codeimp
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77720694a3
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- added proper text rendering
- linedef lengths visible when dragging geometry
- included my ancient bitmap font creator
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2008-05-13 14:24:35 +00:00 |
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codeimp
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3fd1ce1e8d
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fixed more compiler settings
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2008-05-10 18:14:48 +00:00 |
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codeimp
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a12981abc7
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- added font resources
- fixed target CPU compiler settings
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2008-05-10 18:06:09 +00:00 |
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codeimp
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737886ca8b
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fixed invisible lines when dragging from lines mode
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2008-05-09 16:57:12 +00:00 |
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codeimp
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d338487e69
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- fixed non-stitching geometry drawings
- renamed Association color to Indication (more a general-purpose color)
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2008-05-08 22:01:37 +00:00 |
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codeimp
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6f255e1866
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- introduced "volatile" editing modes
- automated exclusive mouse mode management
- fixed bug with actions that never ended when a dialog appears
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2008-05-08 16:39:14 +00:00 |
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codeimp
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33d2af5417
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few bugfixes
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2008-05-08 13:44:48 +00:00 |
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codeimp
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8f8690aac3
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"intuitive" default build properties and sorted textures/flats in browsers
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2008-05-08 13:04:18 +00:00 |
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codeimp
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51f57471c7
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geometry drawing fixes
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2008-05-08 12:04:20 +00:00 |
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codeimp
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3214ef4593
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some little fixes in drawing geometry
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2008-05-08 05:45:30 +00:00 |
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codeimp
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e63ee4dc81
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worked on geometry drawing (i think it is actually working perfect now, aside from some default settings on the new sidedefs then)
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2008-05-07 22:46:15 +00:00 |
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codeimp
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c43f0dc3a6
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little bit more on geometry drawing (still unfinished)
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2008-05-06 21:31:20 +00:00 |
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codeimp
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3e5d429393
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- fixed stitch distance
- fixed bug in FlipBackwardLinedefs
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2008-05-06 05:41:36 +00:00 |
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codeimp
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d0f6963fb2
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some fixes and additions with floating point vertices
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2008-05-05 22:22:53 +00:00 |
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codeimp
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4522698765
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completely got rid of integral vertex coordinates (now all floating point)
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2008-05-05 22:01:27 +00:00 |
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codeimp
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87ca45f93d
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more on geometry drawing
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2008-05-05 21:38:52 +00:00 |
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codeimp
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3c0e66a36e
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some improvements in sector drawing (still very buggy though)
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2008-05-05 18:21:13 +00:00 |
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codeimp
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b5b7875f75
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- limited possible characters typed for map lump name
- improved sector making and drawing
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2008-05-05 15:35:58 +00:00 |
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codeimp
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1ada9addf3
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- added SectorMaker (unfinished)
- changed a lot in data management
- less memory usage by texture browsers
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2008-05-05 14:22:36 +00:00 |
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codeimp
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5a5f113855
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removed useless triangulators and changed EarClipTriangulator into just Triangulator
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2008-05-03 09:26:44 +00:00 |
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codeimp
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72b14c37bd
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some more drawing code (still unfinished)
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2008-05-01 19:31:49 +00:00 |
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codeimp
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e95a24f281
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the "Marked" property of map elements now indicates the set we are working with, not the user selection
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2008-05-01 14:10:38 +00:00 |
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codeimp
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018f8ab26a
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these don't need to be protected, class is sealed.
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2008-05-01 12:08:40 +00:00 |
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codeimp
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08e38f62bd
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little more on drawing mode (still unfinished)
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2008-05-01 10:59:37 +00:00 |
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codeimp
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935e21b47d
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0.8 is nicer than 0.6
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2008-04-29 20:59:59 +00:00 |
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codeimp
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6ba6d7416d
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snapping to nearest lines where they intersect the grid! this is hot!
