Commit graph

4156 commits

Author SHA1 Message Date
spherallic
8bbf6b716a Fix testing from cursor/camera position for SRB2 2023-05-26 14:20:25 +02:00
spherallic
5b9dc62dde Change hardcoded line slope action to match SRB2 2023-05-26 14:09:04 +02:00
spherallic
2bd3379a98 Ignore Updater.ini 2023-05-26 14:08:46 +02:00
spherallic
2bbb2aaf30 Implement proper texture skewing in Visual Mode 2023-05-26 13:26:15 +02:00
spherallic
a4e4fdbdb3 Merge branch 'repeat-midtex' into texture-skewing 2023-05-26 11:44:09 +02:00
spherallic
3909f424dc Comment out gravity-related thing filters 2023-05-24 20:26:20 +02:00
spherallic
6c4eb58d34 Ignore UDBScript-related .dll files 2023-05-24 12:56:16 +02:00
spherallic
841467cf9b Merge remote-tracking branch 'udb/master' 2023-05-24 12:55:08 +02:00
spherallic
b02166b01e 2.2 UDMF config: fix map size check & Doom-related thing errors 2023-05-24 12:51:31 +02:00
spherallic
06e2c06553 Reduce blockmap use when drawing/stitching geometry, increasing performance in large maps 2023-05-24 12:50:45 +02:00
spherallic
e94dbf94c9 Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder 2023-05-23 18:31:58 +02:00
sphere
bc5a72493a Merge branch 'fix-vertex-slopes' into 'master'
Thing-based vertex slopes: Pick the right mapthings

See merge request STJr/UltimateZoneBuilder!3
2023-05-23 16:31:39 +00:00
spherallic
c9c7e026a7 Enable visual slope picking now that it is a config setting 2023-05-23 18:31:19 +02:00
MascaraSnake
787dfe33f4 Infinitely repeating midtextures: Handle offsets correctly 2023-05-23 09:53:47 +02:00
MascaraSnake
cbf1fe14c8 Add support for repeating midtextures 2023-05-23 08:51:09 +02:00
MascaraSnake
4783f4823c Thing-based vertex slopes: Pick the right mapthings 2023-05-22 20:51:10 +02:00
sphere
b62adefedb Merge branch 'udbmerge202304' into 'master'
Merge current state of UDB

See merge request STJr/UltimateZoneBuilder!2
2023-05-22 17:26:33 +00:00
MascaraSnake
2933d5ad5f Wrap xcopy arguments in quotes to handle spaces in paths 2023-05-22 18:09:26 +02:00
spherallic
2f3d9e07cb Various project changes to make UDBScript work again 2023-05-21 23:03:10 +02:00
biwa
13a6f1b24d Added the Unity port IWADs (and some others) to the list of known official IWADs 2023-05-21 09:54:55 +02:00
antonino maniscalco
aae0dd5669
Check for unix instead of linux in file locker (PR#885 by pac85)
The calls to native windows functions wouldn't be valid on any unix os
so expand the check.

