GZDoom game configuration: fixed wrong/missing values for the automapstyle UDMF field. Fixes #851

This commit is contained in:
biwa 2023-01-28 22:07:19 +01:00
parent 6d2a3b646d
commit 7bbf88de6b

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@ -343,7 +343,8 @@ universalfields
4 = "Ceiling levels of front and back sectors are different";
5 = "3D floor border";
6 = "Wall with special non-door action";
7 = "Wall not seen yet";
7 = "Secret door";
8 = "Wall not seen yet";
9 = "Locked door";
10 = "Intra-level teleporter";
11 = "Inter-level or game-ending teleporter";