Commit graph

246 commits

Author SHA1 Message Date
codeimp
e63ee4dc81 worked on geometry drawing (i think it is actually working perfect now, aside from some default settings on the new sidedefs then) 2008-05-07 22:46:15 +00:00
codeimp
c43f0dc3a6 little bit more on geometry drawing (still unfinished) 2008-05-06 21:31:20 +00:00
codeimp
3e5d429393 - fixed stitch distance
- fixed bug in FlipBackwardLinedefs
2008-05-06 05:41:36 +00:00
codeimp
d0f6963fb2 some fixes and additions with floating point vertices 2008-05-05 22:22:53 +00:00
codeimp
4522698765 completely got rid of integral vertex coordinates (now all floating point) 2008-05-05 22:01:27 +00:00
codeimp
87ca45f93d more on geometry drawing 2008-05-05 21:38:52 +00:00
codeimp
3c0e66a36e some improvements in sector drawing (still very buggy though) 2008-05-05 18:21:13 +00:00
codeimp
b5b7875f75 - limited possible characters typed for map lump name
- improved sector making and drawing
2008-05-05 15:35:58 +00:00
codeimp
1ada9addf3 - added SectorMaker (unfinished)
- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
5a5f113855 removed useless triangulators and changed EarClipTriangulator into just Triangulator 2008-05-03 09:26:44 +00:00
codeimp
72b14c37bd some more drawing code (still unfinished) 2008-05-01 19:31:49 +00:00
codeimp
e95a24f281 the "Marked" property of map elements now indicates the set we are working with, not the user selection 2008-05-01 14:10:38 +00:00
codeimp
018f8ab26a these don't need to be protected, class is sealed. 2008-05-01 12:08:40 +00:00
codeimp
08e38f62bd little more on drawing mode (still unfinished) 2008-05-01 10:59:37 +00:00
codeimp
935e21b47d 0.8 is nicer than 0.6 2008-04-29 20:59:59 +00:00
codeimp
6ba6d7416d snapping to nearest lines where they intersect the grid! this is hot! 2008-04-29 14:41:16 +00:00
codeimp
4ae985d630 - changed a lot around the actions
- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
606983deb6 moved some files around 2008-04-20 22:57:12 +00:00
codeimp
4b2e0285f2 - started on the line drawing mode
- removed some unneeded 'unsafe' modifiers
2008-04-20 22:54:24 +00:00
codeimp
40f5e853bd some optimizations 2008-04-19 15:44:05 +00:00
codeimp
53fd1fb04c fixed automatic geometry merging when dragging lines and sectors 2008-04-19 15:04:44 +00:00
codeimp
f4fd8ff188 overlay text rendering crap 2008-04-17 05:36:48 +00:00
codeimp
0dd329bb5e generic undo name for dragging 2008-04-13 11:58:13 +00:00
codeimp
a3fab2f666 selecting by drawing a rectangle! 2008-04-13 11:51:09 +00:00
codeimp
535ecc54a2 - added overlay rendertarget
- renamed some rendering methods
- added rectangle rendering method for overlay
2008-04-12 16:07:10 +00:00
codeimp
3d43205f2c changed some rendering calls for seperate rendering to different layers 2008-04-12 12:45:57 +00:00
codeimp
406f828473 - added things dragging mode
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
2008-04-07 14:33:41 +00:00
codeimp
abb89a4944 fixed automatic anchor vertex choice when dragging geometry 2008-04-07 12:20:48 +00:00
codeimp
b3c83f95ce lots of minor changes/fixes/additions 2008-02-24 21:52:18 +00:00
codeimp
0d8ff97abd - finished sector edit dialog
- cleaned up unused variables
2008-02-22 17:11:29 +00:00
codeimp
2e741f7c8e added configuration support for generalized sector effects 2008-02-21 06:47:43 +00:00
codeimp
9bfaae721e - fixed things redrawing bug in dragging modes
- worked little on sector edit dialog
2008-02-19 21:32:40 +00:00
codeimp
a670efca20 - added dragging mode for sectors
- changed "diposed" typos to "disposed" and i'm still too lazy to fix it in my template
2008-02-19 19:04:19 +00:00
codeimp
a878520a7f - generalized geometry dragging into DragGeometryMode
- added dragging mode for linedefs
- deleted old icon resources
2008-02-19 18:54:04 +00:00
codeimp
eee375031f - cleaned up debug stuff from action delegates binding
- fixed things in drag mode (now move correctly along with scroll/zoom), this fixes issue 0000039
2008-02-15 12:15:46 +00:00
codeimp
ea75719392 updated slimdx and d3dx to nov-07 version 2008-01-18 21:05:15 +00:00
codeimp
471a9e3d51 triangulation fixes, put the TriangulatorMode back in and some visibility range checking in visual mode 2008-01-18 19:52:19 +00:00
codeimp
1ead52f14e fix repo 2008-01-16 06:33:20 +00:00
codeimp
3c43547c6c some 3D mode rendering 2008-01-13 21:23:59 +00:00
codeimp
c32d678fea added right-click in TriangulatorMode to triangulate entire map 2008-01-08 19:56:20 +00:00
codeimp
6b7540eab1 implemented cutting! ear clipping algorithms are now complete i think. 2008-01-07 23:03:36 +00:00
codeimp
bdf192492f added ear clipping (outer polygon only, still have to implement cutting) 2008-01-07 19:10:23 +00:00
codeimp
bd6356c999 first step of EarClipTriangulator (trace sector to polygons) works! 2008-01-06 20:56:48 +00:00
codeimp
924a384aab i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
codeimp
0498ecdd16 bra 2008-01-04 00:16:58 +00:00
codeimp
c5e990f1b7 merged plugin system into trunk 2008-01-02 21:49:43 +00:00