biwa
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c34b6e310a
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Rotating sectors with plane equation slopes in Edit Selection Mode works properly now
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2020-03-14 20:06:30 +01:00 |
|
biwa
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e8cc2f9801
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Self-inheritance of ZScript classes is now considered an error and not a warning
|
2020-03-14 15:46:00 +01:00 |
|
biwa
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d3b90f4f50
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Print a warning and skip parsing classes that try to inherit from themselves (instead of going into an infinite loop)
|
2020-03-14 13:18:45 +01:00 |
|
ZZYZX
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ec9765f004
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Fixed: GLDEFS dynamic lights were defaulting to invisible instead of 'normal'
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2020-01-25 23:28:27 +02:00 |
|
ZZYZX
|
973a4b1447
|
Fixed: CalculateArea was doing some weird shit (resolves #372)
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2020-01-18 22:08:48 +02:00 |
|
Magnus Norddahl
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6e4a02fb2b
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Add texture format to the Texture class so that render target textures do not have to be in the bgra8 format
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2020-01-15 23:28:17 +01:00 |
|
William Miller
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50668921e8
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Extra config block for Large Maps (PR#368 by Zanieon)
This extra block helps ZDBSP building better nodes for maps that are too big and starts generating visual issues with regular nodebuilding.
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2020-01-15 06:26:35 +02:00 |
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ZZYZX
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42aa6c8832
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Fixed: there was no highlight shader for internal sprites for ZDoom effects disabled; Fixed: highlighting of transparent walls/floors was broken
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2020-01-14 11:09:33 +02:00 |
|
Magnus Norddahl
|
7ea64f910b
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Fatal crash (Texture name input) #367
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2020-01-13 19:11:10 +01:00 |
|
Magnus Norddahl
|
a2b18f1893
|
Fix load bug where exactly one image per thread would not get loaded
|
2020-01-12 23:35:20 +01:00 |
|
Magnus Norddahl
|
fc7093b959
|
Load images when they accessed
Load previews when they are accessed
|
2020-01-12 23:10:57 +01:00 |
|
Magnus Norddahl
|
acfd4f5283
|
LoadImage should not be virtual
|
2020-01-12 21:12:56 +01:00 |
|
Magnus Norddahl
|
db747d022b
|
Dispose the bitmap as soon as it has been uploaded to a texture. Use a 1 bit alphatest bitmap for those that have transparency in them.
|
2020-01-12 20:17:18 +01:00 |
|
Magnus Norddahl
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21d19e2804
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Only use GetBitmap for the alpha test
|
2020-01-12 19:53:50 +01:00 |
|
Magnus Norddahl
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0abaeaf758
|
Replace GetBitmap with more descriptive functions and move the alpha test inside ImageData
|
2020-01-12 19:37:27 +01:00 |
|
biwa
|
a14fc7cafd
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Fixed an issue where grid background images were drawn upside down and moved in the wrong direction on the Y axis when scrolling
|
2020-01-07 22:26:21 +01:00 |
|
Magnus Norddahl
|
dfc3089b9f
|
Autodetect platform
|
2020-01-06 09:00:56 +01:00 |
|
Magnus Norddahl
|
5363fe0717
|
Produce release build
Disable devil
Support mac build (which is useless as mono doesn't support winforms on modern macOS)
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2020-01-06 08:52:59 +01:00 |
|
Magnus Norddahl
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20f5f01b84
|
Unix build fixes
|
2020-01-06 08:07:52 +01:00 |
|
biwa
|
31c7a86758
|
Merge branch 'master' of https://github.com/jewalky/UltimateDoomBuilder
|
2020-01-04 23:29:58 +01:00 |
|
biwa
|
b415046694
|
Fixed nonsensical values being returned when using +++/--- in many fields.
|
2020-01-04 23:29:35 +01:00 |
|
alexey.lysiuk
|
0298569bb9
|
Add Continuous Integration via GitHub Actions workflow (PR#359 by alexey-lysiuk)
|
2020-01-05 00:28:22 +02:00 |
|
ZZYZX
|
0e7875e0ad
|
Fixed: light clipping on back faces was gone
|
2020-01-03 03:55:34 +02:00 |
|
ZZYZX
|
044dbbcfd0
|
Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233.
