codeimp
178e4db217
- added ability for plugins to add their own tab page on the Preferences dialog
...
- added option to move floor/ceiling when aiming at sidedef in Visual Mode
- added option to edit sector/thing properties immediately after creating a new one
- fixed a bug in the ImageBrowserControl
- Tools.DrawLines now keeps created sectors marked (this is still to be changed so it does not include already existing sectors)
- fixed resize and alignment problem with all windows when used with high screen DPI (large fonts)
2009-02-01 22:33:01 +00:00
codeimp
1d38b2b7e1
Drawing Mode and Edit Selection Mode no longer keep geometry selected when finished (it was complained that this is an annoyance)
2009-01-12 20:36:13 +00:00
codeimp
d174544cd6
several fixes
2009-01-03 22:18:59 +00:00
codeimp
42fc938b77
drawing geometry without stitching now always stitches to the first drawn vertex so that a user can complete the sector drawn entirely without stitching geometry
2008-12-31 11:52:58 +00:00
codeimp
97735e5764
working on visual mode
2008-12-24 18:27:13 +00:00
codeimp
94d538434c
starting draw mode with right-click now also snaps to the grid or geometry (unless shift or control is used)
2008-12-16 15:10:40 +00:00
codeimp
43a0e69de7
visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently
2008-11-30 02:17:19 +00:00
codeimp
e135c279eb
more on selectable editing modes
2008-11-27 19:25:13 +00:00
codeimp
580fe3f181
oops, the EditingManager should be a general manager, not depending on the loaded map
2008-11-27 11:59:17 +00:00
codeimp
ae8daa2924
- refactored all editing mode management into the EditingManager
...
- added interface controls for editing mode selection in game configurations
2008-11-27 10:33:09 +00:00
codeimp
b4fcd78897
moved intuitive line drawing code to doom builder core
2008-10-26 09:49:06 +00:00
codeimp
b120c567bc
generic system to display sector brightness and textures in their polygons (still buggy, working on it)
2008-10-15 11:46:43 +00:00
codeimp
46935a6132
sector triangulator changes
2008-10-07 05:50:39 +00:00
codeimp
2dd337cffa
renamed SectorTools to Tools and removed useless Polygon class (methods are in Tools now)
2008-10-06 19:33:13 +00:00
codeimp
b1ccdbbc7f
lots of stuff (including half decent copy/paste)
2008-09-22 18:27:50 +00:00
codeimp
eb08197d56
begun working on EditSelectionMode (unfinished)
2008-09-07 21:28:20 +00:00
codeimp
1bd143c9b3
- added Make Sectors mode
...
- added editing mode name at the bottom information bar
- some bugfixes in game configurations
2008-06-11 05:02:48 +00:00
codeimp
8aa99cfb88
separated the Interface namespace into Controls and Windows
2008-05-29 11:54:45 +00:00
codeimp
d73ec193bf
renamed Controls namespace to Actions in preparation for separation of user controls into Controls namespace
2008-05-29 11:34:01 +00:00
codeimp
dc158d2407
- things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented)
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- several bug fixes
2008-05-26 20:06:15 +00:00
codeimp
c2a5ca1c8e
automatically remove new lines without sides after drawing
2008-05-19 06:51:55 +00:00
codeimp
132ef51429
- fixed automatic polygon close bug in DrawGeometryMode
...
- small optimizations in LinedefAngleSorter
- fixed curve linedefs dialog input boxes
2008-05-18 18:32:56 +00:00
codeimp
1d58484dd3
- created dynamic presentation pipeline
...
- added sectors brightness editing mode
2008-05-18 07:31:33 +00:00
codeimp
e2e9e17985
some fixes and the ability to start drawing with right-click (Edit) when nothing is highlighted
2008-05-17 08:00:25 +00:00
codeimp
8805a48058
- 'delete item' implemented for all elements
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- fixed bug with disposing a Vertex
2008-05-17 06:24:16 +00:00
codeimp
b8be666814
- support for setting mouse cursors from plugin
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- added Insert Vertex action (for all classic modes)
- added Split Linedefs action
- fixed bugs when unused vertices or unused sectors are joined
2008-05-16 21:48:23 +00:00
codeimp
8c777ca780
- prevented showing editing dialog when EndEdit was the result of a BeginEdit action started from another mode (which is normal behavior and desired in some cases, such as dragging)
...
- implemented Accept action and corresponding OnAccept event for all editing modes
2008-05-16 21:08:36 +00:00
codeimp
d72ebc4330
- removed some unneeded code
...
- finished CurveLinedefsMode (except for Anders_A's code)
- added public method to cancel editing modes
2008-05-16 10:55:25 +00:00
codeimp
7e6d49450c
added the On* prefix to all event methods
2008-05-15 08:10:29 +00:00
codeimp
d7656f1f3b
- added some new menus in the plugin
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- volatile mode may not be started from a volatile mode by shortcut key!
- added ability to cancel an editing mode change
- added mipmap levels setting to images (this fixes blurred fonts in low-quality display)
2008-05-14 21:48:36 +00:00
codeimp
9f07f2ef2c
- nice wrapper for line length labels
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- line length labels while drawing!
2008-05-13 17:11:33 +00:00
codeimp
d338487e69
- fixed non-stitching geometry drawings
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- renamed Association color to Indication (more a general-purpose color)
2008-05-08 22:01:37 +00:00
codeimp
6f255e1866
- introduced "volatile" editing modes
...
- automated exclusive mouse mode management
- fixed bug with actions that never ended when a dialog appears
2008-05-08 16:39:14 +00:00
codeimp
33d2af5417
few bugfixes
2008-05-08 13:44:48 +00:00
codeimp
8f8690aac3
"intuitive" default build properties and sorted textures/flats in browsers
2008-05-08 13:04:18 +00:00
codeimp
51f57471c7
geometry drawing fixes
2008-05-08 12:04:20 +00:00
codeimp
3214ef4593
some little fixes in drawing geometry
2008-05-08 05:45:30 +00:00
codeimp
e63ee4dc81
worked on geometry drawing (i think it is actually working perfect now, aside from some default settings on the new sidedefs then)
2008-05-07 22:46:15 +00:00
codeimp
c43f0dc3a6
little bit more on geometry drawing (still unfinished)
2008-05-06 21:31:20 +00:00
codeimp
3e5d429393
- fixed stitch distance
...
- fixed bug in FlipBackwardLinedefs
2008-05-06 05:41:36 +00:00
codeimp
d0f6963fb2
some fixes and additions with floating point vertices
2008-05-05 22:22:53 +00:00
codeimp
4522698765
completely got rid of integral vertex coordinates (now all floating point)
2008-05-05 22:01:27 +00:00
codeimp
87ca45f93d
more on geometry drawing
2008-05-05 21:38:52 +00:00
codeimp
3c0e66a36e
some improvements in sector drawing (still very buggy though)
2008-05-05 18:21:13 +00:00
codeimp
b5b7875f75
- limited possible characters typed for map lump name
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- improved sector making and drawing
2008-05-05 15:35:58 +00:00
codeimp
1ada9addf3
- added SectorMaker (unfinished)
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- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
72b14c37bd
some more drawing code (still unfinished)
2008-05-01 19:31:49 +00:00
codeimp
e95a24f281
the "Marked" property of map elements now indicates the set we are working with, not the user selection
2008-05-01 14:10:38 +00:00
codeimp
08e38f62bd
little more on drawing mode (still unfinished)
2008-05-01 10:59:37 +00:00
codeimp
935e21b47d
0.8 is nicer than 0.6
2008-04-29 20:59:59 +00:00