codeimp
6b2ba4f2d6
added more missing files
2008-05-15 08:56:23 +00:00
codeimp
e962a49f83
what?! these files were not in the svn?!
2008-05-15 08:25:45 +00:00
codeimp
7e6d49450c
added the On* prefix to all event methods
2008-05-15 08:10:29 +00:00
codeimp
d7656f1f3b
- added some new menus in the plugin
...
- volatile mode may not be started from a volatile mode by shortcut key!
- added ability to cancel an editing mode change
- added mipmap levels setting to images (this fixes blurred fonts in low-quality display)
2008-05-14 21:48:36 +00:00
codeimp
7c08847a5b
prepared for more plugin features
2008-05-13 22:28:30 +00:00
codeimp
1ac1bb3c8e
text forced to uppercase (we don't have lowercase characters in the font)
2008-05-13 18:07:07 +00:00
codeimp
9f07f2ef2c
- nice wrapper for line length labels
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- line length labels while drawing!
2008-05-13 17:11:33 +00:00
codeimp
77720694a3
- added proper text rendering
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- linedef lengths visible when dragging geometry
- included my ancient bitmap font creator
2008-05-13 14:24:35 +00:00
codeimp
d59ab92d51
changed stuff regarding setup installation
2008-05-11 09:17:56 +00:00
codeimp
59c623b2e6
.NET web setup for setup installer
2008-05-11 01:27:01 +00:00
codeimp
5ca3cd46cb
- updated to latest slimdx library (march 2008)
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- added error dialog when missing DirectX
2008-05-11 00:42:34 +00:00
codeimp
3fd1ce1e8d
fixed more compiler settings
2008-05-10 18:14:48 +00:00
codeimp
a12981abc7
- added font resources
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- fixed target CPU compiler settings
2008-05-10 18:06:09 +00:00
codeimp
1ec1bcc4df
default to round things
2008-05-10 16:14:22 +00:00
codeimp
e521dabf42
- made option for square things
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- some minor fixes
2008-05-10 16:09:45 +00:00
codeimp
737886ca8b
fixed invisible lines when dragging from lines mode
2008-05-09 16:57:12 +00:00
codeimp
d338487e69
- fixed non-stitching geometry drawings
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- renamed Association color to Indication (more a general-purpose color)
2008-05-08 22:01:37 +00:00
codeimp
6f255e1866
- introduced "volatile" editing modes
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- automated exclusive mouse mode management
- fixed bug with actions that never ended when a dialog appears
2008-05-08 16:39:14 +00:00
codeimp
33d2af5417
few bugfixes
2008-05-08 13:44:48 +00:00
codeimp
8f8690aac3
"intuitive" default build properties and sorted textures/flats in browsers
2008-05-08 13:04:18 +00:00
codeimp
7c57f39a13
no more seperate undo level for stitched geometry (since the user can easily choose stitching during drag/draw)
2008-05-08 12:09:14 +00:00
codeimp
51f57471c7
geometry drawing fixes
2008-05-08 12:04:20 +00:00
codeimp
3214ef4593
some little fixes in drawing geometry
2008-05-08 05:45:30 +00:00
codeimp
e63ee4dc81
worked on geometry drawing (i think it is actually working perfect now, aside from some default settings on the new sidedefs then)
2008-05-07 22:46:15 +00:00
codeimp
c43f0dc3a6
little bit more on geometry drawing (still unfinished)
2008-05-06 21:31:20 +00:00
codeimp
3e5d429393
- fixed stitch distance
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- fixed bug in FlipBackwardLinedefs
2008-05-06 05:41:36 +00:00
codeimp
d0f6963fb2
some fixes and additions with floating point vertices
2008-05-05 22:22:53 +00:00
codeimp
4522698765
completely got rid of integral vertex coordinates (now all floating point)
2008-05-05 22:01:27 +00:00
codeimp
87ca45f93d
more on geometry drawing
2008-05-05 21:38:52 +00:00
codeimp
88d1be35cc
fixed bug in vertex Join method: this now also works with attached zero-length linedefs that references the same vertex twice
2008-05-05 19:37:00 +00:00
codeimp
3c0e66a36e
some improvements in sector drawing (still very buggy though)
2008-05-05 18:21:13 +00:00
codeimp
b5b7875f75
- limited possible characters typed for map lump name
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- improved sector making and drawing
2008-05-05 15:35:58 +00:00
codeimp
c6404db777
new map dialog now automatically sets default lump name when game configuration is selected an no lump name is given
2008-05-05 15:16:39 +00:00
codeimp
cc51bad183
updated configurations with default map lump name (for when none is given at new map)
2008-05-05 15:14:57 +00:00
codeimp
7628133e7b
fixed crash after starting a new map
2008-05-05 14:59:14 +00:00
codeimp
55fa9a6d2e
fixed some bugs with loading/unloading images
2008-05-05 14:54:37 +00:00
codeimp
1ada9addf3
- added SectorMaker (unfinished)
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- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
5a5f113855
removed useless triangulators and changed EarClipTriangulator into just Triangulator
2008-05-03 09:26:44 +00:00
codeimp
72b14c37bd
some more drawing code (still unfinished)
2008-05-01 19:31:49 +00:00
codeimp
c3cc910e0e
user selection preserved through undo/redo
2008-05-01 14:18:04 +00:00
codeimp
e95a24f281
the "Marked" property of map elements now indicates the set we are working with, not the user selection
2008-05-01 14:10:38 +00:00
codeimp
018f8ab26a
these don't need to be protected, class is sealed.
2008-05-01 12:08:40 +00:00
codeimp
08e38f62bd
little more on drawing mode (still unfinished)
2008-05-01 10:59:37 +00:00
codeimp
c5625fc1c0
selection is now maintained on joins and splits
2008-05-01 10:59:19 +00:00
codeimp
935e21b47d
0.8 is nicer than 0.6
2008-04-29 20:59:59 +00:00
codeimp
6ba6d7416d
snapping to nearest lines where they intersect the grid! this is hot!
2008-04-29 14:41:16 +00:00
codeimp
2606487474
Updated sector type 14 in several game configuration, according to this topic: http://www.doomworld.com/vb/doom-editing/43098-doom-sector-type-effect-14/
2008-04-27 12:46:05 +00:00
codeimp
6d1910ee8a
Made PerformUndo and PerformRedo internal methods instead of public methods. Plugins are not supposed to use these.
2008-04-27 12:33:25 +00:00
codeimp
4ae985d630
- changed a lot around the actions
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- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
175f645e5e
fixed memory leak when redos are being discarded (undo was used and user continues editing)
2008-04-20 23:47:39 +00:00