The check for Windows XP is removed as that platform is not supported
anymore.
2023-05-19 22:55:02 +03:00
antonino maniscalco
b772e0665f
Fix crash on linux when saving (PR#868 by pac85)
When saving a wad for the second time some code would run that tried to
use native windows function and caused a crash.
2023-05-19 17:45:15 +03:00
spherallic
34cdf97ca4 Merge remote-tracking branch 'udb/master' into udbmerge202304 2023-05-19 00:47:18 +02:00
wisselstem
a2c67a9c5e
Select Sectors Outline action: fixed an issue where selection info/labels were not updated (#884) 2023-05-17 17:45:17 +02:00
spherallic
1723958a97 Fix SRB2 thing edit form 2023-05-16 17:26:55 +02:00
spherallic
087b1c8e8f Merge remote-tracking branch 'udb/master' into udbmerge202304 2023-05-12 13:45:56 +02:00
Xaser Acheron
184c13a563
Automap Mode: improved support for GZDoom (#876)
- A new "Show Textures" option up on the top bar, which draws any sector not flagged to be hidden on the textured automap
- Holding Shift will highlight sectors instead of lines
- Left-clicking on a highlighted sector will toggle the "Not shown on textured automap" flag
- Textures will be shown when Shift is held down even if the "Show Textures" toggle is off
2023-05-01 09:32:09 +02:00
biwa
464f4c4ea7 ZScript parser: fixed an issue where mixins were not added to extend classes. Fixes #880 2023-04-30 20:07:39 +02:00
biwa
eb62da5b7e Updated ACC to version 1.59 for GZDoom. Fixes #879 2023-04-22 23:36:47 +02:00
biwa
7329e86d31 EDGE Classic Game Configuration: fixed a problem with lighting effects in the generalized sector options. Fixes #875 2023-04-22 22:57:37 +02:00
biwa
f7d767c115 Fixed some more case sensitivity issues in file dialogs on Linux. Fixes #872 2023-04-22 22:29:15 +02:00
biwa
86f1532a9f Edit Selection Mode: fixed a problem where floor and ceiling textures were unintentionally scaled in UDMF when resizing the selection. Fixes #873 2023-04-22 19:38:18 +02:00
biwa
724bd24d37 Fixed a problem where the last used game configuration was not saved for the new map dialog 2023-03-29 11:24:51 +02:00
MascaraSnake
c391c85a7f Merge branch 'fix-mono-build' into 'master'
Fix mono build on linux

See merge request STJr/UltimateZoneBuilder!1
2023-03-19 10:54:57 +00:00
James R
e2900f8d25 Fix mono build 2023-03-19 01:28:15 -07:00
Lobo
f8c6e78944
Game configurations: added EDGE-Classic configuration 2023-03-06 20:22:07 +01:00
biwa
d706e04149 UDBScript: fixed a problem where the Angle2D class wasn't usable from old API versions anymore 2023-03-06 16:12:59 +01:00
biwa
e1672281e6 UDBScript: fixed a problem where hot reloading would not select the previously selected script 2023-03-06 11:57:10 +01:00
biwa
8c30cef65e UDBScript: fixed a problem where floating point default script option values would be converted to the system's locale on hot reloading. Fixes #858 2023-03-03 13:10:32 +01:00
biwa
6c53594ec8 Nodes Viewer Mode: fixed a problem where trying to engage the mode with an empty map could crash. Fixes #857 2023-03-03 10:49:40 +01:00
biwa
bb7857d2bb Map Analysis Mode: fixed a problem where lines with fractional vertex positions could erroneously be reported as overlapping 2023-03-03 09:53:08 +01:00
MascaraSnake
02534fede2 Move emblem arg0 to arg1 2023-02-25 12:05:39 +01:00
biwa
1766b71cb0 Texture Browser: fixed a problem where the setting for texture type to show wasn't saved 2023-02-11 21:37:49 +01:00
biwa
eb974fcaf0 Thing Edit Form (UDMF): fixed a problem where setting floating point values for health wasn't possible. Fixes #225 2023-02-01 20:51:03 +01:00
biwa
0fb4c98a77 Stair Sector Builder Mode: fixed an issue where the number of sectors and the sector depth was not loaded correctly when a default prefab was set. Fixes #847 2023-01-28 23:52:07 +01:00
biwa
7bbf88de6b GZDoom game configuration: fixed wrong/missing values for the automapstyle UDMF field. Fixes #851 2023-01-28 22:07:19 +01:00
Boondorl
6d2a3b646d
ZScript: Added support for narrowed enums (#854) 2023-01-21 10:07:13 +01:00
Boondorl
d73a2173d7
ZScript: Added support for Map<type, type> structures (#853) 2023-01-21 00:44:30 +01:00
MascaraSnake
58b082c040 Sector edit form: Separate flags lists, reorganize tabs 2022-12-31 08:43:26 +01:00
MascaraSnake
57473a9636 Rename the app to avoid conflicts with proper UDB installs 2022-12-30 20:41:08 +01:00