Commit graph

692 commits

Author SHA1 Message Date
spherallic
86b0d431d8 Rename some UDB files that were missed before to UZB 2023-05-30 11:34:21 +02:00
spherallic
69c667073a Merge remote-tracking branch 'udb/master' 2023-05-29 11:04:31 +02:00
wisselstem
533d56eb6a
Preferences form: added Tab to the list of special input controls (#886) 2023-05-26 20:53:36 +02:00
spherallic
a50f332493 Update installer, disable updater, remove binary config 2023-05-26 18:50:13 +02:00
spherallic
3aad6d2bb7 Rebrand UDB to UZB 2023-05-26 16:55:19 +02:00
spherallic
1723958a97 Fix SRB2 thing edit form 2023-05-16 17:26:55 +02:00
spherallic
087b1c8e8f Merge remote-tracking branch 'udb/master' into udbmerge202304 2023-05-12 13:45:56 +02:00
biwa
f7d767c115 Fixed some more case sensitivity issues in file dialogs on Linux. Fixes #872 2023-04-22 22:29:15 +02:00
biwa
724bd24d37 Fixed a problem where the last used game configuration was not saved for the new map dialog 2023-03-29 11:24:51 +02:00
biwa
eb974fcaf0 Thing Edit Form (UDMF): fixed a problem where setting floating point values for health wasn't possible. Fixes #225 2023-02-01 20:51:03 +01:00
MascaraSnake
58b082c040 Sector edit form: Separate flags lists, reorganize tabs 2022-12-31 08:43:26 +01:00
MascaraSnake
fbd2beff41 Linedef edit form: Disable scale, hide flags 2022-12-30 17:58:39 +01:00
MascaraSnake
54e3b4ff3f Implement thing edit form 2022-12-30 17:53:17 +01:00
MascaraSnake
dc1448363b Sector edit form: Add friction 2022-12-30 15:46:25 +01:00
MascaraSnake
646ee17bdc Sector edit form: Add fadestart/fadeend 2022-12-30 15:29:05 +01:00
MascaraSnake
c28d1c42b3 Sector edit form: Disable texture scaling (for now) 2022-12-30 15:11:19 +01:00
MascaraSnake
95a709ff7d Sector edit form: Remove obsolete sector type 2022-12-30 15:08:31 +01:00
MascaraSnake
24b045fbef Sector edit form: Add triggertag and triggerer fields 2022-12-30 15:04:42 +01:00
MascaraSnake
c8c73a7c80 Sector edit form: Implement lightalpha/fadealpha fields 2022-12-30 09:22:48 +01:00
MascaraSnake
164c3aa9b1 Add unfinished SRB2 sector edit form 2022-12-29 22:43:45 +01:00
MascaraSnake
4afeb9782f Disable per-texture offsets and scaling (for now) 2022-12-29 22:24:21 +01:00
MascaraSnake
59f0e11c3a Linedef edit form: Add field for repeatcnt 2022-12-29 22:04:26 +01:00
MascaraSnake
6fba87cfaa Linedef edit form: Add field for executordelay 2022-12-29 21:38:20 +01:00
MascaraSnake
c5d91d15fc Began implementing linedef edit form for SRB2 2022-12-29 21:02:53 +01:00
MascaraSnake
51d56016f3 Refactor the code that open edit forms, to make it easier to add different forms in the future 2022-12-28 13:10:04 +01:00
biwa
af25e772e3 Improved performance in classic modes when panning the view. This is achieved by parallelizing plotting linedefs and vertices on multiple logical CPU cores. Enabled for linedefs by default. Disabled for vertices by default, since it can cause flickering when vertices are close to each other. Settings can be changed in Preferences -> Appearance 2022-12-09 15:37:45 +01:00
biwa
204982e5f8
Add support for toasts (#817)
Behavior can be configured in the "Toasts" tab in the preferences.
2022-11-06 15:08:22 +01:00
biwa
df6ea3ebcd Resource options form: fixed a problem where the text box containing the path to the file could be focused. Fixes #806 2022-10-20 20:40:07 +02:00
ZZYZX
7de0c65b61 Fixed threading and Mono issues in resource check 2022-09-26 23:45:19 +03:00
ZZYZX
1174d1ac10 Fixed a possible cause for infinite resource check loader 2022-09-25 20:41:19 +03:00
ZZYZX
85a4c3a651 Fixed: Map options form window would become squished if the starting game configuration is invalid 2022-09-19 10:13:27 +03:00
ZZYZX
4fd97fec9c Added warnings about possibly invalid resource configurations before starting to edit a map 2022-09-18 20:54:53 +03:00
biwa
450198cfe7 Fixed a crash when trying to create the screenshot folder failed. Fixes #774 2022-09-03 11:12:37 +02:00
biwa
39ec35984d Fixed a problem where the flags selection form could be too small to accommodate the "OK" button when the game configuration contained too few flags 2022-07-21 16:02:10 +02:00
biwa
fd68806dc6 Texture set definitions can now be imported/exported to/from game configurations using configuration files 2022-07-13 23:13:48 +02:00
biwa
cb12c83877 Fixed an issue that allowed to open Hexen format maps with a Doom format game configuration when using the "Open Map in Current WAD..:" feature. 2022-07-03 15:22:33 +02:00
biwa
d46dc1413b Things: fixed an issue where inserting a new thing would not immediately apply ZScript user variables 2022-06-12 20:07:41 +02:00
biwa
21e89cf975
Added support for ZDRay static light things 2022-06-02 20:18:35 +02:00
biwa
90cdb7db55 More fixes related to crashes when running actions when no map is opened 2022-05-29 17:30:54 +02:00
biwa
59de9762ad Fixed two crashes that happened when trying to reset the grid transform, or toggling the grid visibility while no map was opened 2022-05-29 10:47:00 +02:00
biwa
4f526dc57f Toolbar buttons now show their assigned shortcut key in their tool tip 2022-05-28 16:19:01 +02:00
biwa
ddd68de72e Command line arguments:
- using "-map" with lower case parameter doesn't crash anymore
 - using "-cfg"/"-config" with a non-existing configuration file doesn't crash anymore
2022-04-17 18:09:29 +02:00
biwa
9c7526a80c Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555 2022-04-09 11:10:41 +02:00
biwa
91d79e12be Moved some custom scaling code for MainForm from the designed file to code file 2022-03-20 16:17:00 +01:00
biwa
f8bb87e143 Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710 2022-03-05 16:57:23 +01:00
biwa
2dfe043e1e UDMF: fixed an issue where user variables with default values were not saved when their value was equal to the type's default value. Fixes #709 2022-02-26 16:21:59 +01:00
volte
be06471f52
Vertex rendering options (#701)
* Extended rendering options for drawing vertices
* Fixed vertex scale slider behaviour
* Force plot highlighted vertex in DragSectorsMode
* Moved ShouldRenderVertices property into the properties region
* made config file variable lower case to be in line with other config file variables
2022-02-06 12:19:03 +01:00
biwa
78ded20481 GZDoom game configuration: added support for distinct upper/middle/lower sidedef brightness levels. Resolves #694 2022-01-29 14:48:41 +01:00
biwa
a86fce577e Game configurations: added ability to show certain UDMF fields on specific thing types only 2022-01-27 19:34:28 +01:00
volte
7fbd07e586
New feature: classic lighting renderer for visual mode (#680)
Added classic rendering mode to closer emulate software renderer visuals in visual mode
2022-01-04 20:17:12 +01:00