spherallic
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01ad1d07f9
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Add flags for disabling equation slope physics
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2024-03-13 18:44:48 +01:00 |
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spherallic
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77d45c78f9
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Merge remote-tracking branch 'udb/master'
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2024-03-13 18:39:54 +01:00 |
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MajorCooke
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a023633c16
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GZDoom Game Configuration: Added support for PathNodes. (#1032)
UDBScript: Added scripts for PathNode management
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2024-03-09 14:14:12 +01:00 |
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spherallic
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a1658c66b3
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Merge remote-tracking branch 'udb/master'
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2024-03-07 12:52:54 +01:00 |
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biwa
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2df6004bf0
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Fixed a crash when trying to load a voxel that could not be found multiple times. Fixes #1024
Fixed a problem where voxels defined in VOXELDEF would not be found
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2024-03-03 17:43:22 +01:00 |
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biwa
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f28a4b10a8
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UDBScript examples: fixed a problem in the "Create Line Portal" script where not all arguments of the selected lines were reset. Fixes #1026
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2024-03-03 10:50:04 +01:00 |
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spherallic
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cb4608d073
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Rename gzstretchview to doomstretchview
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2024-02-24 22:09:57 +01:00 |
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spherallic
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e970b2eda3
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Update Randomize Things to change mobjscale instead of sprite scale
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2024-02-20 16:20:56 +01:00 |
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spherallic
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192ddc9e6c
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- Expose GetFloorPlane and GetCeilingPlane to UDBScript
- Add two new example scripts, remove one useless example script
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2024-02-20 15:25:13 +01:00 |
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spherallic
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59492bfbf5
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Linedef config changes:
- Add action 6: "Sector Set Portal"
- Fix flags for wind/current (action 541) not showing up
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2024-02-13 16:51:09 +01:00 |
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spherallic
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0ed632bb81
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- Fix executor delay not being editable
- Show mobjscale by default in Custom tab of things, for convenience
- Officially enable texture scaling (NOTE: only works in 2.2.14 nightly builds)
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2024-02-11 12:46:18 +01:00 |
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spherallic
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f0ad463637
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Small cleanup
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2024-02-10 18:44:52 +01:00 |
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spherallic
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1b93dcb114
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Fix only one SOC_ or LUA_ prefixed lump being rad from WAD files
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2024-02-10 17:16:34 +01:00 |
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spherallic
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4c75fa7f6a
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Fix classic rendering toggle not being part of the Rendering group
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2024-02-10 14:41:35 +01:00 |
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spherallic
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0d6d51e809
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Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder
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2024-02-09 22:47:17 +01:00 |
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spherallic
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8b7bd3ce8c
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Add workaround for double slashes in SOC causing freezes
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2024-02-09 22:47:00 +01:00 |
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sphere
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6d4135fdfa
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Further README.md tweaks
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2024-02-09 01:49:57 +00:00 |
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spherallic
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85bc168377
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Update version number to 0.7
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2024-02-09 02:41:26 +01:00 |
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spherallic
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b910d5efe2
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Small config tweaks
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2024-02-09 02:08:15 +01:00 |
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spherallic
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13388c99f9
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Add tooltip to linedef actions that use "tag 0 = front sector" behavior
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2024-02-09 02:07:43 +01:00 |
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spherallic
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659e8fb13e
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Merge remote-tracking branch 'udb/master'
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2024-02-09 02:05:11 +01:00 |
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spherallic
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77d2e23424
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Fixed closing the back sidedef's custom fields window closing the entire linedef window
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2024-02-08 21:46:01 +01:00 |
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sphere
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e04a0d59a4
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Tweak README.md
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2024-02-08 20:39:29 +00:00 |
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spherallic
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9ac8360fab
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Fix Visual Mode handling of flipped/hanging things with absolute Z
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2024-02-07 18:49:13 +01:00 |
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spherallic
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0ea7cdc429
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Fix some SOC parsing bugs, use MT_ constant as default name if no object name is provided
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2024-02-07 18:28:12 +01:00 |
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spherallic
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d5d1593a6a
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Lower minimum sprite radius
