:26 +00:00 |
|
codeimp
|
471a9e3d51
|
triangulation fixes, put the TriangulatorMode back in and some visibility range checking in visual mode
|
2008-01-18 19:52:19 +00:00 |
|
codeimp
|
3c43547c6c
|
some 3D mode rendering
|
2008-01-13 21:23:59 +00:00 |
|
codeimp
|
dee7a72413
|
removed a warning (ignoring this is perfectly acceptable)
|
2008-01-10 00:01:10 +00:00 |
|
codeimp
|
c7c8f34b96
|
now ignores vertices and tries again when a path cannot be found. this maks the tracer also work for at least the closed parts of sectors that have open and closed regions.
|
2008-01-08 22:00:38 +00:00 |
|
codeimp
|
008a7df378
|
fixed ear-clipping trace bug with vertices that are used more than once in the same sector
|
2008-01-08 18:52:20 +00:00 |
|
codeimp
|
6b7540eab1
|
implemented cutting! ear clipping algorithms are now complete i think.
|
2008-01-07 23:03:36 +00:00 |
|
codeimp
|
12e1df96f3
|
little optimization
|
2008-01-07 19:21:56 +00:00 |
|
codeimp
|
bdf192492f
|
added ear clipping (outer polygon only, still have to implement cutting)
|
2008-01-07 19:10:23 +00:00 |
|
codeimp
|
bd6356c999
|
first step of EarClipTriangulator (trace sector to polygons) works!
|
2008-01-06 20:56:48 +00:00 |
|
codeimp
|
924a384aab
|
i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there
|
2008-01-05 18:11:29 +00:00 |
|
codeimp
|
c2c7895364
|
snap to grid
|
2007-11-13 09:06:15 +00:00 |
|
codeimp
|
4af61009c1
|
icons updated, moved configuration classes and create GameConfiguration class
|
2007-10-21 18:06:10 +00:00 |
|
codeimp
|
109e4a4690
|
lot more.
|
2007-10-20 19:50:03 +00:00 |
|
codeimp
|
c954b15cb6
|
updated slimdx to custom build and made 2D rendering using direct3d
|
2007-10-19 14:27:46 +00:00 |
|
codeimp
|
49bbca433d
|
added linedef rendering, added some image resource class layouts
|
2007-09-23 22:01:21 +00:00 |
|
codeimp
|
a6f39c05ad
|
changing 2D renderer from D3D to software rendering
|
2007-09-17 21:22:46 +00:00 |
|
codeimp
|
2d10662dcb
|
rendering from vertexbuffers and slimdx update
|
2007-07-07 09:40:34 +00:00 |
|
codeimp
|
776a52b50f
|
added stuff
|
2007-06-14 23:31:57 +00:00 |
|
codeimp
|
41a3a41edf
|
first source submit into svn
|
2007-06-13 19:39:38 +00:00 |
|