Updated ACC to version 1.59 for GZDoom. Fixes #879

This commit is contained in:
biwa 2023-04-22 23:36:47 +02:00
parent 7329e86d31
commit eb62da5b7e
3 changed files with 16 additions and 5 deletions

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@ -160,6 +160,7 @@
#define BT_MOVEUP 262144
#define BT_MOVEDOWN 524288
#define BT_SHOWSCORES 1048576
#define BT_RUN 33554432
// Do whatever you want with these.
#define BT_USER1 2097152
@ -298,6 +299,8 @@
#define APROP_MaxStepHeight 44
#define APROP_MaxDropOffHeight 45
#define APROP_DamageType 46
#define APROP_SoundClass 47
#define APROP_FriendlySeeBlocks 48
// New to Eternity
#define APROP_Counter0 100
@ -746,6 +749,8 @@
#define SDF_ABSANGLE 1
#define SDF_PERMANENT 2
#define SDF_FIXED_ZOFF 4
#define SDF_FIXED_DISTANCE 8
// Actor pointer selectors
@ -997,6 +1002,7 @@
#define BLOCKF_SIGHT 256
#define BLOCKF_HITSCAN 512
#define BLOCKF_SOUND 1024
#define BLOCKF_LANDMONSTERS 2048
#define FOGP_DENSITY 0
#define FOGP_OUTSIDEDENSITY 1
@ -1091,6 +1097,10 @@
#define QF_MAX 1 << 3
#define QF_FULLINTENSITY 1 << 4
#define QF_WAVE 1 << 5
#define QF_3D 1 << 6
#define QF_GROUNDONLY 1 << 7
#define QF_AFFECTACTORS 1 << 8
#define QF_SHAKEONLY 1 << 9
#define WARPF_ABSOLUTEOFFSET 0x1
#define WARPF_ABSOLUTEANGLE 0x2

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@ -277,9 +277,10 @@ special
280:Ceiling_MoveToValueAndCrush(4, 5),
281:Line_SetAutomapFlags(3),
282:Line_SetAutomapStyle(2),
// new to Eternity
// 300:Portal_Define(5),
283:Polyobj_StopSound(1),
// new to Eternity
// 300:Portal_Define(5),
// 301:Line_QuickPortal(1),
@ -360,7 +361,7 @@ special
-73:CheckFont(1),
-74:DropItem(2,4),
-75:CheckFlag(2),
-76:SetLineActivation(2),
-76:SetLineActivation(2, 3),
-77:GetLineActivation(1),
-78:GetActorPowerupTics(2),
-79:ChangeActorAngle(2,3),
@ -428,6 +429,7 @@ special
-211:StartSlideshow(1),
-212:GetSectorHealth(2),
-213:GetLineHealth(1),
-214:SetSubtitleNumber(2),
// Eternity's
@ -444,4 +446,3 @@ special
-19621:SetTeamScore(2),
-100000:__EndOfList__(10);