|
2020-01-03 03:22:33 +02:00 |
|
Magnus Norddahl
|
54fb563a9a
|
Merge branch 'master' of https://github.com/jewalky/UltimateDoomBuilder
|
2020-01-02 20:35:20 +01:00 |
|
Magnus Norddahl
|
c10f70d595
|
Fix glError returning a null pointer
|
2020-01-02 20:34:55 +01:00 |
|
ZZYZX
|
7b5d4a03e9
|
Write uniform data into separate structures
|
2020-01-02 21:32:08 +02:00 |
|
Magnus Norddahl
|
10702928ae
|
Only call seterror if the context creation fails
|
2020-01-02 20:21:38 +01:00 |
|
Magnus Norddahl
|
6450bdcc67
|
Improve error message if OpenGL context creation fails
|
2020-01-02 19:45:45 +01:00 |
|
ZZYZX
|
0ba5870dfc
|
Merge branch 'shadercompiler'
|
2020-01-02 20:22:49 +02:00 |
|
Magnus Norddahl
|
d71da60c40
|
Lower depth bits requirement
|
2020-01-02 19:07:31 +01:00 |
|
Magnus Norddahl
|
82db74b17a
|
Fix profile not being used
|
2020-01-02 18:55:53 +01:00 |
|
Magnus Norddahl
|
d49a6e228b
|
Work a little harder to find an usable OpenGL version
|
2020-01-02 18:53:37 +01:00 |
|
ZZYZX
|
0fbebbe759
|
Allow functions block in a shader, error out on duplicate functions
|
2020-01-02 02:56:27 +02:00 |
|
biwa
|
e4e05542ec
|
Fixed a problem where negative Y scales of sidedefs would result in a wrong offset when auto-aligning
|
2020-01-02 01:32:55 +01:00 |
|
ZZYZX
|
e015cc6fb1
|
Fixed token position for named tokens
|
2020-01-02 01:51:54 +02:00 |
|
ZZYZX
|
6374b498ab
|
Added GLSL shader preprocessor
|
2020-01-01 22:41:04 +02:00 |
|
Magnus Norddahl
|
73364a130e
|
Remove UTF-8 BOM if found
|
2020-01-01 09:21:41 +01:00 |
|
ZZYZX
|
7b5506363e
|
Fixed F10 key focusing the menu on key release
|
2019-12-31 15:32:57 +02:00 |
|
ZZYZX
|
c00e2a8074
|
Fixed F10 key focusing the menu instead of opening the script editor as intended
|
2019-12-31 14:57:29 +02:00 |
|
ZZYZX
|
e092235262
|
Removed the remains of resource editing
|
2019-12-31 14:16:13 +02:00 |
|
ZZYZX
|
961b5fdb33
|
Actually fixed PK3 synchronization
|
2019-12-31 13:46:30 +02:00 |
|
ZZYZX
|
fa053bc097
|
Prevent closing the PK3 stream before read operation has completed
|
2019-12-31 13:35:43 +02:00 |
|
ZZYZX
|
e61937c7b7
|
Removed the capability to open any file from the script editor
|
2019-12-31 13:18:39 +02:00 |
|
biwa
|
d7e259bc7e
|
Compute the length of the line in Plotter.DrawLine3DFloor with a method that actually works on big numbers
|
2019-12-31 10:57:29 +01:00 |
|
Magnus Norddahl
|
a18e165d99
|
Fix geometry constantly being rebuilt in some situations
|
2019-12-31 03:44:36 +01:00 |
|
biwa
|
1e90500a3f
|
Call RedrawSurface in OnRedrawDisplay of NodesViewerMode, SoundPropagationMode and SoundEnvironmentMode so that the map gets updated properly and not being stretched/squished when the windows is resized
|
2019-12-30 11:28:08 +01:00 |
|
Magnus Norddahl
|
f6dd787f0d
|
Present maps slightly faster to the user
|
2019-12-30 06:41:52 +01:00 |
|
Magnus Norddahl
|
c95e5af46d
|
Reduce memory usage during preview image loading
|
2019-12-30 06:22:32 +01:00 |
|
Magnus Norddahl
|
65fdafafd8
|
Fix TransformPatch using bitmap from the main thread
|
2019-12-29 23:24:08 +01:00 |
|