Commit graph

73 commits

Author SHA1 Message Date
codeimp
1bd143c9b3 - added Make Sectors mode
- added editing mode name at the bottom information bar
- some bugfixes in game configurations
2008-06-11 05:02:48 +00:00
codeimp
c37b28e15f - improved game config guessing to better detect UDMF when map is opened
- added game config detection pattern to Doom Legacy game config
- insert thing feature added, including automatic thing defaults
- fixed typo in all game configs (defaulthingflags -> defaultthingflags)
2008-06-10 11:32:06 +00:00
codeimp
66052a82f7 added grid controls 2008-06-10 08:35:14 +00:00
codeimp
0bc23a5893 some bug fixes and completed the things filter 2008-06-03 19:02:06 +00:00
codeimp
c2479dc0b5 - added UDMF 1.0 specifications
- generalized map elements and added universal fields to generalization
2008-05-30 08:41:13 +00:00
codeimp
8aa99cfb88 separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
codeimp
d73ec193bf renamed Controls namespace to Actions in preparation for separation of user controls into Controls namespace 2008-05-29 11:34:01 +00:00
codeimp
dc158d2407 - things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented)
- several bug fixes
2008-05-26 20:06:15 +00:00
codeimp
2ac020e481 undo/redo information in log 2008-05-26 13:11:25 +00:00
codeimp
87ea1c0e51 now plugins can add their own buttons to the toolbar 2008-05-26 12:14:48 +00:00
codeimp
1d58484dd3 - created dynamic presentation pipeline
- added sectors brightness editing mode
2008-05-18 07:31:33 +00:00
codeimp
e2e9e17985 some fixes and the ability to start drawing with right-click (Edit) when nothing is highlighted 2008-05-17 08:00:25 +00:00
codeimp
b8be666814 - support for setting mouse cursors from plugin
- added Insert Vertex action (for all classic modes)
- added Split Linedefs action
- fixed bugs when unused vertices or unused sectors are joined
2008-05-16 21:48:23 +00:00
codeimp
8c777ca780 - prevented showing editing dialog when EndEdit was the result of a BeginEdit action started from another mode (which is normal behavior and desired in some cases, such as dragging)
- implemented Accept action and corresponding OnAccept event for all editing modes
2008-05-16 21:08:36 +00:00
codeimp
0d35ce0536 - fixed bug introduced with automatic release of all keys when a dialog appears on BeginAction causing an EndAction which shows a dialog to run twice
- implemented Join Sectors and Merge Sectors
- added an ordered selection list to SectorsMode
- removed selection on undo/redo
- Interface AddMenu now completes short action names on menu items Tag property to fully qualified action names depending on calling plugin
2008-05-16 20:00:49 +00:00
codeimp
d72ebc4330 - removed some unneeded code
- finished CurveLinedefsMode (except for Anders_A's code)
- added public method to cancel editing modes
2008-05-16 10:55:25 +00:00
codeimp
7e6d49450c added the On* prefix to all event methods 2008-05-15 08:10:29 +00:00
codeimp
d7656f1f3b - added some new menus in the plugin
- volatile mode may not be started from a volatile mode by shortcut key!
- added ability to cancel an editing mode change
- added mipmap levels setting to images (this fixes blurred fonts in low-quality display)
2008-05-14 21:48:36 +00:00
codeimp
7c08847a5b prepared for more plugin features 2008-05-13 22:28:30 +00:00
codeimp
6f255e1866 - introduced "volatile" editing modes
- automated exclusive mouse mode management
- fixed bug with actions that never ended when a dialog appears
2008-05-08 16:39:14 +00:00
codeimp
6ba6d7416d snapping to nearest lines where they intersect the grid! this is hot! 2008-04-29 14:41:16 +00:00
codeimp
6d1910ee8a Made PerformUndo and PerformRedo internal methods instead of public methods. Plugins are not supposed to use these. 2008-04-27 12:33:25 +00:00
codeimp
4ae985d630 - changed a lot around the actions
- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
175f645e5e fixed memory leak when redos are being discarded (undo was used and user continues editing) 2008-04-20 23:47:39 +00:00
codeimp
a3fab2f666 selecting by drawing a rectangle! 2008-04-13 11:51:09 +00:00
codeimp
406f828473 - added things dragging mode
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
2008-04-07 14:33:41 +00:00
codeimp
b3c83f95ce lots of minor changes/fixes/additions 2008-02-24 21:52:18 +00:00
codeimp
a670efca20 - added dragging mode for sectors
- changed "diposed" typos to "disposed" and i'm still too lazy to fix it in my template
2008-02-19 19:04:19 +00:00
codeimp
3c43547c6c some 3D mode rendering 2008-01-13 21:23:59 +00:00
codeimp
7c0d59d4a2 made an action for the 'fit to screen' feature 2008-01-06 03:59:35 +00:00
codeimp
924a384aab i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
codeimp
0498ecdd16 bra 2008-01-04 00:16:58 +00:00
codeimp
c5e990f1b7 merged plugin system into trunk 2008-01-02 21:49:43 +00:00
codeimp
fb31b9b8e0 moo 2007-12-29 17:10:49 +00:00
codeimp
f6a91b7dad lots of changes/additions 2007-12-26 00:31:32 +00:00
codeimp
bac031fa5d optional merging and undo/redo levels limit 2007-12-08 15:18:14 +00:00
codeimp
5a645c19f0 now it works :) 2007-12-07 15:48:32 +00:00
codeimp
0e819705bf why wont this work... 2007-12-05 19:39:09 +00:00
codeimp
f6774910cc heh 2007-12-04 19:22:14 +00:00
codeimp
467a2776c3 moo 2007-12-01 18:29:58 +00:00
codeimp
4f8cfec1c1 heh 2007-12-01 01:32:56 +00:00
codeimp
0b333dba8f heh 2007-11-21 12:50:56 +00:00
codeimp
9733b3ea13 2007-11-15 23:38:09 +00:00
codeimp
0d5c6c7457 moo 2007-11-14 22:53:48 +00:00
codeimp
c2c7895364 snap to grid 2007-11-13 09:06:15 +00:00
codeimp
047faad172 fix and optimization 2007-11-13 06:49:13 +00:00
codeimp
e549691619 added undo/redo 2007-11-12 22:43:01 +00:00
codeimp
f0056b9745 grid and background image 2007-11-10 19:24:52 +00:00
codeimp
8579667b82 meh. 2007-11-10 01:58:08 +00:00
codeimp
713b522a6e a bit. 2007-11-07 21:14:27 +00:00