Commit graph

250 commits

Author SHA1 Message Date
codeimp
6f255e1866 - introduced "volatile" editing modes
- automated exclusive mouse mode management
- fixed bug with actions that never ended when a dialog appears
2008-05-08 16:39:14 +00:00
codeimp
33d2af5417 few bugfixes 2008-05-08 13:44:48 +00:00
codeimp
8f8690aac3 "intuitive" default build properties and sorted textures/flats in browsers 2008-05-08 13:04:18 +00:00
codeimp
7c57f39a13 no more seperate undo level for stitched geometry (since the user can easily choose stitching during drag/draw) 2008-05-08 12:09:14 +00:00
codeimp
51f57471c7 geometry drawing fixes 2008-05-08 12:04:20 +00:00
codeimp
3214ef4593 some little fixes in drawing geometry 2008-05-08 05:45:30 +00:00
codeimp
e63ee4dc81 worked on geometry drawing (i think it is actually working perfect now, aside from some default settings on the new sidedefs then) 2008-05-07 22:46:15 +00:00
codeimp
c43f0dc3a6 little bit more on geometry drawing (still unfinished) 2008-05-06 21:31:20 +00:00
codeimp
3e5d429393 - fixed stitch distance
- fixed bug in FlipBackwardLinedefs
2008-05-06 05:41:36 +00:00
codeimp
d0f6963fb2 some fixes and additions with floating point vertices 2008-05-05 22:22:53 +00:00
codeimp
4522698765 completely got rid of integral vertex coordinates (now all floating point) 2008-05-05 22:01:27 +00:00
codeimp
87ca45f93d more on geometry drawing 2008-05-05 21:38:52 +00:00
codeimp
88d1be35cc fixed bug in vertex Join method: this now also works with attached zero-length linedefs that references the same vertex twice 2008-05-05 19:37:00 +00:00
codeimp
3c0e66a36e some improvements in sector drawing (still very buggy though) 2008-05-05 18:21:13 +00:00
codeimp
b5b7875f75 - limited possible characters typed for map lump name
- improved sector making and drawing
2008-05-05 15:35:58 +00:00
codeimp
c6404db777 new map dialog now automatically sets default lump name when game configuration is selected an no lump name is given 2008-05-05 15:16:39 +00:00
codeimp
cc51bad183 updated configurations with default map lump name (for when none is given at new map) 2008-05-05 15:14:57 +00:00
codeimp
7628133e7b fixed crash after starting a new map 2008-05-05 14:59:14 +00:00
codeimp
55fa9a6d2e fixed some bugs with loading/unloading images 2008-05-05 14:54:37 +00:00
codeimp
1ada9addf3 - added SectorMaker (unfinished)
- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
5a5f113855 removed useless triangulators and changed EarClipTriangulator into just Triangulator 2008-05-03 09:26:44 +00:00
codeimp
72b14c37bd some more drawing code (still unfinished) 2008-05-01 19:31:49 +00:00
codeimp
c3cc910e0e user selection preserved through undo/redo 2008-05-01 14:18:04 +00:00
codeimp
e95a24f281 the "Marked" property of map elements now indicates the set we are working with, not the user selection 2008-05-01 14:10:38 +00:00
codeimp
018f8ab26a these don't need to be protected, class is sealed. 2008-05-01 12:08:40 +00:00
codeimp
08e38f62bd little more on drawing mode (still unfinished) 2008-05-01 10:59:37 +00:00
codeimp
c5625fc1c0 selection is now maintained on joins and splits 2008-05-01 10:59:19 +00:00
codeimp
935e21b47d 0.8 is nicer than 0.6 2008-04-29 20:59:59 +00:00
codeimp
6ba6d7416d snapping to nearest lines where they intersect the grid! this is hot! 2008-04-29 14:41:16 +00:00
codeimp
2606487474 Updated sector type 14 in several game configuration, according to this topic: http://www.doomworld.com/vb/doom-editing/43098-doom-sector-type-effect-14/ 2008-04-27 12:46:05 +00:00
codeimp
6d1910ee8a Made PerformUndo and PerformRedo internal methods instead of public methods. Plugins are not supposed to use these. 2008-04-27 12:33:25 +00:00
codeimp
4ae985d630 - changed a lot around the actions
- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
175f645e5e fixed memory leak when redos are being discarded (undo was used and user continues editing) 2008-04-20 23:47:39 +00:00
codeimp
3d3c4815d7 no crash when basic modes plugin could not be found (this allows a third party to completely remove all basic modes and make their own without having to edit the core) 2008-04-20 23:22:16 +00:00
codeimp
606983deb6 moved some files around 2008-04-20 22:57:12 +00:00
codeimp
4b2e0285f2 - started on the line drawing mode
- removed some unneeded 'unsafe' modifiers
2008-04-20 22:54:24 +00:00
codeimp
c91b64bd61 renamed TracePath to SidedefsTracePath because there will be other kinds of path traces 2008-04-19 17:31:53 +00:00
codeimp
40f5e853bd some optimizations 2008-04-19 15:44:05 +00:00
codeimp
53fd1fb04c fixed automatic geometry merging when dragging lines and sectors 2008-04-19 15:04:44 +00:00
codeimp
f4fd8ff188 overlay text rendering crap 2008-04-17 05:36:48 +00:00
codeimp
62f1b73faf fixed invisible selection rectangle in low-quality rendering mode 2008-04-13 12:19:24 +00:00
codeimp
0dd329bb5e generic undo name for dragging 2008-04-13 11:58:13 +00:00
codeimp
a3fab2f666 selecting by drawing a rectangle! 2008-04-13 11:51:09 +00:00
codeimp
535ecc54a2 - added overlay rendertarget
- renamed some rendering methods
- added rectangle rendering method for overlay
2008-04-12 16:07:10 +00:00
codeimp
3d43205f2c changed some rendering calls for seperate rendering to different layers 2008-04-12 12:45:57 +00:00
codeimp
406f828473 - added things dragging mode
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
2008-04-07 14:33:41 +00:00
codeimp
abb89a4944 fixed automatic anchor vertex choice when dragging geometry 2008-04-07 12:20:48 +00:00
codeimp
b92b5226ef small version of splash logo 2008-04-06 14:07:08 +00:00
codeimp
f6bde39cba added new logo and icons (by Thomas van der Velden) 2008-04-06 11:07:22 +00:00
codeimp
567c35f2ad replaced broken bsp-w32.exe and updated acc.exe 2008-04-06 10:16:34 +00:00