Work a little harder to find an usable OpenGL version

This commit is contained in:
Magnus Norddahl 2020-01-02 18:53:37 +01:00
parent e4e05542ec
commit d49a6e228b

View file

@ -119,7 +119,7 @@ public:
OpenGLCreationHelper(HWND window);
~OpenGLCreationHelper();
HGLRC CreateContext(HDC hdc, int major_version, int minor_version, HGLRC share_context = 0);
HGLRC CreateContext(HDC hdc, HGLRC share_context = 0);
private:
HWND window;
@ -142,7 +142,7 @@ OpenGLContext::OpenGLContext(void* windowptr) : window((HWND)windowptr)
{
dc = GetDC(window);
OpenGLCreationHelper helper(window);
context = helper.CreateContext(dc, 3, 2);
context = helper.CreateContext(dc);
if (context)
{
MakeCurrent();
@ -253,7 +253,7 @@ OpenGLCreationHelper::~OpenGLCreationHelper()
DestroyWindow(query_window);
}
HGLRC OpenGLCreationHelper::CreateContext(HDC hdc, int major_version, int minor_version, HGLRC share_context)
HGLRC OpenGLCreationHelper::CreateContext(HDC hdc, HGLRC share_context)
{
if (query_context == 0)
return 0;
@ -281,22 +281,27 @@ HGLRC OpenGLCreationHelper::CreateContext(HDC hdc, int major_version, int minor_
HGLRC opengl3_context = 0;
if (wglCreateContextAttribsARB)
{
std::vector<int> int_attributes;
for (int profile : { 1/*WGL_CONTEXT_CORE_PROFILE_BIT_ARB*/, 2 /*WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB*/ })
{
for (int version : { 46, 45, 44, 43, 42, 41, 40, 33, 32 })
{
std::vector<int> int_attributes;
int_attributes.push_back(WGL_CONTEXT_MAJOR_VERSION_ARB);
int_attributes.push_back(version / 10);
int_attributes.push_back(WGL_CONTEXT_MINOR_VERSION_ARB);
int_attributes.push_back(version % 10);
int_attributes.push_back(0x9126); // WGL_CONTEXT_PROFILE_MASK_ARB
int_attributes.push_back(0x1); // WGL_CONTEXT_CORE_PROFILE_BIT_ARB
int_attributes.push_back(0);
opengl3_context = wglCreateContextAttribsARB(hdc, share_context, int_attributes.data());
int_attributes.push_back(WGL_CONTEXT_MAJOR_VERSION_ARB);
int_attributes.push_back(major_version);
int_attributes.push_back(WGL_CONTEXT_MINOR_VERSION_ARB);
int_attributes.push_back(minor_version);
if (opengl3_context)
break;
}
int_attributes.push_back(0x2094); // WGL_CONTEXT_FLAGS_ARB
int_attributes.push_back(0x2); // WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
int_attributes.push_back(0x9126); // WGL_CONTEXT_PROFILE_MASK_ARB
int_attributes.push_back(0x1); // WGL_CONTEXT_CORE_PROFILE_BIT_ARB
int_attributes.push_back(0);
opengl3_context = wglCreateContextAttribsARB(hdc, share_context, int_attributes.data());
if (opengl3_context)
break;
}
}
wglMakeCurrent(0, 0);
@ -809,32 +814,36 @@ GLXContext OpenGLContext::create_context_glx_1_3(GLXContext shared_context)
// threads issuing X commands while this code is running.
int (*oldHandler)(::Display*, XErrorEvent*) = XSetErrorHandler(&cl_ctxErrorHandler);
std::vector<int> int_attributes;
int_attributes.push_back(0x2091); // GLX_CONTEXT_MAJOR_VERSION_ARB
int_attributes.push_back(major_version);
int_attributes.push_back(0x2092); // GLX_CONTEXT_MINOR_VERSION_ARB
int_attributes.push_back(minor_version);
int_attributes.push_back(0x2094); // GLX_CONTEXT_FLAGS_ARB
int_attributes.push_back(0x2); // GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
int_attributes.push_back(0x9126); // GLX_CONTEXT_PROFILE_MASK_ARB
int_attributes.push_back(0x1); // GLX_CONTEXT_CORE_PROFILE_BIT_ARB
int_attributes.push_back(None);
cl_ctxErrorOccurred = false;
GLXContext context_gl3 = glXCreateContextAttribs(disp, fbconfig, shared_context, True, &int_attributes[0]);
if (cl_ctxErrorOccurred)
GLXContext context_gl3 = 0;
for (int profile : { 1/*GLX_CONTEXT_CORE_PROFILE_BIT_ARB*/, 2 /*GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB*/ })
{
if (context_gl3)
for (int version : { 46, 45, 44, 43, 42, 41, 40, 33, 32 })
{
glx.glXDestroyContext(disp, context_gl3);
context_gl3 = nullptr;
std::vector<int> int_attributes;
int_attributes.push_back(0x2091); // GLX_CONTEXT_MAJOR_VERSION_ARB
int_attributes.push_back(version / 10);
int_attributes.push_back(0x2092); // GLX_CONTEXT_MINOR_VERSION_ARB
int_attributes.push_back(version % 10);
int_attributes.push_back(0x9126); // GLX_CONTEXT_PROFILE_MASK_ARB
int_attributes.push_back(profile);
int_attributes.push_back(None);
cl_ctxErrorOccurred = false;
context_gl3 = glXCreateContextAttribs(disp, fbconfig, shared_context, True, int_attributes.data());
if (cl_ctxErrorOccurred && context_gl3)
{
glx.glXDestroyContext(disp, context_gl3);
context_gl3 = nullptr;
}
if (context_gl3)
break;
}
if (context_gl3)
break;
}
// Restore the original error handler