Commit graph

509 commits

Author SHA1 Message Date
spherallic
e780de2ae9 Add setting to scale flat offsets, matching SRB2 2024-04-23 13:55:12 +02:00
spherallic
8e5b5b03ca Forgot to stage the removal of linedef action prefixes 2024-04-17 13:03:44 +02:00
spherallic
2b627b0e8a Merge remote-tracking branch 'udb/master' 2024-04-05 15:25:28 +02:00
biwa
5726421c9d GZDoom game configuration: removed support for path nodes, because the feature was removed from GZDoom 2024-03-31 18:36:31 +02:00
spherallic
01ad1d07f9 Add flags for disabling equation slope physics 2024-03-13 18:44:48 +01:00
spherallic
77d45c78f9 Merge remote-tracking branch 'udb/master' 2024-03-13 18:39:54 +01:00
MajorCooke
a023633c16
GZDoom Game Configuration: Added support for PathNodes. (#1032)
UDBScript: Added scripts for PathNode management
2024-03-09 14:14:12 +01:00
spherallic
59492bfbf5 Linedef config changes:
- Add action 6: "Sector Set Portal"
- Fix flags for wind/current (action 541) not showing up
2024-02-13 16:51:09 +01:00
spherallic
0ed632bb81 - Fix executor delay not being editable
- Show mobjscale by default in Custom tab of things, for convenience
- Officially enable texture scaling (NOTE: only works in 2.2.14 nightly builds)
2024-02-11 12:46:18 +01:00
spherallic
b910d5efe2 Small config tweaks 2024-02-09 02:08:15 +01:00
spherallic
13388c99f9 Add tooltip to linedef actions that use "tag 0 = front sector" behavior 2024-02-09 02:07:43 +01:00
spherallic
3726bb5a3b Merge remote-tracking branch 'udb/master' 2024-01-28 22:36:53 +01:00
biwa
a83b92fbdd GZDoom game configuration: added UDMF sidedef fields for wall colors 2024-01-28 18:40:39 +01:00
spherallic
1691b4a395 More light/fade alpha & start/end fixes:
- Prevent from showing up in Custom tab
- Make sure their sectors are updated upon value changes
2023-12-17 19:18:26 +01:00
spherallic
2df910f915 Merge remote-tracking branch 'udb/master' 2023-12-06 14:22:37 +01:00
biwa
0d4778be40 Fixed a problem where portal render style could not be set for the Eternity Engine game configuration 2023-11-22 21:28:12 +01:00
spherallic
b3b327a6c3 Merge remote-tracking branch 'udb/master' 2023-11-07 12:11:47 +01:00
biwa
305bcfec79 Game Configurations: added missing UDMF properties to GZDoom's game configuration. Fixes #978 2023-11-04 22:24:11 +01:00
biwa
28630b9777 Game Configurations: added texture skewing options to the GZDoom game configurations
Visual Mode: added support for GZDoom style texture skewing
2023-11-04 21:43:09 +01:00
spherallic
247ce2fec2 Fix string arguments not being editable 2023-10-28 00:53:21 +02:00
biwa
cf35ea2379 Added game configuration for DSDADoom UDMF (provided by kraflab) 2023-10-26 20:15:10 +02:00
biwa
aeea3c129e Eternity Engine Game Configuration: fixed an issue where UDMF sector properties were not labeled as unmanaged 2023-10-25 21:20:19 +02:00
spherallic
a2c0c40102 Apply config-field-based controls to SRB2 editing forms 2023-10-24 18:18:41 +02:00
spherallic
aea6808cee Merge remote-tracking branch 'udb/master' 2023-10-24 16:28:55 +02:00
biwa
a88daa097d Game Configurations: updated Doom format game configuration for EDGE-Classic (provided by Lobo)
Game Configurations: added UDMF game configuration for EDGE-Classic (provided by Lobo)
2023-10-24 15:57:49 +02:00
biwa
0a74ca24b6
Added ability to enable/disable controls in the UDMF map element editing dialogs based on UDMF fields specified in the game configurations (#953) 2023-10-24 15:51:49 +02:00
spherallic
1fc96e9ad9 Merge remote-tracking branch 'udb/master' 2023-10-23 19:59:32 +02:00
biwa
807df65279 Game Configurations: added support for enabling or disabling support for vertex heights in UDMF game configurations 2023-10-21 14:45:42 +02:00
spherallic
f4506b22dc Merge remote-tracking branch 'udb/master' 2023-10-10 14:23:59 +02:00
biwa
051d899db2 GZDoom Game Configuration: fixed lightmap UDMF field names
GZDoom Game Configuration: fixed lightmap thing arguments for pulsing, flickering, and randomly flickering lights
2023-10-03 15:11:02 +02:00
biwa
fad0e8126d GZDoom Game Configuration: added lightmap UDMF properties for sidedefs 2023-09-29 21:31:50 +02:00
biwa
10c7594c63 Game configurations: renamed lightmap things from static to lightmap. Added pulsing, flickering, and random flickering lightmap things 2023-09-29 21:19:18 +02:00
spherallic
9e19780bec UDMF config: reorganize things some more, using subfolders 2023-09-29 13:10:20 +02:00
spherallic
aaa469e838 Fixed some issues with 3D circle rendering, plus UDMF config changes:
- Added unique sprite sprites for custom rows/circles of items
- Set default values for hoops and custom rows/circles of items
2023-09-20 02:18:22 +02:00
spherallic
bee3a9c903 Reduce size of item circle object to make smaller circle radii visible 2023-09-15 21:42:39 +02:00
spherallic
e8eb7ec1f0 Fix string argument handling, fix tooltip on item row/circle argument 2023-09-15 14:17:35 +02:00
spherallic
9c8311d9a2 UDMF config updates:
- Add tooltips to some thing/line arguments
- Pushable things now have a unique color (brown)
- Changed some other thing colors
2023-09-11 03:08:06 +02:00
spherallic
570040f011 Display sky on horizon lines 2023-09-11 00:37:20 +02:00
spherallic
1e512db7f5 Rename binary config to legacy config, remove writetextmap by default 2023-09-08 12:08:20 +02:00
spherallic
166bf292a8 UDMF config updates:
- Rename some linedef actions and arguments
- Reorganize thing types, increase color use
- Organize common config
2023-09-05 19:41:34 +02:00
spherallic
3c8373205a Add new line/side properties to config 2023-08-26 10:14:32 +02:00
sphere
16b1027d7b Merge branch 'offsets-and-scaling' into 'master'
Re-enable texture scaling

See merge request STJr/UltimateZoneBuilder!11
2023-08-26 07:06:28 +00:00
spherallic
403ce96c16 Re-add binary config, mostly for ease of converting to UDMF 2023-08-15 02:17:05 +02:00
spherallic
76b1262f2f Fix swapped argument names of linedef type 414 2023-07-17 17:47:13 +02:00
spherallic
27d7032f6b Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder 2023-07-14 00:20:23 +02:00
spherallic
778cf4be7c Merge remote-tracking branch 'udb/master' 2023-07-14 00:19:00 +02:00
Max Waine (Nightdive Studios)
b15e1055bf
Eternity Engine Game Configuration: Update skew properties (#931) 2023-07-13 19:29:15 +02:00
Ace Lite
7f9c9c651d Fix Wind/Current flags argument 2023-07-09 13:08:37 +00:00
biwa
9c35a8f65d
Eternity Engine: added support for texture skewing in Visual Mode (#930) 2023-07-08 22:39:50 +02:00
spherallic
abda3a9087 Disable texture offset scaling 2023-07-06 12:04:39 +02:00