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2008-04-29 14:41:16 +00:00 |
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codeimp
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4ae985d630
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- changed a lot around the actions
- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
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2008-04-27 12:07:26 +00:00 |
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codeimp
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606983deb6
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moved some files around
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2008-04-20 22:57:12 +00:00 |
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codeimp
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4b2e0285f2
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- started on the line drawing mode
- removed some unneeded 'unsafe' modifiers
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2008-04-20 22:54:24 +00:00 |
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codeimp
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40f5e853bd
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some optimizations
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2008-04-19 15:44:05 +00:00 |
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codeimp
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53fd1fb04c
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fixed automatic geometry merging when dragging lines and sectors
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2008-04-19 15:04:44 +00:00 |
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codeimp
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f4fd8ff188
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overlay text rendering crap
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2008-04-17 05:36:48 +00:00 |
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codeimp
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0dd329bb5e
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generic undo name for dragging
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2008-04-13 11:58:13 +00:00 |
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codeimp
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a3fab2f666
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selecting by drawing a rectangle!
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2008-04-13 11:51:09 +00:00 |
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codeimp
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535ecc54a2
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- added overlay rendertarget
- renamed some rendering methods
- added rectangle rendering method for overlay
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2008-04-12 16:07:10 +00:00 |
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codeimp
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3d43205f2c
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changed some rendering calls for seperate rendering to different layers
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2008-04-12 12:45:57 +00:00 |
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codeimp
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406f828473
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- added things dragging mode
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
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2008-04-07 14:33:41 +00:00 |
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codeimp
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abb89a4944
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fixed automatic anchor vertex choice when dragging geometry
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2008-04-07 12:20:48 +00:00 |
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codeimp
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b3c83f95ce
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lots of minor changes/fixes/additions
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2008-02-24 21:52:18 +00:00 |
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codeimp
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0d8ff97abd
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- finished sector edit dialog
- cleaned up unused variables
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2008-02-22 17:11:29 +00:00 |
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codeimp
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2e741f7c8e
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added configuration support for generalized sector effects
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2008-02-21 06:47:43 +00:00 |
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codeimp
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9bfaae721e
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- fixed things redrawing bug in dragging modes
- worked little on sector edit dialog
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2008-02-19 21:32:40 +00:00 |
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codeimp
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a670efca20
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- added dragging mode for sectors
- changed "diposed" typos to "disposed" and i'm still too lazy to fix it in my template
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2008-02-19 19:04:19 +00:00 |
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codeimp
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a878520a7f
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- generalized geometry dragging into DragGeometryMode
- added dragging mode for linedefs
- deleted old icon resources
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2008-02-19 18:54:04 +00:00 |
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codeimp
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eee375031f
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- cleaned up debug stuff from action delegates binding
- fixed things in drag mode (now move correctly along with scroll/zoom), this fixes issue 0000039
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2008-02-15 12:15:46 +00:00 |
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codeimp
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ea75719392
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updated slimdx and d3dx to nov-07 version
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2008-01-18 21:05:15 +00:00 |
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codeimp
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471a9e3d51
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triangulation fixes, put the TriangulatorMode back in and some visibility range checking in visual mode
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2008-01-18 19:52:19 +00:00 |
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codeimp
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1ead52f14e
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fix repo
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2008-01-16 06:33:20 +00:00 |
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codeimp
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3c43547c6c
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some 3D mode rendering
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2008-01-13 21:23:59 +00:00 |
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codeimp
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c32d678fea
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added right-click in TriangulatorMode to triangulate entire map
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2008-01-08 19:56:20 +00:00 |
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codeimp
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6b7540eab1
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implemented cutting! ear clipping algorithms are now complete i think.
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2008-01-07 23:03:36 +00:00 |
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codeimp
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bdf192492f
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added ear clipping (outer polygon only, still have to implement cutting)
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2008-01-07 19:10:23 +00:00 |
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codeimp
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bd6356c999
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first step of EarClipTriangulator (trace sector to polygons) works!
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2008-01-06 20:56:48 +00:00 |
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codeimp
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924a384aab
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i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there
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2008-01-05 18:11:29 +00:00 |
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codeimp
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0498ecdd16
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bra
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2008-01-04 00:16:58 +00:00 |
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codeimp
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c5e990f1b7
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merged plugin system into trunk
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2008-01-02 21:49:43 +00:00 |
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