Commit graph

53 commits

Author SHA1 Message Date
codeimp
178e4db217 - added ability for plugins to add their own tab page on the Preferences dialog
- added option to move floor/ceiling when aiming at sidedef in Visual Mode
- added option to edit sector/thing properties immediately after creating a new one
- fixed a bug in the ImageBrowserControl
- Tools.DrawLines now keeps created sectors marked (this is still to be changed so it does not include already existing sectors)
- fixed resize and alignment problem with all windows when used with high screen DPI (large fonts)
2009-02-01 22:33:01 +00:00
codeimp
1d38b2b7e1 Drawing Mode and Edit Selection Mode no longer keep geometry selected when finished (it was complained that this is an annoyance) 2009-01-12 20:36:13 +00:00
codeimp
d174544cd6 several fixes 2009-01-03 22:18:59 +00:00
codeimp
42fc938b77 drawing geometry without stitching now always stitches to the first drawn vertex so that a user can complete the sector drawn entirely without stitching geometry 2008-12-31 11:52:58 +00:00
codeimp
97735e5764 working on visual mode 2008-12-24 18:27:13 +00:00
codeimp
94d538434c starting draw mode with right-click now also snaps to the grid or geometry (unless shift or control is used) 2008-12-16 15:10:40 +00:00
codeimp
43a0e69de7 visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently 2008-11-30 02:17:19 +00:00
codeimp
e135c279eb more on selectable editing modes 2008-11-27 19:25:13 +00:00
codeimp
580fe3f181 oops, the EditingManager should be a general manager, not depending on the loaded map 2008-11-27 11:59:17 +00:00
codeimp
ae8daa2924 - refactored all editing mode management into the EditingManager
- added interface controls for editing mode selection in game configurations
2008-11-27 10:33:09 +00:00
codeimp
b4fcd78897 moved intuitive line drawing code to doom builder core 2008-10-26 09:49:06 +00:00
codeimp
b120c567bc generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
codeimp
46935a6132 sector triangulator changes 2008-10-07 05:50:39 +00:00
codeimp
2dd337cffa renamed SectorTools to Tools and removed useless Polygon class (methods are in Tools now) 2008-10-06 19:33:13 +00:00
codeimp
b1ccdbbc7f lots of stuff (including half decent copy/paste) 2008-09-22 18:27:50 +00:00
codeimp
eb08197d56 begun working on EditSelectionMode (unfinished) 2008-09-07 21:28:20 +00:00
codeimp
1bd143c9b3 - added Make Sectors mode
- added editing mode name at the bottom information bar
- some bugfixes in game configurations
2008-06-11 05:02:48 +00:00
codeimp
8aa99cfb88 separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
codeimp
d73ec193bf renamed Controls namespace to Actions in preparation for separation of user controls into Controls namespace 2008-05-29 11:34:01 +00:00
codeimp
dc158d2407 - things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented)
- several bug fixes
2008-05-26 20:06:15 +00:00
codeimp
c2a5ca1c8e automatically remove new lines without sides after drawing 2008-05-19 06:51:55 +00:00
codeimp
132ef51429 - fixed automatic polygon close bug in DrawGeometryMode
- small optimizations in LinedefAngleSorter
- fixed curve linedefs dialog input boxes
2008-05-18 18:32:56 +00:00
codeimp
1d58484dd3 - created dynamic presentation pipeline
- added sectors brightness editing mode
2008-05-18 07:31:33 +00:00
codeimp
e2e9e17985 some fixes and the ability to start drawing with right-click (Edit) when nothing is highlighted 2008-05-17 08:00:25 +00:00
codeimp
8805a48058 - 'delete item' implemented for all elements
- fixed bug with disposing a Vertex
2008-05-17 06:24:16 +00:00
codeimp
b8be666814 - support for setting mouse cursors from plugin
- added Insert Vertex action (for all classic modes)
- added Split Linedefs action
- fixed bugs when unused vertices or unused sectors are joined
2008-05-16 21:48:23 +00:00
codeimp
8c777ca780 - prevented showing editing dialog when EndEdit was the result of a BeginEdit action started from another mode (which is normal behavior and desired in some cases, such as dragging)
- implemented Accept action and corresponding OnAccept event for all editing modes
2008-05-16 21:08:36 +00:00
codeimp
d72ebc4330 - removed some unneeded code
- finished CurveLinedefsMode (except for Anders_A's code)
- added public method to cancel editing modes
2008-05-16 10:55:25 +00:00
codeimp
7e6d49450c added the On* prefix to all event methods 2008-05-15 08:10:29 +00:00
codeimp
d7656f1f3b - added some new menus in the plugin
- volatile mode may not be started from a volatile mode by shortcut key!
- added ability to cancel an editing mode change
- added mipmap levels setting to images (this fixes blurred fonts in low-quality display)
2008-05-14 21:48:36 +00:00
codeimp
9f07f2ef2c - nice wrapper for line length labels
- line length labels while drawing!
2008-05-13 17:11:33 +00:00
codeimp
d338487e69 - fixed non-stitching geometry drawings
- renamed Association color to Indication (more a general-purpose color)
2008-05-08 22:01:37 +00:00
codeimp
6f255e1866 - introduced "volatile" editing modes
- automated exclusive mouse mode management
- fixed bug with actions that never ended when a dialog appears
2008-05-08 16:39:14 +00:00
codeimp
33d2af5417 few bugfixes 2008-05-08 13:44:48 +00:00
codeimp
8f8690aac3 "intuitive" default build properties and sorted textures/flats in browsers 2008-05-08 13:04:18 +00:00
codeimp
51f57471c7 geometry drawing fixes 2008-05-08 12:04:20 +00:00
codeimp
3214ef4593 some little fixes in drawing geometry 2008-05-08 05:45:30 +00:00
codeimp
e63ee4dc81 worked on geometry drawing (i think it is actually working perfect now, aside from some default settings on the new sidedefs then) 2008-05-07 22:46:15 +00:00
codeimp
c43f0dc3a6 little bit more on geometry drawing (still unfinished) 2008-05-06 21:31:20 +00:00
codeimp
3e5d429393 - fixed stitch distance
- fixed bug in FlipBackwardLinedefs
2008-05-06 05:41:36 +00:00
codeimp
d0f6963fb2 some fixes and additions with floating point vertices 2008-05-05 22:22:53 +00:00
codeimp
4522698765 completely got rid of integral vertex coordinates (now all floating point) 2008-05-05 22:01:27 +00:00
codeimp
87ca45f93d more on geometry drawing 2008-05-05 21:38:52 +00:00
codeimp
3c0e66a36e some improvements in sector drawing (still very buggy though) 2008-05-05 18:21:13 +00:00
codeimp
b5b7875f75 - limited possible characters typed for map lump name
- improved sector making and drawing
2008-05-05 15:35:58 +00:00
codeimp
1ada9addf3 - added SectorMaker (unfinished)
- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
72b14c37bd some more drawing code (still unfinished) 2008-05-01 19:31:49 +00:00
codeimp
e95a24f281 the "Marked" property of map elements now indicates the set we are working with, not the user selection 2008-05-01 14:10:38 +00:00
codeimp
08e38f62bd little more on drawing mode (still unfinished) 2008-05-01 10:59:37 +00:00
codeimp
935e21b47d 0.8 is nicer than 0.6 2008-04-29 20:59:59 +00:00