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2024-02-05 01:47:00 +01:00 |
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biwa
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f9dd98695b
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SNDINFO parser: added support for GZDoom's new sound assignment format. Fixes #1017
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2024-02-03 15:10:56 +01:00 |
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biwa
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29643d98b4
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OBJ model exporter: fixed a problem where texture UV values were NaN when a texture was not fully loaded prior to exporting. Fixes #1015
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2024-02-03 14:19:04 +01:00 |
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spherallic
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5f93c570df
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Further improve fracunit parsing (it still sucks)
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2024-01-31 22:33:47 +01:00 |
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spherallic
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cde9ac0cfd
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Apparently FU is a valid constant
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2024-01-31 22:08:30 +01:00 |
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spherallic
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96028766f8
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Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder
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2024-01-29 13:33:32 +01:00 |
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spherallic
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c65806da72
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Make "OK" the initally highlighted option again when pasting properties
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2024-01-29 13:32:36 +01:00 |
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spherallic
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3726bb5a3b
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Merge remote-tracking branch 'udb/master'
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2024-01-28 22:36:53 +01:00 |
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sphere
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741666b912
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Merge branch 'srb2ci' into 'master'
Use srb2ci image
See merge request STJr/UltimateZoneBuilder!17
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2024-01-28 21:33:36 +00:00 |
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Alam Ed Arias
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f72fef247f
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Use srb2ci image
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2024-01-28 21:33:35 +00:00 |
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biwa
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a83b92fbdd
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GZDoom game configuration: added UDMF sidedef fields for wall colors
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2024-01-28 18:40:39 +01:00 |
|
ZZYZX
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0a3cda013a
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Internal: Add BccCompiler.cs to BuilderMono.csproj
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2024-01-28 02:40:15 +02:00 |
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ZZYZX
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4e34897ac1
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Fixed BCS compiler error reporting
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2024-01-28 02:16:42 +02:00 |
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biwa
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14a494078a
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Text parser: fixed a problem where the stream's position was not set correctly when checking the next token. Fixes #1010
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2024-01-14 20:29:18 +01:00 |
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biwa
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66a0618e83
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DECORATE parser: fixed a problem where parsing would fail when there was no space between the "States" label and the following curly brace
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2024-01-14 15:14:41 +01:00 |
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biwa
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ce961501b9
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Fixed a crash when trying to load a map from the command line and specifying a non-existent map using the -map parameter. Fixes 934
Fixed a crash when trying to load a map from the command line when the game configuration specified in the DBS file does not exist
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2024-01-13 20:20:30 +01:00 |
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biwa
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6fcb5d2f57
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DECORATE parser: fixed an issue where state block cast types were not recognized. Fixes #977
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2024-01-13 19:18:52 +01:00 |
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biwa
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fcc5a0b2f8
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Fixed a problem where the tag and high tag arguments of line actions 121 and 160 were not pasted correctly in Hexen format. Fixes #987
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2024-01-12 15:56:50 +01:00 |
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biwa
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77ed089917
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Linedefs Mode: fixed an issue where aligning flats to lines through the "Linedefs" menu would round the offsets to whole numbers. Now it rounds to 6 decimal places, which is in line with aligning flats in Visual Mode
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2024-01-12 14:14:38 +01:00 |
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biwa
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d5a6d7f242
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Classic Modes: sector brightness is now displayed correctly in brightness level view mode is enabled even if displaying full brightness is enabled. Fixes #986
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2024-01-11 17:45:31 +01:00 |
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biwa
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f7deef9ca3
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UDMF map element editing forms: fixed a problem where some fields were rounded to two decimal places (they are not rounded anymore). Fixes #1004
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2024-01-11 16:07:02 +01:00 |
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biwa
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f63be092dc
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Improved error message when a CVAR used for actor distance check is not of type int. Fixes #1008
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2024-01-11 12:03:18 +01:00 |
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spherallic
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b5f482e9dc
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Merge remote-tracking branch 'udb/master'
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2024-01-09 14:06:45 +01:00 |
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biwa
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5ff0bc76db
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Sectors Mode: fixed a problem where dragging a single highlighted sector did not move the things in the sector when synchronized things editing was enabled
|
2024-01-06 15:15:39 +01:00 |
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ZZYZX
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cff1d000b7
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Update Updater to work with the new URL (actually)
|
2023-12-30 21:59:35 +02:00 |
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